C++? Hmm, I thought that language is a bit more long-winded.
Whereas Terry's language seems to be a variation on DF RAWs, which is awesome.
It is, hence the aliases. It has a feature, though it's four-times as contrived as it might be, to "alias" commands to a certain name. Even though I have no idea how to use it [correctly], once it's done and added to the header of a program it can be used to expedite work so much.
For example instead of having to write "cout <<" I can just put "output". We're just assuming I aliased it to easier to understand names. I could've made it even simpler in theory, but in reality it would've made things harder. For example "out" is a separate command that has its own special rules and thus cannot be used as an alias. I
think "output" is safe. It's surprisingly not that bad a programming language if you bother to learn it. Everyone prefers stuff like Python and Ruby, because it's basically already been aliased and contracted. The single most unwieldy thing about C and C++ is its handling of strings. It doesn't store them as strings. By default it stores them as a matrix of character symbols. That wouldn't be so bad, except the size of said matrix has to be predefined as C++ deals directly with individual bits on RAM and cache memory. ( That's what makes it so handy for writing viruses. Or at least it did back before OS'es came coded with protections about "unauthorized memory access". It can be circumvented, but it's much easier to just use another language to do the same thing in different ways. )