Aye, and to a lesser extent the Viper as well. She doesn't have a hard cut-off like him but past a certain point you just don't have any space left to dodge everything she throws your way.
In the end a rando offered some freebie upgrades and a helping hand which got me over those hurdles. Act 1 cruel was a bit better, afterwards but I was still struggling for upgrades and I honestly saw no way of pushing my damage further, even with god tier gear. Skills and supports just don't scale nowhere near as hard as before so you're forced into using multiple ones, but lightning just doesn't have that much to offer aside from abusing spark it seems. Because even with double boosted shock and extra crit on top my arc was just not doing enough against most trash mobs, let alone anything tougher.
And to illustrate how feast or famine the items are, my boots are an ilvl 12 I got back in act 1, but because they had a decent mix of hp, resits and movespeed nothing I found or 'crafted' for 40 freaking levels afterwards came close to being even a marginal upgrade, let alone something good.
So I decided to roll a monk using a bunch of twink gear I found along the way, and what do you know melee is actually decent in the early game if you start off with a fully geared character. Even with that I still die to some of the bosses because you just gotta stay in the danger zone to deal damage most of the time. I shudder to think how something slower and with weaker gear like the warrior would feel.
Still, the update they've pushed before the holidays was a step in the right direction in terms of both drops and some QoL stuff so I'm optimistic it will get better over the next year.