There are distinctions if you can figure them out, largely involving LoS issues. And dropping anvils on heads instead of just flinging anvils at them.
PW: I'd love to see a retrospective of the game, with your impressions of how people discovered the words, learned to use magic, how it differed from what you expected, and how the new world grew.
I'd be glad to write something up. Anything specifically you feel like you want answered?
The fuckin' Pool word was Chall-thel? We thought that was 'Large'. How does that differ from Conthal (Actual large)?
Also what does Ralthel 'Many' mean? I would just get like fifty wooden swords if I made those or what?
Concotael was magic. Giving yourself a tattoo of "Strong Magic" would increase your pool size, for instance. Lets see...
Many would multiply the results of your words. Null used it once to summon up a storm of spears, remember? I would hate to see that combined with a cluster black hole. The world may not have survived.
Nice to see we got most of the words right. Still had some work to do on circles...
What I'm insterested is this:
Machine: Beobrathael
How would that work exactly? What difference would it have from the clockwork element? The ability to make machines not made of brass?
And the spells I used for potency and pool were not the ones noted in the document, so I'm guessing piecewise just went with what felt natural as sentences instead of a set of rules.
And the world is pretty fun. Most of the things as I imagined them. Some not. Should have asked the lichmonk for more info... Skycastle... That would be fun to raid...
The machine word would allow for the automation of things. Null used it to make a cannon by automating the creation of Arcane beams. If you guys had made it deeper into the buildings in the Shipyard you would have found machines creating magical shells for the ship's cannon's. Or creating components for the Alchemy lab's that one of the sealers had running under the shipyard. Though that map is only half completed...
And yeah, there are no hard rules for what the combinations make. The system was set up to sort of make sentences, Strong fire sword, fire left stone block. Thats why I doubt you could automate the game since a lot of the GM'ing involves interpreting the spells.