Finally got through all the quirks! Now you to can make some good ol' Cigars out of Quarry Bush Leaves! To make them, all you need is some Quarry Bush leaves and a kiln!
Currently there is no way to make someone addicted to Cigars, instead it uses the [PLANT_ALCOHOL] So a fort could survive on cigars and water and not suffer any disadvantage for drinking water.
These have been added to my
Corrosion Mod and will be included in the next update.
Keep in mind that if you have modded in more leaf giving plants, those plants will be acceptable to making Cigars.
plant_standard
[PLANT:CIGAR]
[NAME:cigar][NAME_PLURAL:cigars][ADJ:cigar]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:PLANT_CIGAR_TEMPLATE]
[MATERIAL_VALUE:1]
[EDIBLE_RAW]
[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
[PICKED_TILE:28][PICKED_COLOR:6:0:0]
[GROWDUR:300][VALUE:1]
[USE_MATERIAL_TEMPLATE:SEED:SPENT_CIGAR_TEMPLATE]
[MATERIAL_VALUE:1]
[EDIBLE_VERMIN]
[EDIBLE_COOKED]
[SEED:spent cigar:spent cigars:0:0:1:LOCAL_PLANT_MAT:SEED]
[FREQUENCY:100]
[CLUSTERSIZE:5]
[PREFSTRING:soothing abilities]
[WET][DRY]
[SHRUB_TILE:58]
[DEAD_SHRUB_TILE:58]
[SHRUB_COLOR:7:0:0]
[DEAD_SHRUB_COLOR:0:0:1]
material_template_default
[MATERIAL_TEMPLATE:PLANT_CIGAR_TEMPLATE]
[STATE_COLOR:ALL_SOLID:BROWN]
[STATE_NAME:ALL_SOLID:cigar]
[STATE_ADJ:ALL_SOLID:cigar]
[STATE_COLOR:LIQUID:BROWN]
[STATE_NAME:LIQUID:]
[STATE_ADJ:LIQUID:]
[STATE_COLOR:GAS:BROWN]
[STATE_NAME:GAS:smoke]
[STATE_ADJ:GAS:smoke]
[DISPLAY_COLOR:6:0:0]
[MATERIAL_VALUE:1]
[SPEC_HEAT:3000]
[IGNITE_POINT:10508]
[MELTING_POINT:NONE]
[BOILING_POINT:NONE]
[HEATDAM_POINT:10250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:789]
[LIQUID_DENSITY:789]
[MOLAR_MASS:20000]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:6600] used high salinity ice
[SHEAR_FRACTURE:6600]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:500]
[ABSORPTION:100]
[ALCOHOL_PLANT]
[STRUCTURAL_PLANT_MAT]
[MATERIAL_TEMPLATE:SPENT_CIGAR_TEMPLATE]
[STATE_COLOR:ALL_SOLID:BROWN]
[STATE_NAME:ALL_SOLID:spent cigar]
[STATE_ADJ:ALL_SOLID:spent cigar]
[STATE_COLOR:LIQUID:GRAY]
[STATE_NAME:LIQUID:none]
[STATE_ADJ:LIQUID:none]
[STATE_COLOR:GAS:GRAY]
[STATE_NAME:GAS:cigar smoke]
[STATE_ADJ:GAS:cigar smoke]
[DISPLAY_COLOR:0:0:1]
[MATERIAL_VALUE:1]
[SPEC_HEAT:10000]
[IGNITE_POINT:10400]
[MELTING_POINT:NONE]
[BOILING_POINT:9900]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:600]
[LIQUID_DENSITY:NONE]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:1000]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:1000]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:1000]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:1000]
[SHEAR_YIELD:40000] used pine
[SHEAR_FRACTURE:40000]
[SHEAR_STRAIN_AT_YIELD:1000]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:1000]
[MAX_EDGE:1000]
[ABSORPTION:100]
[ROTS]
[SYNDROME]
[SYN_NAME:smoking]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INHALED]
[CE_DIZZINESS:SEV:50:PROB:10:RESISTABLE:START:2016000:PEAK:2050000]
^ Here's the syndrome, feel free to modify it to your hearts content
reaction_other
[REACTION:MAKE_CIGARS]
[NAME:make cigars]
[BUILDING:KILN:CUSTOM_C]
[REAGENT:tobacco leaves:1:LEAVES:NONE:NONE:NONE]
[UNROTTEN]
[REAGENT:tobacco leaf bag:1:NONE:NONE:NONE:NONE]
[CONTAINS:tobacco leaves]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:PLANT:NO_SUBTYPE:PLANT_MAT:CIGAR:NONE]
[SKILL:PROCESSPLANTS]
entity_default
[PERMITTED_REACTION:MAKE_CIGARS]
For your convenience, narhiril created a
DFFD Download. Thanks narhiril!
If you want to use this for your mod go right ahead! You can mod anything you want. Just remember to give me credit, and supplying a link to this post.
* Special thanks to the Modding community for helping me get a few quirks out,
* Ampersand for thinking of the seeds boiling to cause smoke idea.
* narhiril for packaging it on DFFD.