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Author Topic: STARBOLD - A Modded Starbound Adventure  (Read 6572 times)

TomatoWalrus

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #15 on: February 01, 2014, 09:41:03 pm »

PTW
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Doomblade187

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #16 on: February 01, 2014, 11:27:52 pm »

PTW!
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Darkmere

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #17 on: February 04, 2014, 02:45:08 pm »

... Yep. Quality stuff. Arr arr, seal of approval.

I'm going to suggest we move into the cave semi-permanently, for shelter from falling sky rocks. Move the campfire in for warmth, perhaps.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

GentlemanRaptor

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #18 on: February 06, 2014, 07:29:31 pm »

Hooly carp. This looks great. Gotta love Starbound with mods. PTW.

EDIT: How did you do the lander thing? Is it a race scout ship, or a module?
« Last Edit: February 06, 2014, 07:42:40 pm by GentlemanRaptor »
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Karkov

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #19 on: February 06, 2014, 08:49:31 pm »

Yep, already d'awwing over this Cutebold.  Damnation.

I imagine "Matt" sounds a lot like those doors from the Heart of Gold. 

jetex1911

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #20 on: February 08, 2014, 12:10:19 am »

I will be watching this with great interest.  :P
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Put into this light, Dr. Robotnik and Armok could easily have been roommates.


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Nirur Torir

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #21 on: February 10, 2014, 04:19:03 pm »

Posting to beg for more.
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Twi

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #22 on: February 10, 2014, 06:34:30 pm »

Just one question:

y not Ammo Overhaul? You could CRAFT KOBOWS~ kobold bows
sorry
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CaptainKobold

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #23 on: February 10, 2014, 08:38:28 pm »

You know what is REALLY freaking cool to me?  Stumbling upon this while browsing the web.  Mind if I link to your LP from the mod page?

Depending upon what version you have, there are likely some improvements that have come through!  One of them is that there is now a sacred dark altar that you can sacrifice bars at to get animal spirits.  There's not a ton implemented with that yet, but it does allow you to get an awesome wolf sword that counts as a hunting weapon.

Let me know if I can post your LP and I'll link you up!  Also, feel free to ask if you have any questions/requests!

GiglameshDespair

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #24 on: March 06, 2014, 07:39:47 pm »

PTW, oh yes.
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Mephansteras

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #25 on: March 07, 2014, 12:25:13 pm »

Nice!
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Eric Blank

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #26 on: March 09, 2014, 09:20:17 pm »

This seems highly amusing. I'll be watching this.
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Torknick

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #27 on: March 25, 2014, 02:43:16 pm »

PTW
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Playergamer

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Re: STARBOLD - A Modded Starbound Adventure
« Reply #28 on: April 06, 2014, 09:21:51 pm »

Ba-bump.
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