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Author Topic: NEW CHALLENGE: starting at the dawn of time!  (Read 557341 times)

Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #645 on: July 05, 2012, 01:55:42 am »

A problem I foresee is if they dodge onto the fires diagonally to me. I can't move diagonally. I can attack them, but I risk landing on the fire again. I'm going to make a macro that spams . so I can get through the night.

WillowLuman

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #646 on: July 05, 2012, 02:30:05 am »

If they are crippled and dodge into the fire, kill them. Much faster than . spamming.

Plus, if you spam the wait key it is likely your fires will go out before morning. It is better to keep trying to kill them so that you either do and then can sleep, or they are all severely crippled when the fires do go out.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Corai

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #647 on: July 05, 2012, 02:32:43 am »

I always make my boxes pretty big, big enough so they dont spawn in it but big enough to run in if they get in/so I can find clay to throw.

Would help your life expectancy if you do that.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #648 on: July 05, 2012, 03:28:52 am »

Smart idea, Corai. I have crippled one to the point that it no longer dodges my thrown water, and with a skilful strike I severed its horn. I also recorded a macro that repeats . 30 times and play it when the bogeys are in the wrong spots.

Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #649 on: July 05, 2012, 03:33:16 am »

These creatures that taunt me, just out of reach...

Some practice and I can leach the energy out of water, rendering it briefly solid enough to hit and hurt the bogeymen. No, not really. I'm just flinging water at them. It seems to have some efficacy though.

Spoiler: Progress (click to show/hide)

I have flung several thousand handfuls of water. I am now a master thrower.
And with that, I manage to kill one of the bogeymen.
Spoiler: First Bogeyman kill (click to show/hide)

I took a bit of a beating from a bogeyman who hit me after he fell in the fire. Other than that, I feel fine. Just bruises.

Spoiler: Health and Stats (click to show/hide)

I started with 1003 speed. Now I have 1074. Fantastic!
« Last Edit: July 05, 2012, 07:31:50 am by Reudh »
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Ubiq

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #650 on: July 05, 2012, 12:20:19 pm »

Removes water laced with boogeyman blood.
Immediately dies of blood loss.

I think he must have pulled out some extra blood while doing this.
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WillowLuman

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #651 on: July 05, 2012, 03:32:40 pm »

And thus Reudh invented Waterbending.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Corai

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #652 on: July 05, 2012, 03:34:31 pm »

And thus Reudh invented Waterbending.

Quick, someone throw magma and air. Then we can do that overused quote.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

WillowLuman

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #653 on: July 05, 2012, 03:37:41 pm »

And thus Reudh invented Waterbending.

Quick, someone throw magma and air. Then we can do that overused quote.
Which overused quote? Also, you forgot throwing an infinite amount of small limestone rocks from one pile of rocks.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Corai

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #654 on: July 05, 2012, 03:39:11 pm »

And thus Reudh invented Waterbending.

Quick, someone throw magma and air. Then we can do that overused quote.
Which overused quote? Also, you forgot throwing an infinite amount of small limestone rocks from one pile of rocks.

I threw silt instead of rocks, so I have earthbending.

We used to mine everyday, but then the magma fortress invaded or whatever it is.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

WillowLuman

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #655 on: July 05, 2012, 03:45:25 pm »

And thus Reudh invented Waterbending.

Quick, someone throw magma and air. Then we can do that overused quote.
Which overused quote? Also, you forgot throwing an infinite amount of small limestone rocks from one pile of rocks.

I threw silt instead of rocks, so I have earthbending.

We used to mine everyday, but then the magma fortress invaded or whatever it is.
Spoiler (click to show/hide)
There, I did both.

But seriously, Reudh will now impress the mountainhome with hydrokinesis.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #656 on: July 06, 2012, 03:56:19 am »

Thankfully as I killed one last bogeyman, "the cackling faded away." Tired and struggling to breathe, I hightailed it back to Praisebasin, realising that I had left my copper spear behind. Blast, blast, blast. I think I'll go find Dof's corpse and steal his crossbow and bolts; after all, I am now a Legendary Thrower so an arrow thrown by me should be death in an instant.



Rather than head southwest across country no civilisation exists in, I think instead I shall travel between civilisations. This is doable; I can head to the humans in the south; thence to the elves southwest of them, from there it is only a short journey to my destination.

I look in the keep I found Dof in. There, a carpenter seems to know me. Her name is Nod. I ask her about her family.



...My actions have consequences...

Nod is Dof's wife.
They had three children...

Oh, cruel fate.

...While searching for Dof's corpse, I find some hippos. Using my newfound powers of hydrokinesis, I invisibly jet water at them.

...To no effect.
« Last Edit: July 06, 2012, 04:15:11 am by Reudh »
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Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #657 on: July 06, 2012, 04:36:10 am »

I leave south of Praisebasin. There is a fort there, the last bastion of civilisation before the next human country some miles south. I find a new friend there.



He wishes to leave this fort, inhabited by four.

Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #658 on: July 06, 2012, 07:58:28 am »

Kado and I travel far to the south. We are roughly three-quarters of the way to our halfway point, a cave called Necronights. Kado announces he is out of bolts; I spend a good hour chasing after him as he beats impalas, cavies and boars to death with his crossbow, when I suddenly lose sight of him. He is dead or missing. I think missing; though this annoys me it is only Mid-day (It is raining / The sky above you is a uniform and dark grey / The sun is directly above you, behind some clouds / A cool breeze is blowing from the east) and so I keep travelling.

There is nothing of note to report; except that I hope to reach Necronights before nightfall.



I reach Necronights in late afternoon and I prepare to enter. Wish me luck.
« Last Edit: July 06, 2012, 08:01:28 am by Reudh »
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Reudh

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Re: NEW CHALLENGE: starting at the dawn of time!
« Reply #659 on: July 06, 2012, 08:44:52 am »

I sneak around in Necronights. I fall asleep in there- two giant bats see me and I flee, sustaining mild bruising. It is now just before dawn, so i deem it safe. Eventually the bats give up the chase and return to Necronights. Nothing more of import happens until I reach Zostraistro in the next country, the Nation of Thrones. I am now roughly a quarter of the way through my pilgrimage. There I recruit a maceman to join me.

My food supplies remain strong.

I intend to head slightly southeast to Acspishab, a fortress so that I might get more bodyguards.
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