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Author Topic: Crematorium  (Read 1525 times)

Dansmithers

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Crematorium
« on: March 14, 2012, 03:56:21 pm »

This is a crematorium mod SO YOU TOO CAN BURN CORPSES
This is my first mod, so constructive criticism is welcome

Install

Stick this in your buildings_custom
Code: [Select]
[BUILDING_WORKSHOP:CORPSE_BURNER]
[NAME:Crematorium]
[NAME_COLOR:7:0:1]
[WORK_LOCATION:2:2]
[BUILD_LABOR:MASONRY]
[BUILD_KEY:CUSTOM_SHIFT_B]
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]
[FIRE_BUILD_SAFE]
        [DIM:4:3]
[BLOCK:1:0:0:0:0]
[BLOCK:2:0:0:0:0]
[BLOCK:3:0:0:0:0]
[TILE:0:1:218:0:0:0]
[TILE:0:2:179:0:0:0]
[TILE:0:3:192:0:0:0]
[COLOR:0:1:7:6:0:7:6:0:7:6:0:7:6:0]
[COLOR:0:2:7:6:0:7:6:0:7:6:0:7:6:0]
[COLOR:0:3:7:6:0:7:6:0:7:6:0:7:6:0]
[TILE:1:1:218:196:0:0]
[TILE:1:2:179:15:0:0]
[TILE:1:3:192:196:0:0]
[COLOR:1:1:7:6:0:7:6:0:7:6:0:7:6:0]
[COLOR:1:2:7:6:0:7:6:0:7:6:0:7:6:0]
[COLOR:1:3:7:6:0:7:6:0:7:6:0:7:6:0]
[TILE:2:1:218:196:196:0]
[TILE:2:2:179:15:15:0]
[TILE:2:3:192:196:196:0]
[COLOR:2:1:7:6:0:7:6:0:7:6:0:7:6:0]
[COLOR:2:2:7:6:0:7:6:0:7:6:0:7:6:0]
[COLOR:2:3:7:6:0:7:6:0:7:6:0:7:6:0]
[TILE:3:1:218:196:196:191]
[TILE:3:2:179:15:15:179]
[TILE:3:3:192:196:196:217]
[COLOR:3:1:7:6:0:7:6:0:7:6:0:7:6:0]
[COLOR:3:2:7:6:0:7:6:0:7:6:0:7:6:0]
[COLOR:3:3:7:6:0:7:6:0:7:6:0:7:6:0]

Put this in reactions_other
Code: [Select]
[REACTION:BURN_CORPSE]
[NAME:burn a corpse]
[BUILDING:CORPSE_BURNER:CUSTOM_A]
[REAGENT:corpse:1:CORPSE:NONE]
[PRODUCT:100:2:BAR:ASH]
[SKILL:SMELT]

And put this in the dwarf entity raws
Code: [Select]
[PERMITTED_BUILDING:CORPSE_BURNER]
[PERMITTED_REACTION:BURN_CORPSE]
« Last Edit: March 14, 2012, 06:26:56 pm by Dansmithers »
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Siggy Siggy Hole!

Well, let's say you're going away from Earth on huge spaceship and suddenly shit goes wrong and you have Super Mutants. Social Experiments prepared them for this.

NW_Kohaku

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Re: Crematorium
« Reply #1 on: March 14, 2012, 04:00:09 pm »

You aren't supposed to use an actual % sign in your reactions.  It's implied. 

"MASON" is not the proper term, either, you want "MASONRY".

Other than that, does it work? 
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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

Improved Farming
Class Warfare

Dansmithers

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Re: Crematorium
« Reply #2 on: March 14, 2012, 05:10:39 pm »

Thanks, but i havent tested yet
Edit:
Tested, works fine now

« Last Edit: March 14, 2012, 06:27:43 pm by Dansmithers »
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Siggy Siggy Hole!

Well, let's say you're going away from Earth on huge spaceship and suddenly shit goes wrong and you have Super Mutants. Social Experiments prepared them for this.

Pallbearer

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Re: Crematorium
« Reply #3 on: March 15, 2012, 01:19:39 am »

Will ghosts still come?
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Alem

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Re: Crematorium
« Reply #4 on: March 15, 2012, 01:31:08 am »

Probably, as burning the body does neither memorialize the dead dwarf or give it a proper burial in a coffin.
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Dansmithers

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Re: Crematorium
« Reply #5 on: March 15, 2012, 08:32:42 am »

It's meant to prevent zombification
If only there was a way to make memorial urns
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Siggy Siggy Hole!

Well, let's say you're going away from Earth on huge spaceship and suddenly shit goes wrong and you have Super Mutants. Social Experiments prepared them for this.

Pallbearer

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Re: Crematorium
« Reply #6 on: March 15, 2012, 03:23:02 pm »

Oh well. Nothing engraved slabs won't take care of. :)
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