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Author Topic: Roll to Become a Hero - Christmas Event, First Challenge: Siege!  (Read 83698 times)

adwarf

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Re: Roll to Become a Hero - Turn 21: Crossbow is OP
« Reply #315 on: June 15, 2014, 05:14:21 pm »

((Wait, so I didn't hurt the Bandit Swordsman when I stabbed him?))
You did I'm just forgot to change the numbers, fixed.
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The Froggy Ninja

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Re: Roll to Become a Hero - Turn 21: Crossbow is OP
« Reply #316 on: June 15, 2014, 06:25:53 pm »

Retrieve my weapon.

SomeStupidGuy

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Re: Roll to Become a Hero - Turn 21: Crossbow is OP
« Reply #317 on: June 16, 2014, 04:02:48 pm »

Finish off the greatswordsman.
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Lyeos

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Re: Roll to Become a Hero - Turn 21: Crossbow is OP
« Reply #318 on: June 16, 2014, 04:06:14 pm »

Take a shot at whichever bandit is either closest or isn't dead by the time I finish reloading. If both are dead... Pat the nearest person's head!
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scapheap

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Re: Roll to Become a Hero - Turn 21: Crossbow is OP
« Reply #319 on: June 17, 2014, 04:03:41 pm »

Take all loot before heading back to the others
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

adwarf

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Re: Roll to Become a Hero - Turn 21: Crossbow is OP
« Reply #320 on: June 21, 2014, 02:35:00 pm »

I'll be updating here later, sorry for the rather long delays recently but I got a job not to long ago, and its been quite hard trying to keep up with everything while adjusting to my first job.
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GlyphGryph

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Re: Roll to Become a Hero - Turn 21: Crossbow is OP
« Reply #321 on: June 23, 2014, 12:09:31 pm »

Submission withdrawn. No one has died yet.
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adwarf

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Roll to Become a Hero - Turn 22: Bandit Slaughtering
« Reply #322 on: June 23, 2014, 09:10:00 pm »

Spoiler: Initiative List (click to show/hide)

Bandit Swordsman
The swordsman lashes out, but his strikes prove extremely ineffective as his range is limited by his now reduced arm movements, if the man stretches his arm to far out it seems pain flashes down his side bringing tears to the mans eyes and more blood from his wound.

Bandit Greatswordsman
The Bandit charges at Trevor, and lunges forward with the massive greatsword planting the blade firmly into Trevor's side and sending more blood spilling down his side and another jolt of pain through the poacher's system as he tries to fight through it despite his vision dimming slightly.

Lucy Verim
You fire off a bolt at the bandit swordsman attempting to attack Berius, but fail horribly as the bolt goes flying off into the far reaches of the hall leaving you to reload the crossbow furiously in case of further enemies.

-1 Heavy Bolt

Trevor Abbot
With a look of rage on your face you pull your bow up and loose an arrow directly into the bandit's face before watching with satisfaction as it goes through the man's eye as you kick the corpse (and subsequently the sword buried in your stomach) away from you to fall to the floor.

+2 XP, -1 Iron-Tipped Arrow

Chronus
You come up behind the swordsman and stab him once in the side as Jase closes in to finish him off from the other, it won't be long before this fight is over you see and then you can return and get your rewards.

David
You walk over to where you threw your knife, and pull it from the bandit's head before wiping the blood off it.

Jase Bladeheart
Jase charges forward and shoves hi spear through the bandit's chest bringing the criminal to an end, and finishing off the last of the bandits in a fight that lasted barely a few minutes. All in all you believe your group performed quite well, but the majority of you are beat up in one way or another ....

+2 XP

Clair Gemini
You take everything from the chest, and place it all into your back before heading back down the stairs heading for the hall where the rest of your allies should be gathered at. By the time you arrive you find the hall's doors ajar, and your allies are inside with the rest of the bandits lying dead in the mostly ruined entrance hall beyond, even the supposed leader lies dead with most of his head missing from the bolt stuck in the table not far behind him you assume.

Spoiler: Chronus, Dermonster (click to show/hide)
Spoiler: Lucy Verim, Lyeos (click to show/hide)
Spoiler: Clair Gemini, scapheap (click to show/hide)

-----

Spoiler: Bandit Greatswordsman (click to show/hide)
Spoiler: Bandit Swordsman (click to show/hide)
Spoiler: Valmar Redfang (click to show/hide)
Spoiler: Bandit Axeman (click to show/hide)

----

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Dermonster

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Re: Roll to Become a Hero - Turn 22: Bandit Slaughtering
« Reply #323 on: June 23, 2014, 09:20:35 pm »

Grab that curved handaxe and northern furs from the axeman. Apply recent experience to Human combat guide.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Beirus

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Re: Roll to Become a Hero - Turn 22: Bandit Slaughtering
« Reply #324 on: June 23, 2014, 09:45:29 pm »

Grab Valmar's Greataxe and throwing axes. Go check for any chests or anything in the area.

((Maybe I can switch to a two-handler style. Or fight like Shay and mix it up.))
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Dermonster

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Re: Roll to Become a Hero - Turn 22: Bandit Slaughtering
« Reply #325 on: June 23, 2014, 09:49:36 pm »

On a side note, I love how my status screen is like three times bigger than everyone elses already :D
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

scapheap

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Re: Roll to Become a Hero - Turn 22: Bandit Slaughtering
« Reply #326 on: June 24, 2014, 12:47:33 am »

Walk over to Lucy Verim and hand her the Bags of Ingredients before reading my book
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Lyeos

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Re: Roll to Become a Hero - Turn 22: Bandit Slaughtering
« Reply #327 on: June 24, 2014, 03:37:57 am »

Take the bag from Clair, search for food.
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The Froggy Ninja

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Re: Roll to Become a Hero - Turn 22: Bandit Slaughtering
« Reply #328 on: June 24, 2014, 11:49:19 am »

Take notes to establish the layout and state of decay of these ruins.

SomeStupidGuy

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Re: Roll to Become a Hero - Turn 22: Bandit Slaughtering
« Reply #329 on: June 24, 2014, 03:09:34 pm »

Collect my arrows and take a look around.
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Your favorite pinko progressive nerd-gal. Probably.
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