ok so i tried something different. instead of trying to ramp on minions and damage i try to top deck the spells until i can burst the enemy in one turn.
it worked the first 2 matches, but then it was a loosing streak. i try to tank the most with healing minions while building the combo but im getting paired against dinomance hunters and other buff based decks. this game can be so asshole sometimes....
EDIT:
it seems the deck is only effective against people that runs on minions rather than healing. i probably have to dodge priests and maybe warrior. druid is a 50/50 because you cant never know what the hell is the playing after a time.
deck more or less is
arcane missiles x2
frostbolt x2
flaming geyser x2
fireball x2
arcane intelect x2
mirror image x2
glacial shard x2 (there's always something to keep frozen for further survival)
sorcerer aprentice x2 (i barely get use of it but sometimes i ned to reduce costs)
kobold geomancer x2 (the only way to pull all those damage spells reliably for lethal, one is usually just enough but one may never know)
azure drake (because spell damage, good stats and draw cards)
healbot (mandatory)
acolyte of pain x2 (need all the draw i can get early so i can pull the damage, otherwise i sit waiting to get killed by board pressure and late game minions)
kabal courier x2 (i smacked out pyroblast for a copy of this, revealing something to heal or get more damage/control is welcomed)
kabal apothecary x2 (drink the power, specially if its dragon potion, i need those heavily)
cult apothercary x2 (again, i need to survive until i get the cards i need, if the oponent fulls the board with cheap stuff the better, problem is when it puts 2 overbuffed douchebags on field)
reckless rocketeer x2 (its 10 damage to face, if not, its a good source of removal for certain taunt cards, i dont expect to need it, but aggro decks are everywhere, and some key cards are usually high health, if not is all smorc).
and basically that's all.
i could also repalce the apprentices with shimmering tempests, you know, the spells are cheap si it should be more usefull to get more rather than have less cost. i think. another alternatives are to replace
the kobolds for the improved one, basically double the cost but it gives the same amount of spell damage bonus. this leaves space for an eater of secrets.