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Author Topic: Boats  (Read 4958 times)

Inarius

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Re: Boats
« Reply #15 on: May 25, 2012, 04:06:57 am »

Boats would be cool. There could be invasions and wars via boats ! And magma traps to make them burn :) (or boiling the sailors with the heat), or water traps to make them sinks.

Well, boats will be cool !



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Garath

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Re: Boats
« Reply #16 on: May 25, 2012, 04:24:15 am »

Once boats are implemented, a lot of people will be killing dwarves with them, just so they can say they boatmur.dered something.

I honestly didn't see this one coming

Honestly, I'd be happy enough if more vehicles could be added so a siege would, you know, siege. "Hey, a moat. Let's stand by the water, rafts are for kobolds."
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Inarius

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Re: Boats
« Reply #17 on: May 25, 2012, 09:32:38 am »

Yes, and i think that during World gen, it would be normal that civilisation use boats to build city or to make war. Sometimes, with only ONE tile of water, people can't reach the other side of the sea...it's absurd.
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Morpha

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Re: Boats
« Reply #18 on: May 25, 2012, 09:38:52 am »

I spend most of my time trying to stop dwarves drowning whenever they even work NEAR water. Why on Armok's blood soaked earth would I encourage them to go near it?
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Quote from: Gerottomo on May 03, 2012, 04:34:11 pm
That should be a new type of project, making a rug design in dwarf fortress (With accurate coloring)
"And so, after many deaths and much sacrifice, someone turned their fortress into a fully functioning self aware carpet that actively sought after sources of fresh blood."

The Giant Bat who decided an axe made a better weapon than claws:
http://www.bay12forums.com/smf/index.php?topic=108229.30

hitto

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Re: Boats
« Reply #19 on: May 25, 2012, 09:47:24 am »

Once boats are implemented, a lot of people will be killing dwarves with them, just so they can say they boatmurered something.

Looks like he was...

*sunglasses*

Boat Murdered.


YYYYYYYYEEEEEEEEEEAAAAAAH
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Re: Boats
« Reply #20 on: May 25, 2012, 10:13:51 am »

Dwarves like water as much as cats that can swim.

Then they would like boats, is what you're saying?

Because every time I embark on a river, all my cats end up in the river and NEVER DIE.
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Garath

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Re: Boats
« Reply #21 on: May 25, 2012, 11:22:59 am »

tigers irl can swim quite well and like water
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Saiko Kila

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Re: Boats
« Reply #22 on: May 25, 2012, 12:14:31 pm »

Once boats are implemented, a lot of people will be killing dwarves with them, just so they can say they boatmur.dered something.

I honestly didn't see this one coming

Honestly, I'd be happy enough if more vehicles could be added so a siege would, you know, siege. "Hey, a moat. Let's stand by the water, rafts are for kobolds."

I'd agree with that. While minecarts were something I always wanted, and was sure it would be implemented, the boats, rafts, ferries (and maybe other small vehicles like chariots or siege towers) are things I'm really longing for. But I'm not sure that these would be implemented before there is and algorithm to create artificial fortresses to besiege.
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Loud Whispers

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    • I APPLAUD YOU SIRRAH
Re: Boats
« Reply #23 on: May 26, 2012, 09:40:20 am »

I'd knew I seen boats mentioned somewhere.

Quote
  • flying sites, can be handled like boats somewhat
~A Threetoe story, Warriors of the dead.

Boats = Flying fortresses

Urist Da Vinci

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Re: Boats
« Reply #24 on: May 26, 2012, 10:30:33 am »

You build a fort by an ocean, and a few years later get traders showing up and complaining because they don't have a trade dock for their boat. A few years after that, pirates dock and attack your fort.

Broseph Stalin

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Re: Boats
« Reply #25 on: May 26, 2012, 10:31:38 am »

Do you have any idea what a proper dwarven beard soaked in water weighs?

Morpha

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Re: Boats
« Reply #26 on: May 26, 2012, 11:53:58 am »

You build a fort by an ocean, and a few years later get traders showing up and complaining because they don't have a trade dock for their boat. A few years after that, pirates dock and attack your fort.
Deconstruct the dock so you get to keep their boats, and they have to swim back.
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Quote from: Gerottomo on May 03, 2012, 04:34:11 pm
That should be a new type of project, making a rug design in dwarf fortress (With accurate coloring)
"And so, after many deaths and much sacrifice, someone turned their fortress into a fully functioning self aware carpet that actively sought after sources of fresh blood."

The Giant Bat who decided an axe made a better weapon than claws:
http://www.bay12forums.com/smf/index.php?topic=108229.30
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