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Poll

How often to you use stonesense?

I consider it an essential part of Dwaf Fortress, and can't play without it.
- 119 (18.4%)
I use it for pretty screenshots, but otherwise don't use it during play.
- 211 (32.7%)
I only try it occasionally.
- 174 (27%)
I have no idea why I'm even in this thread, I don't use it.
- 141 (21.9%)

Total Members Voted: 642


Pages: [1] 2 3 ... 85

Author Topic: Stonesense: Usage Poll!  (Read 737789 times)

Rose

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Stonesense: Usage Poll!
« on: April 04, 2012, 08:28:52 am »

Since Jonask no longer has the time to maintain the thread, I have made a new one. The old thread can be found here

Stonesense is a third party visualizer that lets you view your Dwarf Fortress world in a classic isometric perspective.

This is the official thread for feedback, questions, requests or bug reports.


We are always looking for help on Stonesense, and we are in particular looking for isometric sprite artists.
So if you want to join us in creating the Official Stonesense tileset, let us know by posting in this thread!
Please note however, we must reserve the right to screen contributions.
We do this to preserve a consistent look for the official tileset, hope you understand:)

Latest Version
Stonesense is currently being maintained and distributed as a part of the DFHack package and is compatible with Dwarf Fortress version 0.34.11, for more info, see the DFHack thread.
The following links are provided for convenience, but may not be up to date. Please see the DFHack thread for updated versions if they don't work.
Windows
Linux


Spoiler: Legacy versions (click to show/hide)

The Stonesense Content Repository
The Stonesense Content Repository is where you will find user made
extension packs to improve and customize your Stonesense installation.
And if you're a modder or artist, this is the place to show people your work!

If stuff's not working
Spoiler (click to show/hide)

changelog:
Spoiler (click to show/hide)

Known issues:
Spoiler (click to show/hide)

Screenshots:
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler: Frozenhalls (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Videos:
Intro by KaelGotDwarves

Press:
PC Gamer UK
Destructoid
TIGSource
Game Set Watch

Project homepage:
https://github.com/peterix/stonesense (Current)
http://code.google.com/p/stonesense/ (legacy)

On DFWiki:
http://df.magmawiki.com/index.php/Utility:Stonesense

Currently Stonesense is being developed by Japa, Caldfir, and Peterix.
Retired developers are Jonask, Solifuge and Kaypy.
« Last Edit: November 19, 2013, 11:25:28 am by Japa »
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Rose

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Re: Stonesense: New official thread.
« Reply #1 on: April 04, 2012, 08:29:23 am »

reserved
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vorpal+5

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Re: Stonesense: New official thread.
« Reply #2 on: April 04, 2012, 08:33:24 am »

deleted, must read more carefully what you say, sorry.
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Rose

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Re: Stonesense: New official thread.
« Reply #3 on: April 04, 2012, 08:34:26 am »

Read the sentence right under the words latest version
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Jiri Petru

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Re: Stonesense: New official thread.
« Reply #4 on: April 04, 2012, 08:44:07 am »

Thanks for the new thread, this'll be handy.

Continuing from the old one: there is this problem when Stonesense crashes on load  because of dwarves_256.png (or whatnot). If I delete the line, it works, but it also (obviously) turns off the new dwarf graphics with clothes etc. Is there any way to make the new dwarves work? Or does it simply crash because my computer can't handle it?

In any case, keep up the good work and thanks.
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Rose

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Re: Stonesense: New official thread.
« Reply #5 on: April 04, 2012, 08:50:03 am »

The problem is that those clothed dwarves are ungodly huge, and are using up all your video memory.

The next version will have two different selections, but for now, you can manually scale it down.

in the large_256 directory, there are a bunch of pngs, and a bunch of xml files.

half the size of the pngs one or more times, and in the xml files, do a search/replace for zoom="3", and reduce the 3 by how ever many times you halved the images.

For example, if you half the images once, replace all of zoom="3" with zoom = "2". If you halve them twice, replace it with zoom="1"

You won't get the same amount of zoom, but you will still be able to see the different clothing on them.
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Andir

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Re: Stonesense: New official thread.
« Reply #6 on: April 04, 2012, 09:15:16 am »

I like new threads.  Much cleaner.
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Rushmik

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Re: Stonesense: New official thread.
« Reply #7 on: April 04, 2012, 09:38:12 am »

I am SO posting to follow.
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EmeraldWind

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Re: Stonesense: New official thread.
« Reply #8 on: April 04, 2012, 10:26:22 am »

You might want to make the info on the latest versions of Stonesense being in DF Hack a bit more noticeable in the OP, like increase size, bold it, and make it glow with Armok's fury. Right now, someone new skimming the post might miss that part.

Also you could probably add some more recent screenshots as well. I mean we need to share all of modern Stonesense's sexy new features.
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Kaos

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Re: Stonesense: New official thread.
« Reply #9 on: April 04, 2012, 10:28:31 am »

Stonesense Slate 2.3:
This is the most recent stand-alone release. It is only compatible with Dwarf Fortress versions 0.31.0 to 0.31.21
up to 31.21?? I remeber using the standalone with 31.25...
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Rose

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Re: Stonesense: New official thread.
« Reply #10 on: April 04, 2012, 10:35:08 am »

That was never acually an official release.
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Intrinsic

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Re: Stonesense: New official thread.
« Reply #11 on: April 04, 2012, 11:23:50 am »

PTW
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Siquo

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Re: Stonesense: New official thread.
« Reply #12 on: April 04, 2012, 11:39:09 am »

Woot woot.  ;)
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
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Caldfir

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Re: Stonesense: New official thread.
« Reply #13 on: April 04, 2012, 11:53:33 am »

Hey, I whipped this up as a quick fix for people having issues loading the large sprites: http://dffd.wimbli.com/file.php?id=6096

Let me know if that fixes things.  It just rescales all the sprites down to 64x64.  You lose some detail, bit it is still enough to see the clothing I hope. 
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Greiger

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Re: Stonesense: New official thread.
« Reply #14 on: April 04, 2012, 01:13:33 pm »

Sad to see the old thread go, happy to see a new one though, might be easier to put common question answers in the op.

In short, I'm posting to watch the new thread.  :P
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