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Author Topic: trouble building wells (yarr)  (Read 2357 times)

telkoth

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trouble building wells (yarr)
« on: April 15, 2010, 02:27:05 am »

I read the well guide on the wiki, but something isn't working out.

ah... I'll prepare some pictures...

Ground Level


Basement 1


Basement 2


Basement 3


Basement 3 (proving there's enough water, because the graphics look messed up to me)


the area on Basement 1 that I cleared was because I thought "maybe I need the well to have an empty floor below it, or something" in desperation, since nothing else was working.
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amade

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Re: trouble building wells (yarr)
« Reply #1 on: April 15, 2010, 02:49:37 am »

Have you channelled the floor on where the well is supposed to be placed?

Code: [Select]
Side view

Place well over open space, not on floor!
   |
   v

... ...
..~~~..
..~~~..

. =  wall, ~ = water
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¯\_(ツ)_/¯

telkoth

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Re: trouble building wells (yarr)
« Reply #2 on: April 15, 2010, 03:18:44 am »

ah!  must build a channel first?  I'll try that.
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zooeyglass

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Re: trouble building wells (yarr)
« Reply #3 on: April 15, 2010, 05:41:43 am »

Yup. Well is built on empty space over water, not on land.
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Dracoid

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Re: trouble building wells (yarr)
« Reply #4 on: September 01, 2010, 12:33:07 pm »

Sorry to bump an old thread but I have this same problem. I understand about the open space requirement but I don't understand - how can I create open space?

Channeling creates a downward slope on the top level and an upward slope on the level underneath. How do I create an actual hole?
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Beeskee

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Re: trouble building wells (yarr)
« Reply #5 on: September 01, 2010, 12:42:04 pm »

You can remove the ramps with d-z I think. You only get ramps if you channel into a wall below though, if it's already been mined out then you just get a hole.
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Quietust

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Re: trouble building wells (yarr)
« Reply #6 on: September 01, 2010, 12:45:54 pm »

You can remove the ramps with d-z I think. You only get ramps if you channel into a wall below though, if it's already been mined out then you just get a hole.

Er, d-z is for turning ramps into floors - if you want to actually remove the floor, you need to dig channels (using d-h) all the way to the bottom.
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Beeskee

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Re: trouble building wells (yarr)
« Reply #7 on: September 01, 2010, 01:40:03 pm »

I thought you had to remove the ramp before you could channel, hehe
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vassock

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Re: trouble building wells (yarr)
« Reply #8 on: September 01, 2010, 05:28:22 pm »

You create open space by channeling down. It just won't say "open space" until you also channel down on the next Z-level. You basically need a hole throw which you can drop straight down into water and then place the well to block that hole at the top.
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Hans Lemurson

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Re: trouble building wells (yarr)
« Reply #9 on: September 01, 2010, 07:10:10 pm »

I made a well that channeled through 40z's of solid rock to the ceiling of a cavern, and then 60z's more down to a pool on at the cavern floor.

Interestingly, you can put multiple wells along the same column at different Z-levels and they'll all work.  I have one well using a bronze bucket and chain, and the one below it uses a green dyed rope-reed rope and golden bucket, so I can tell them apart when going up and down.  Both buckets rise and fall independently and provide water to my wounded patients.
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Beeskee

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Re: trouble building wells (yarr)
« Reply #10 on: September 01, 2010, 10:57:28 pm »

That's a heck of a well depth. O.o; I usually put them right above the water on the surface and in the caverns.
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Hans Lemurson

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Re: trouble building wells (yarr)
« Reply #11 on: September 01, 2010, 11:08:58 pm »

They go that deep because that's where the water is. 
You can read about my predicament HERE.

Currently my slow-as-snails wells (it takes soooo long for the buckets to make the journey!!!) are what are keeping my wounded alive until I managed to complete my 100z pump-stack.
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Foolprooof way to penetrate aquifers of unlimited depth.  (Make sure to import at least 10 stones for mechanisms)
Toughen Dwarves by dropping stuff on them.  (Nothing too heavy though, and make sure to wear armor.)
Quote
"Urist had a little lamb
whose feet tracked blighted soot.
And into every face he saw
his sooty foot he put."