Turn 189
Summon sword of summoning nearby objects.
Use:
1 Blade essences +1CMP
1 Blade essences +1POT
4 Blade essences +1/+1
Use the sword to summon the shards to me.
CMP [5+1+5-1-1=9]
POT [1+5=6]
Skeliborn gripped the air tightly in his fist and pulled. With a tearing sound, a blade appeared within his grip. It was a sword with a gap where its core would be, and within that gap swirled wisps of various colors. Skeliborn carefully aimed and slashed the air before him. A gap appeared in the air, and from that gap fell some burned dirt followed by a gust of flame. He slashed again, this time getting a burned bone and a gust of flame. No matter how he slashed, his prize escaped him. Only later did he realise that if shards could be summoned this game would have ended by now.
Reinforce the enchantment that increases LUCK while casting, making it more effective. Use a +1/+2, +2/+1, and 2 +1/+1 essences. Then make an essence.
CMP [2+1+1+5=9]
POT [4+1+1+5=11]
Gambler focused on his active luck enchantment. It was akin to a web, attaching itself to strands of fate and pulling them in places to chose a future more favorable. Gambler cast out additional webs, attaching to strands further away and binding it all into a single structure. Each spell would travel through it, pulling the whole together and securing the best of chances.
Summon a healing cube. Take a look at that leader's robes, and consider replacing or supplementing my own.
Cuberac borrowed robes of the Cultist leader and looked them over. The robes were not particularly decorated but they seemed to be made of rather sturdy cloth. They were serviceable, holes aside, but had no special features. Putting the robes aside Cuberac conjured himself a healing cube, though something was off about this one. It reminded Cuberac of the ones he had conjured for Blake.
"Yet another mage without understanding balance has caused birth of abomination. Will they ever learn?"
In the end a tree is still a tree, even if it has no place in this world. Shias approaches location of his body to check out if it survived or not. Then he walks/floats next to the firetree, touches it and asks (magic if necessary): "Who are you?"
Ghostly Shias approached the blazing tree and looked over where his body was. To his immense relief, it was still there, untouched by neither by flames nor exploding shards of wood. His ectoplasm was still a bit too offset to return to his body, but he had other stuff to do. Shias floated over to the fiery tree and touched one of non-fiery parts. He connected to the tree with his thoughts, but all he could hear were flames. The tree was alive, it held great power, but at the same time, it was just a sapling, too small to have formed thought yet.
woops, press the air button.
Clownman pressed the button marked with Wind. It sunk into the plate and then the plate sunk into the rock. Rumbling could be heard as if some massive mechanisms were moving. Large chunk of rock slid open, revealing a coridoor of carved stone.
Hide from pyramid beams behind the Xom (since he can't really move now). Freeze & hack him some more. If there is still some 'free' blood - send it to grind at the pyramid.
Make the most out of Kahel's prone status by binding him to the ground with coalesced chaos dust whilst instructing the pyramid to fire, trusting in its superior aim to get the job done. If he approaches, use the Lotus to bash his head in. If not, try the dust kicking manoeuvre again.
d2 [1]
SPD [6+1=7] vs [2-1=1]
CMP [3+1=4]
POT [5+1=6]
d2 [1]
END [6-1=5]
STR [3-1=2]
d2 [2]
DEX [1]
d2[2]
END [6-1=5]
CMP [3+1=4]
POT [2+1=3]
STR [5]
DEX [2]
d2 of ethereality [2]
d2 [2]
STR [4]
DEX [4-1=3]
d2 of ethereality [1]
END [2]
Kahel got off the ground while Xom was still getting over having a frozen leg and sprung into action. With blade in one hand and spell in another he attacked, his magic freezing Xom's torso. Blade rung as it bounced off the frozen flesh, it was an unfortunately familiar feeling. Worse still, what little cut it did make revealed that the frost did not continue deeper inside. But by then Xom had recovered enough and returned with magic and weapon of his own. Dust suddenly turned into gripping arms that captured Kahel. It took a few kick to break the arms, but that was not quite fast enough to avoid pyramid beam that took advantage of immobilization. The beam went straight through Kahel's head, entirely without damage as his enchantments activated. Kahel sighed in relief of getting out from such a close call and had his nose broken with a strangely shaped metal thingy that Xom was swinging around.
2 essences...
CMP [3+1+1=5]
POT [3+1+1=5]
CMP [1+1+1-1=2]
POT [6+1+1-1=7]
Surg carefully tested his leg, standing on it, turning it about. it seemed to be well, and Surg confirmed it to be true by walking about a bit. He was ready to go and adventure again.
Collect any shards left in the area, then fly after Easter, try to bring him back to the fire tree. With force, eagles attack first
Also if I am able to, sting anything that attacks me with my stinger (in addition to my PM).
Ļ̓ͭͨ̌ͫ͗ͬ̚̚͏̗̩͈̮̰̲̯͍̟͘͟ͅU̸ͯ̓̈͑́̄ͮͤ̋̇́̀̚͠͏͕̱̭̯̞͓̥͓̙͇̫ͅC̷͎̜͇͔̯̣̻̟̟̭̺̝͎̙͋̿ͨ̌͆̐ͪͮ̓̈ͪͥ̌͜ͅͅK̢̛͇̤̮͍͍͕̤̣͉ͧͮ̑͝͡ͅ ̸̛͋ͦ̄ͪ͐̉ͬͨͩ̂ͪ̒̾ͯͧ̍ͮ҉͍̼̼̺̦̣̟̻̲̱̹̭̩̝̜͓[̛̜͉̫͚ͫ̍͌̔͐͑ͯ̅͒͐̓̕͝͠1̷̨̜̤̝̗̰̙͍̼͚͗ͩ͑̐ͪ̿͋͡ͅ0̷̡̙͉͈̞͓̰̱̜̗̫̺̪̼̘ͭ̾̓͊ͮ́ͬ̃̔ͭͨ̅̕͜]̶͈̝͕̫̰̦̱̻̻̔̎̆̆̒̓͑͠͝
DEX [autosucess]
DEX [6+1-1-1=5]
DEX [6+1-2-1=4] vs [4+1=5]
STR [6-1=5]
At first it seemed that the battle was over. Seva flew in the flame exhaust tunnel that burned up Damond, the deadly flames no more harmful to him than a strong wind. He grabbed ten shards with his claw and flew out. Some distance above, Easter tore out heart out of Jackson's headless body and crushed it in his hand. Blood scattered in the air, flew together in a shape of a beast's head and then splattered against Easter's insectoid armor. Blood god accepted his sacrifice. Then a pair of giant eagles attacked him, though between his advanced wings and instant reflexes he managed to dodge one and impale another with his tail. This attack was followed by Seva himself, but this was also dodged. or so it seemed. Easter managed to dodge Seva's burning beak, but Seva's claws captured Easter's leg with tightness of a vice. Seva plunged downwards and Easter was dragged down with him.
...Skelliborn? Where the devil did he go?
Three essences, contemplate possible sacrifices for upcoming bladewater ritual.
CMP [3+1+1=5]
POT [4+1=5]
CMP [4+1+1-1=5]
POT [6]
CMP [5]
POT [1+1-2=0]
Chorkinaan looked around but Skeliborn was still nowhere to be seen. It would seem he sneaked away while they weren't looking, possibly towards the huge fire spewing tree and the combat that was over there. Oh well, he'd be back and then they'd have magic to do. Chorkinaan would probably have to supply the liquid while Skeliborn would work on adding edges to the liquid. Which would mean that all liquid and metal objects would work.
As Jiksap returns to this plane of reality... wait, he left? Huh. He must've been sleeping or something. That was one strange dream. Almost seemed real. Plenty of death and chaos and wasps. Wait, wasps?
*yawn* ...Huh? Oh, I suppose I dozed off for a while. Quite counterproductive, sleep is... stops you from doing all those things that you could be doing with your time... speaking of which...
Summon a box of mechanical parts. Begin recalling information about James's curious morphing glass device from so many minutes ago, back in a destroyed plane.
Jiksap came back from his thinking place and returned his attention to the world around him. He conjured a box of mechanical parts and unusually for him, began thinking about something specific. Specific like Jame's glass omnicube. It was a very precise work, very well made. recreating it would be entirely too much work for a battlefield, but he could use the general principle to combine several tools into one.
Mist of blood materialized around walls of the Tower and splatered against the walls. they moved around the walls, searching and prodding, but found no purchace and dissapeared again.
((Oops. Never even got to try out YOUTH GUY's tiger bomb punch. Oh well. Assuming Damond's dead:))
Name: Doktor Diabolical
Affinity: Robots
Description: "MWAHAHAHAHA! I, Doktor Diabolical, have come to conquer this demi-plane with my DIABOLICAL ROBOTIC MINIONS! Tremble before my robotic might!"
STR: 0
DEX: 0
SPD: 1
END: 1
POT: 6
First action: Doktor Diabolical heads in a random direction, playing Robots essence roulette as he goes.
SPD [(6)/2+1=4]
CMP [4+1=5]
POT [5+2=7]
CMP [1]
POT [6+2-1=7]
CMP [1+1-2=0]
LUCK [9]
Portal flared to life once more, and from it entered
Doktor Diabolical, a wizard speccialising in golems of most unusal craftsmanship. He was known for making golems that were smarter, more agile, tougher and most importantly, more numerous than anyone else. Immediatelly upon appearing he laughed with voice that sent crows flying from the trees in the forest even from such a distance. Then, he pulled out a notepad and ticked off the points "Introduce myself" and "Make demands". He looked around and to his dismay, his robot army failed to get over with him. The next step, "Conquest" would have to wait a bit. He spun on his heels and walked straight forward towards the gravel fields. Rocks around him folded into tiny cubes with six graplers ass his magic leaked out into the wild.