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Poll

Move Orange to new version, worldgen, setup? ("Yes" wins. OP updated with new embark, party and info)

Yes
- 10 (83.3%)
No
- 1 (8.3%)
Maybe, I don't know, I have to flip a coin first (For Splint only, secretly "Yes")
- 1 (8.3%)

Total Members Voted: 12

Voting closed: March 30, 2013, 03:52:23 am


Pages: 1 2 [3] 4 5 ... 7

Author Topic: Fallout: Equestria - Orange (Community Stable)  (Read 28409 times)

Lycaeon

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Re: Fallout: Equestria - Orange (Community Stable)(Updated with new embark)
« Reply #30 on: March 28, 2013, 12:36:52 pm »

Advisory warning: There's an issue in the military screen were entering the equip screen has a chance of causing the game to crash. I haven't been able to pin down the cause yet, so I recommend quicksaving using [Ctrl-Shift-Q] before opening the military screen.
Logged
“I want to calm the storm, but the war is in your eyes.
How can I shield you from the horror and the lies?
When all that once held meaning is shattered, ruined, bleeding
And the whispers in the darkness tell me we won’t survive?”

Replica

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Re: Fallout: Equestria - Orange (Community Stable)(Updated with new embark)
« Reply #31 on: March 28, 2013, 01:51:50 pm »

Saw that, will keep an eye on it and see if I can discover the cause of it when I play.
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Quote from: tahujdt
I don't know about unicorns, but back in .95, one of my PA soldiers was diagnosed with power armor. I drew a fairly good picture about it, but my science project (a bunny) pissed all over it.
Fallout: Equestria - Index of Stable Reports x Fallout: Equestria - Orange

gzoker

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Re: Fallout: Equestria - Orange (Community Stable)(Updated with new embark)
« Reply #32 on: March 28, 2013, 04:23:13 pm »

A similar pony to the previous one. Something colorful with a wild strawberry or taijitu cutiemark. (good luck finding one :P ) I would like to be the chief of security, or a herbalist or a doctor, your choice. I would also like to wear a gasmask all the time.
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Active Interactions: RAIDER_MADNESS

Corai

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Re: Fallout: Equestria - Orange (Community Stable)(Updated with new embark)
« Reply #33 on: March 28, 2013, 05:32:28 pm »

I'd like to be poni'd as a unicorn migrant mare, preferably as a mechanic, if not, anything is fine. Leave the migrant's name as it is. It'llbebetterthanwhatthenamegeneratorscanget...

« Last Edit: March 28, 2013, 05:34:11 pm by Corai »
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Replica

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Re: Fallout: Equestria - Orange (Community Stable)(Updated with new embark)
« Reply #34 on: March 29, 2013, 06:44:43 pm »

First stable report, or feh, stable, its more of a bunker, or a hole in the ground as of now.
Had a pretty long session which lasted all the way til the first migrant wave arrived and just shortly thereafter, so there is a bit to cover.

Spoiler: Stable Report #1 (click to show/hide)

That's all for now.
I had a bit of a... falling out with Splint earlier and got a bit peeved when Planetside 2 crashed on me for the billionth time during an op, so I am not feeling particularly motivated to write the story part of the first session right now.
But I'll get it done, sooner or later.
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Quote from: tahujdt
I don't know about unicorns, but back in .95, one of my PA soldiers was diagnosed with power armor. I drew a fairly good picture about it, but my science project (a bunny) pissed all over it.
Fallout: Equestria - Index of Stable Reports x Fallout: Equestria - Orange

Iceblaster

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Re: Fallout: Equestria - Orange (Community Stable)
« Reply #35 on: March 29, 2013, 07:31:52 pm »

Nice, we got everything together... though I hope you can fix whatever happened with Splint.

Splint

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Re: Fallout: Equestria - Orange (Community Stable)
« Reply #36 on: March 29, 2013, 09:14:32 pm »

I hope we get things patched up too. Kind of depressing to come back to after admitting defeat to one's parents regarding college courses.

Lycaeon

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Re: Fallout: Equestria - Orange (Community Stable)
« Reply #37 on: March 30, 2013, 02:09:38 pm »

Great report, Replica! :D

> A chicken coop is set up for the small herd of chicken you brought with you.
I can't get enough of players bringing dozens of chickens with them for robot manufacturing. :P

> Replica, the broken basket case of a mare which used to lead the abandoned stable of Pineapple.
Good continuity there...it will be interesting to see how she copes with no longer having the mantle of responsibility (Unless she is the leader again, in which case :o).

Looking forward to seeing how the new Stable grows. :)
Logged
“I want to calm the storm, but the war is in your eyes.
How can I shield you from the horror and the lies?
When all that once held meaning is shattered, ruined, bleeding
And the whispers in the darkness tell me we won’t survive?”

Replica

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Re: Fallout: Equestria - Orange (Community Stable)
« Reply #38 on: March 31, 2013, 07:50:04 pm »

Sorta got part of the first story bit finished, but I ended up with some kind of writers block, so it will be delayed for a little longer.
Played around a bit with Orange today though, so for now have another gameplay summary.

Spoiler: Stable Report #2 (click to show/hide)

Character screens and such will be updated tomorrow.
Logged
Quote from: tahujdt
I don't know about unicorns, but back in .95, one of my PA soldiers was diagnosed with power armor. I drew a fairly good picture about it, but my science project (a bunny) pissed all over it.
Fallout: Equestria - Index of Stable Reports x Fallout: Equestria - Orange

Byakugan01

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Re: Fallout: Equestria - Orange (Community Stable)
« Reply #39 on: April 01, 2013, 02:05:13 pm »

Wait, I thought carp weren't deadly anymore (last I checked, it was Giant Sponges which held the underwater crown for King of Beasts). Why forbid fishing in that area?

Edit: Sacrifice? You do know that is not just tempting fate, that's practically seducing it right? ;)
« Last Edit: April 01, 2013, 02:14:11 pm by Byakugan01 »
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Pokon

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Re: Fallout: Equestria - Orange (Community Stable)
« Reply #40 on: April 01, 2013, 02:10:22 pm »

Err, mind if I take Sacrifice?
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A vile force of dark'ness has arrived, led by their champion Ebony Dark'ness Dementia Raven Way.

Replica

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Re: Fallout: Equestria - Orange (Community Stable)
« Reply #41 on: April 01, 2013, 04:15:02 pm »

Err, mind if I take Sacrifice?

Yes I do mind.

Nah, not really. She is yours.
Still want her to be named Angel?
« Last Edit: April 01, 2013, 04:26:27 pm by Replica »
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Quote from: tahujdt
I don't know about unicorns, but back in .95, one of my PA soldiers was diagnosed with power armor. I drew a fairly good picture about it, but my science project (a bunny) pissed all over it.
Fallout: Equestria - Index of Stable Reports x Fallout: Equestria - Orange

Lycaeon

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Re: Fallout: Equestria - Orange (Community Stable)
« Reply #42 on: April 01, 2013, 11:50:21 pm »

Yay! I made an artifact! :D

> Now I gotta see this grotesque piece of junk whenever I grab a meal.
Hey! It's not half bad for being carved out of a chunk of rock.

There's a hotfix for the military screen crash bug in the second post of the main thread.

Edit: There's also a new update, but it doesn't change much apart from the hotfix mentioned. There's no need to upgrade.
« Last Edit: April 02, 2013, 02:34:45 am by Lycaeon »
Logged
“I want to calm the storm, but the war is in your eyes.
How can I shield you from the horror and the lies?
When all that once held meaning is shattered, ruined, bleeding
And the whispers in the darkness tell me we won’t survive?”

Maklak

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Re: Fallout: Equestria - Orange (Community Stable)
« Reply #43 on: April 02, 2013, 03:29:06 am »

I've made up my mind, I'd like a mechanic, male unicorn.
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Quote from: Omnicega
Since you seem to criticize most things harsher than concentrated acid, I'll take that as a compliment.
On mining Organics
Military guide for FoE mod.
Research: Crossbow with axe and shield.
Dropbox referral

Replica

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Re: Fallout: Equestria - Orange (Community Stable)
« Reply #44 on: April 02, 2013, 08:02:24 am »

Yay! I made an artifact! :D

> Now I gotta see this grotesque piece of junk whenever I grab a meal.
Hey! It's not half bad for being carved out of a chunk of rock.

There's a hotfix for the military screen crash bug in the second post of the main thread.

Edit: There's also a new update, but it doesn't change much apart from the hotfix mentioned. There's no need to upgrade.

Yeah, but it looks so mean.
Why couldn't it have been a sculpture of an unicorn and an earth pony shaking hooves instead?

Anyways, saw the update and hotfix, I haven't experienced a crash yet, but I'll make sure to delete search.plug.dll later.

I've made up my mind, I'd like a mechanic, male unicorn.

Alright.
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Quote from: tahujdt
I don't know about unicorns, but back in .95, one of my PA soldiers was diagnosed with power armor. I drew a fairly good picture about it, but my science project (a bunny) pissed all over it.
Fallout: Equestria - Index of Stable Reports x Fallout: Equestria - Orange
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