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Poll

If we make a sequel should I let humans make steel in it?

Yes.
- 16 (80%)
No.
- 4 (20%)

Total Members Voted: 20


Pages: 1 ... 44 45 [46] 47 48 ... 53

Author Topic: Bridgedstreams: Human Fortress - (Players needed!)  (Read 99877 times)

highmax28

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #675 on: December 06, 2013, 11:47:15 am »

Jotun are killable, you just need an army of legendary warriors
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Splint

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #676 on: December 06, 2013, 11:54:05 am »

Ahem. One does not simply fuck with Bridgedstreams.

highmax28

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #677 on: December 06, 2013, 12:04:32 pm »

Ahem. One does not simply fuck with Bridgedstreams.
Bloody age was the same, and you know that
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Grim Portent

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #678 on: December 06, 2013, 02:26:33 pm »

Yeah but didn't Bloody Age get sealed up whenever things it couldn't handle showed up?
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

Splint

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #679 on: December 06, 2013, 02:29:50 pm »

Yeah, but that's because of the whole "Jotun are massive bastards that throw fire" thing if memory serves...

highmax28

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #680 on: December 06, 2013, 02:32:48 pm »

Yeah, but that's because of the whole "Jotun are massive bastards that throw fire" thing if memory serves...
Bloody age sealed up, but whenever a siege showed up, the warriors march out and teared them a new one. Only the Jotun killed any, and they killed sint last after he killed 3 and I think knocked one off into the moat which froze over before he could get out. This is why I never let splint have kids , she'd tear down the entire place down to its foundation and then some
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Splint

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  • War is a valid form of diplomacy.
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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #681 on: December 06, 2013, 02:34:46 pm »

What, don't want my badassery to continue? :P

Grim Portent

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #682 on: December 06, 2013, 02:43:28 pm »

What, don't want my badassery to continue? :P

No fort can survive a badassery overload. When you gather too much badassery into one place you get a baddassery singularity and all of reality is drawn into a single awesome point before exploding outwards in an eye searing cascade of epic win.
Logged
There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

highmax28

  • Bay Watcher
  • I think this is what they call a tantrum spiral...
    • View Profile
Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #683 on: December 06, 2013, 02:54:21 pm »

What, don't want my badassery to continue? :P

No fort can survive a badassery overload. When you gather too much badassery into one place you get a baddassery singularity and all of reality is drawn into a single awesome point before exploding outwards in an eye searing cascade of epic win.
Splints children would also probably become raging berserkers that would probably kick timeless bobs ass on a regular basis just to establish dominance. Then they take over the army with a bunch of raging soldiers that are all related and murser anything that came near the fortress till the Jotun arrive and murder everything that moves, and they'd all die in a suicidal attack that was "Dwarfy" to do
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Splint

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  • War is a valid form of diplomacy.
    • View Profile
Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #684 on: December 06, 2013, 03:03:23 pm »

That seems to imply they'll be beaten.

Fishybang

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #685 on: December 06, 2013, 03:37:40 pm »

Oi!  Sorry i haven't been on lately.  Dota happened, i might take a turn, ill think about it tho :P
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Quote from: AustralianWinter
Rakust finished her design - a skirt called "Clambreaks". I am not touching the woman, ever. And I'm not talking to her either.

bsnott

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #686 on: December 06, 2013, 06:27:28 pm »

Dwarf please?
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

Karkov

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #687 on: December 06, 2013, 07:33:29 pm »

Dwarf please?

Sure I'll dwarf you.  Kinda in a rut on Starbound right now anyway.  I'll start updating momentarily.  Got a choice of dwarf you want?

Karkov

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #688 on: December 06, 2013, 07:57:52 pm »

Journal of Karkov:

Now that things have gone back to being slightly peaceful, the village has been running in a sort of automatic mode.  We went ahead and linked up a few of those floodgates in the river and finally made that lever useful.  We opened the floodgates and they flow wonderfully into some grates and create a small waterfall down by the fishing pier.



Not a bad idea of the old overseer.

Splint and Grim came up to me today, I thought we were in some dire need until they told me that Highmax might be a little bit angry if I gave him a new axe or anything.  I was curious and asked them why that would be.  I shouldn'tve asked.



I'm even less sure how to deal with this than I was five minutes ago.

Grim Portent

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #689 on: December 06, 2013, 08:00:14 pm »

I was rather proud of building that room to exploit the waterfall, though Splint was the one who sorted out a proper drainage system for it.
Logged
There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.
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