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Author Topic: Houses of The Rising Suns III OOC and Sign-Up  (Read 15039 times)

Ghazkull

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Houses of The Rising Suns III OOC and Sign-Up
« on: June 11, 2014, 04:25:19 am »

IC-Thread

So after going over the Mandate Ruleset again and again, reordering pieces here and there throwing out others and at one time replacing the whole system with a Babylon 5 Style Game, i have returned to Same Old: Welcome to Houses of the Rising Suns III.
 
This will be in a new Universe since What happened in two didn't leave much of the Homeworlds intact or useable.
So what is this here?
 
Houses of the Rising Suns is a 4X/Strategy/Diplomacy Game where players take the Roles of various Races, Empires or Factions vying for Power in the Galaxy.
Each of the 5 Players takes the Helm of a Major Faction in the Galaxy with several minor ones being about which can be integrated, ignored or destroyed.
 
Spoiler:  Planets and Sectors (click to show/hide)

Spoiler:  Trade and Transport (click to show/hide)

Spoiler:  Research (click to show/hide)


Spoiler:  Achieving Control (click to show/hide)

Spoiler:  Espionage Updated (click to show/hide)


Spoiler: Victory Conditions (click to show/hide)

Spoiler: Planetary Control (click to show/hide)


Spoiler:  Sign-Ups (click to show/hide)

Disclaimer: The Current Ruleset is preliminary for now and may be subject to change before the Start of the game. If you find any major inconsistencies or vastly unbalanced things feel free to post it in here...
« Last Edit: July 11, 2014, 06:28:07 am by Ghazkull »
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Taricus

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #1 on: June 15, 2014, 04:25:20 pm »

Spoiler (click to show/hide)
« Last Edit: July 11, 2014, 06:57:18 am by Taricus »
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4maskwolf

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #2 on: June 15, 2014, 04:26:29 pm »

Spoiler (click to show/hide)
« Last Edit: June 17, 2014, 03:08:51 pm by 4maskwolf »
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adwarf

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #3 on: June 15, 2014, 06:19:25 pm »

Spoiler (click to show/hide)
« Last Edit: June 17, 2014, 03:07:42 pm by adwarf »
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Rolepgeek

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #4 on: June 15, 2014, 06:23:30 pm »

Reserving post space for future accomodation.

Spoiler (click to show/hide)
« Last Edit: June 17, 2014, 03:13:57 pm by Rolepgeek »
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10ebbor10

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #5 on: June 16, 2014, 12:19:07 am »

Spoiler (click to show/hide)
« Last Edit: June 17, 2014, 04:00:48 pm by 10ebbor10 »
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Varee

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #6 on: June 16, 2014, 05:17:23 am »

Might make a will finish the character sheet soon, reserving a spot for now, writing biography
Spoiler (click to show/hide)
« Last Edit: June 17, 2014, 08:16:36 am by Varee »
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Living on the opposite part of the world is sometime a problem

PewdsRocks

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #7 on: June 16, 2014, 01:43:57 pm »

I'll get a sheet up soon.

Spoiler (click to show/hide)
« Last Edit: June 17, 2014, 06:15:04 am by PewdsRocks »
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Before you start a war, you better know what your fighting for.
If loves a fight, then I shall die, with my heart on a trigger.

I'm an angel with a shotgun, Fight until the wars won. I'd throw away my faith, just to keep you safe.

Ardas

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #8 on: June 16, 2014, 02:03:47 pm »

Working on the sheet right now.
Spoiler (click to show/hide)
« Last Edit: June 18, 2014, 04:44:12 am by Ardas »
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10ebbor10

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #9 on: June 16, 2014, 02:04:00 pm »

@Rolepgeek, that is quite a flying circus you have there.

Anyway:
Questions:
   - Hub world's have zero production, does that mean you can't build any buildings on them?
   - Population can not grow by more than 2 per turn. Does that mean that population on a single planet can not grow by more than 2 per turn (and that thus, if you immediately migrate some pop of the planet, everything is alright? ) Otherwise, Hive world would be completely useless. They're still quite useless even after that fact, as the cost of to grow population is always less or equal to the cost to sustain it.*

*Ow wait. I see, Hiveworlds are supposed to be less usefull. They're what happens if you go above the population cap. Never mind that then.
« Last Edit: June 16, 2014, 02:06:59 pm by 10ebbor10 »
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PewdsRocks

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #10 on: June 16, 2014, 02:12:34 pm »

Would it be possible to play as a minor faction? I have an idea in mind but it's more suited to a minor faction then a major one and I don't think it will translate well.
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Before you start a war, you better know what your fighting for.
If loves a fight, then I shall die, with my heart on a trigger.

I'm an angel with a shotgun, Fight until the wars won. I'd throw away my faith, just to keep you safe.

TopHat

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #11 on: June 16, 2014, 02:13:51 pm »

PTW. May post a sheet later.
EDIT - Sheet
EDITEDIT - Grammatical Overhaul completed.
Spoiler (click to show/hide)
« Last Edit: June 20, 2014, 02:56:15 pm by TopHat »
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Rolepgeek

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #12 on: June 16, 2014, 02:16:13 pm »

@Rolepgeek, that is quite a flying circus you have there.

Anyway:
Questions:
   - Hub world's have zero production, does that mean you can't build any buildings on them?
   - Population can not grow by more than 2 per turn. Does that mean that population on a single planet can not grow by more than 2 per turn (and that thus, if you immediately migrate some pop of the planet, everything is alright? ) Otherwise, Hive world would be completely useless. They're still quite useless even after that fact, as the cost of to grow population is always less or equal to the cost to sustain it.*

*Ow wait. I see, Hiveworlds are supposed to be less usefull. They're what happens if you go above the population cap. Never mind that then.

Wait what? You don't build buildings as far as I can tell. You build ships and such.
Second, where does it say, anywhere, that you can only grow Population by 2 per turn?
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Sincerely, Role P. Geek

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Optimize anyway.

10ebbor10

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #13 on: June 16, 2014, 02:38:19 pm »

You build ground defences. Max pop growth is in the trade and transport section.
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tazu77

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Re: Houses of The Rising Suns III OOC and Sign-Up
« Reply #14 on: June 16, 2014, 03:32:25 pm »

Hey, the game seems fun, thought I'd make a sheet. Still working in it though.

Spoiler: sheet (click to show/hide)
« Last Edit: June 16, 2014, 04:03:26 pm by tazu77 »
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