Dev Log - Day 8
I worked on manuals. I want to merge all manuals into one, because many things are listed in all of them, which is redundant, and with the addition of so many race, the manuals have become quite high in number. The merging is actually a large project in itself, it will have 80 different html pages when its done.
Here a preview, with a responsive menu on the left:
Boltgun, who is a professional designer, offered to have a look over it, so I send him the files for now, and will concentrate on humans myself again. Once he gives me the Ok and the improved files, I will start adding more content to the manual. I might do a thread to collect community entries for it as well, because I am always unsure what exactly players need/want in it. That comes from coding/modding myself, its all crystal clear, isnt it, how all the features work and interlock? No?
I also had another idea for the humans: Universities. Their skill training reactions will be "Hire a teacher" from different civs, and than study in a university. I think I will make 1 large university and you can hire teacher from visiting caravans. Then pay gold to have them teach you.
Made university designs: