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How many want to keep this up in the next release?

Me
- 16 (22.9%)
Me!
- 54 (77.1%)

Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 524247 times)

Putnam

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2490 on: September 27, 2013, 10:34:14 pm »

Adventurer already has a full control listing.

Vgray

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2491 on: September 27, 2013, 10:39:28 pm »

Adventurers in adventure mode have reactions to create a barrel and fill it with a random vigor. Or at least, Halflings and Formics do. I don't know about the other races.

"Create barrel" and "Test vigor" I think it was.
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Aseaheru

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2492 on: September 27, 2013, 10:42:13 pm »

It is.
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WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2493 on: September 27, 2013, 10:50:24 pm »

Adventurer already has a full control listing.

Yeah, which is why we don't need to replace it entirely.

But I'm thinking you meant add to when you said replace?
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Putnam

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2494 on: September 27, 2013, 11:26:39 pm »

I mean we'd only have to replace the one file to add a link to a listing of all the new help files, if we add new help files.

Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2495 on: September 28, 2013, 08:09:34 am »

Thank you.

That was a very quiet announcement. After 2 weeks of work, Putnam's turn is now current. Features lots of new things. Please feel free to try it out :)

Pming Godlysockpuppet.

Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2496 on: September 28, 2013, 08:15:07 am »

Also, I'm very favorable to editing the help files. That's just neat.

Should the create barrel and summon test vigor reactions for adventurers maybe be deleted by now? I think they must date back to when "alchemy" was the thing and they're obviously just for testing.

Well, the rules don't exactly allow that straight up (rather, StL, is deleting them okay?) but having them visible in adventure mode by default could be considered a bug caused by the adventure mode enabled token being present even for uploaded versions, even though these are test reactions.





I find the adventure mode is much enhanced in many ways since a few versions ago. It's quite pleasing to play. The full list of new things I'm particularly happy about such as proper starting equipment, new materials, new creatures etc. would be exhausting to write. Some things:

- There can be huge amounts of psionic fortresses, even though one civilization only builds one, because they form many civilizations.
- Tea plants are still a garish color.
- This is old news but I'm not sure if it has been said explicitly before - skilled, hostile formic soldiers can be amazing shield walls with their 3 shields per ant. An adept bowman, I shot a full 25 arrows at one master, and they were all blocked.



- Halflings can wear two (leather) top hats if they choose. I'm not sure how that works. They should probably have been "shaped".
- Found a chunk of magmaline in a dungeon among a pile of corpses (corpse of a pale rider). Nice.

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2497 on: September 28, 2013, 11:33:20 am »

Yeah, go ahead and delete the summon barrel and test vigor reactions. Minor oversight on my part, sorry; they should've been gone before I released it  :-[
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Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
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Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2498 on: September 28, 2013, 11:49:16 am »

K. Putnam, when you have the time, sugg fixes:

- Change tea plant color to something less awesome than "purple on bright magenta background"
- Remove alchemy testing reactions
- Halfling top hats should be [SHAPED] so you can't wear several at once, that doesn't really make sense the same way as being able to wear a waistcoat under a tailcoat does.

I got in touch with Godlysockpuppet and Lost in Nowhere. Godlysockpuppet will skip. Lost in Nowhere is ready to take his turn. If you read this, your turn starts now. Hf :)

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2499 on: September 28, 2013, 12:07:01 pm »

@Halfling But the Psionic monasteries are at least far apart, right?

Also, now I'm tempted to re-add the barrel thing to my game and make an adventurer who's only allowed to attack by throwing barrels.
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Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2500 on: September 28, 2013, 12:17:09 pm »

Far apart? Not really. Depends. When in a small world with high civilizations like in this one you have 7 psionic monasteries, there can't be that much space between 'em. The minimum distance between any two is two overworld map squares in the adventurer creation screen. Four of them are within that distance of each other. I'm not sure how much that is in any other unit. There's more of them than of any other civilization except treelords.

Lost in Nowhere

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2501 on: September 28, 2013, 12:20:24 pm »

K. Putnam, when you have the time, sugg fixes:

- Change tea plant color to something less awesome than "purple on bright magenta background"
- Remove alchemy testing reactions
- Halfling top hats should be [SHAPED] so you can't wear several at once, that doesn't really make sense the same way as being able to wear a waistcoat under a tailcoat does.

I got in touch with Godlysockpuppet and Lost in Nowhere. Godlysockpuppet will skip. Lost in Nowhere is ready to take his turn. If you read this, your turn starts now. Hf :)
Already fixed the tea plant color issues; I might as well fix the other things.
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And so I strike, like an unseen dodge ball in an echoing gymnasium!
Another book entitled Start Your Day with Extinction.
Must be the next book in the series after Start Your Day with Death.

WillowLuman

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2502 on: September 28, 2013, 12:38:06 pm »

How high did you set civilizations? I only ever get 2 monasteries, at most, in small worlds. Still, though there are many of their civs, they can't have more sites in total that the others, since each only gets 1.
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2503 on: September 28, 2013, 12:46:47 pm »

I think the reason is not that more are genned (why would there be?) but rather that they have more survivability than many civs. So while halflings tend to get wiped out if another race is near, if an adherent civ gets created it likely survives. They seem to have excellent survivability - if you look at legends, adherents die significantly less than anything else. Also they kill semimegabeasts in worldgen a lot. I'm not sure about the exact parameters used as this was using the "Create New World!" tool. (Edit: but I was mistaken, it was a medium world)

They definitely have potential to have very many civilizations survive worldgen compared to other races and be relatively commonplace (as the player sees it - even if they only have a few sites, if there's a longer list of their civs than anything as you start they don't really get an air of mystery).

If this is intended then why not. If this is unintended you could set the civ cap to say 3 (they'll still survive, in all likelihood) or make them not indiv. controllable so you don't see it to begin with.

Lost in Nowhere

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #2504 on: September 28, 2013, 01:03:31 pm »

OK, what file are the alchemy test reactions in? I can't find them.
Edit: Found them.
« Last Edit: September 28, 2013, 01:05:38 pm by Lost in Nowhere »
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And so I strike, like an unseen dodge ball in an echoing gymnasium!
Another book entitled Start Your Day with Extinction.
Must be the next book in the series after Start Your Day with Death.
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