Turn 204
Let's try stabbing him with the dagger.
SPD [5] vs [3-1-3=-1]
STR [6+1=7]
END [1](fail)
END [5-1=4]
CMP [2+1+5=8]
POT [4+2+5=11]
LUCK [8]
Cuberac pulled the dagger off his belt. it was an enchanted artifact for travel but it was also a dagger, and he would use it as so. Cuberac wrestled Blake down and swung down with the dagger with great force. There was a crack at the moment of impact and Cuberac found the dagger stuck. It seemingly stabbed through a rib without completely cracking it. Blake also seemed to suddenly have troubles breathing so the dagger probably reached lung behind the rib. But Blake was not dead yet. With his charred hand he grabbed onto hand of Cuberac and the grip burned. The pain crawled up Cuberac's arm before Blake let go of it. there was a burning rune in the skin where Blake gripped him.
((Well, that's something for me to remember.))
Doktor Diabolical:
"Eh? What in the blazes happened down there?"
Doktor Diabolical sends the lopsided bot down the stairway to investigate what happened. Mainly by seeing what happens to it. After that, he attempts to magically reassemble the digger bot's scrap, and he makes 2 robots essences.
DEX [5]
STR [3+1=4]
CMP [5+1=6]
POT [1+2=3]
CMP [2]
POT [5+2-1=6]
CMP [6+1-2=5]
POT [1]
Doktor sent his lopsided drone towards the hole in the ground. It flew off over the pit, hung there for a moment, then an orange limb grabbed it by the lower propeler and dragged it down and out of sight. This would require some thinking about, especially if Doktor wanted to keep the stairs in the hole. For now he atempted to fix the remains of the mining bot but it just twitched about and spat sparks as shortouts raked it.
Filtiarn
Place a totem here, another next to tower of wizards (with +1/+1 essence), and move one hex south east towards that weird purple hex.
SPD [(6)/2+1=4]
CMP [3+1=4]
POT [4-1=3]
CMP [6+1+1-1=7]
CMP [5+1-2=4]
Filtiarn placed down his first totem on this land. It was shaby and wouldn't last, but it might hold out enough to kickstart the rest. Next totem Filtiarn placed next to the cursed Tower. He wished to go inside, to find his enemy, to... No. It was not the time yet, he left and went southeast.
Redrum examined the beast's remains with glee. Once raised, it would make a pet fit for a deathlord.
Animate the hydra corpse using [two +1POT] and [two +1CMP] essences. Craft 3 new essences afterwards.
CMP [1+1+2=4]
POT [6+1+2=9]
CMP [5]
POT [1]
CMP [3+1-2=2]
POT [1+1-2=0]
CMP [6+1-3=4]
POT [3+1-3=1]
Redrum could had woven a cocoon of necromancy around the bones to bind and move them. He could had puppeteer the corpse with some more subtle spells. He went for the quick and dirty approach and just blasted the skeleton with necromantic energies. Three of five heads began moving about, with only a slight clacking of bones they rose from the mud. Then, one of the heads noticed the zombie shoveling dirt off the rest of the bones. It bit down onto right shoulder of the zombie, as it's instincts guided it. Other two heads soon followed to see what the commotion was about. There was a bit of an argument between them and zombie was soon torn into three parts, with fourth part consisting of rotten guts spilling on the ground beneath.
"Quill... To write my name into history or to strike it out? Lets see."
Take the quill. Experiment a bit in writing if it does not reveal its purpose immediately. If unharmed, continue tower exploration + 4 essences.
LUCK [5+1=6]
LUCK [9+1=10]
CMP [3+1+1=5]
POT [4+3+1=8]
CMP [3+1+1-1=4]
POT [5+3+1-1=8]
CMP [3]
POT [4+3+1-2=6]
CMP [5+1+1-3=4]
POT [5+3+1-3=6]
Ao wrote down some random words, some random phrases some random symbols. None of that seemed to do anything, so he just pocketed the quill and left. He left the room and moved on through the Tower again. Behind a door with a lotus carved onto it he found a garden crafted entirely from marble. The only thing alive was lotus flowers blooming in the pond in the center. As he gazed into the pool Ao Saw and Understood. When he blinked, the room had disappeared, replaced by same purple aether he was getting used to by now. But the Insight remained.
{Celestial empowerment upgraded to Celestial Insight. In addition to giving +1 to a roll, it will also reroll once for each Celestial Insight used if 1 is rolled.}
"Oh, well, good...
3 hours? Really, are you sure?"
Eh, summon 3 completely random things.
CMP [4+2=6]
POT [1+1+1=3]
CMP [4+2-1=5]
POT [5+1+1-1=6]
CMP [3]
POT [1]
James rethought his sense off time. A lot had happened since his arrival here, but it really hadn't taken all that long to happen, did it? Death of the world is something that sticks in the mind though, and all the fighting also felt longer than it actually was. He put that aside for now and conjured some random objects. A furry handkerchief, well padded chair and a scrap of burning paper appeared from thin air.
4 essences.
CMP [2+1+1=4]
POT [4+1+1=6]
CMP [2+1+1-1=3]
POT [5+1+1-1=6]
CMP [3]
POT [3]
CMP [3+1+1-3=2]
POT [6+1+1-3=5]
Gambler meditated. There was not much to do now but wait for next interesting thing to happen. Such things happened often enough around here that he did not expect to wait for long and made good use of the reprieve he had.
When in doubt, 3 Essences.
CMP [6+1+1=8]
POT [5+1+1=7]
CMP [1+1+1-1=2]
POT [3+1+1-1=4]
CMP [3]
POT [6]
Magus N.A. rose from the floor. Wounds he got from violent reverting from aether form had almost entirely healed. That was not an experience he'd want to repeat, silencing elemental forms was dangerous.
"Stand back, Karnax! I'm going to perform science."
Attempt to open a small 'window' in the air infront of me, with the other side ending up in the dimension I previously tried to use to obtain a parrallel copy of myself. This time, the goal is just to sneak a peek of what the dimension looks like while reinforcing it enough to hopefully stop anything from crossing (barring light).
Khozek pulled up his sleeves and cast again. Portal shimmered into life, showing a field much like this one, with another Khozek looking back. It was like a mirror reflection, and while it vanished after a second, it was a success.
I am ready as well. Let's get this ritual kicked off! But quick question: Are you okay with me using chaotic essences? I find a bit of chaos can make for a very useful spell!
Begin twincasting a ritual with Skelliborn. Goal: create a measure of liquid metal to fill the capped-off pipe I've prepared, which should remain within the pipe until the wielder wills it to spill forth, at which point it will flow out into the shape of a sharp solidified blade, holding that form and remaining attached to the end of the pipe until the wielder commands the liquid to return to its container. The liquid should be very resilient when in blade form, be able to assimilate itself back into the greater mass should a part of the blade be sundered, and be able to form different blade shapes as the wielder wills it, assuming there is enough liquid to physically create such a shape.
Sacrifices: bottle of liquid stone, bottle of melted forks, steel knife.
Foci: the capped-off pipe, the forge.
Essences for this turn: three +1/+1, one +1 POT.
((Is it possible to change the plan a bit before the ritual ends? Like, decide partway through to cast a slightly different spell in the end?))
Assist in the ritual. (No need to add essences this turn though since we're in the tower)
{Don't know if you knew this but Skeliborn can also add sacrifices(up to three). I'll allow him to add on next turn this time only}
CMP [5+1+1+3=10]
POT [3+1+3=7]
CMP [4+1+1=7]
POT [6+1=7]
{Ritual POT:14 Of it chaotic:0 Sacrifices left:2}
Chorkinaan and Skeliborn set up a ritual circle and began pouring power into it. Form shaped up almost instantly, and it took power greedily. But there were dangers despite early successes, as one of sacrifices crumbled into ash almost instantly.