Turn 207
Summon a cube of glowstone and continue to attempt murder.
SPD [4] vs [6-1=5]
CMP [2+1=3]
POT [4+1=5]
CMP [2+1=3]
POT [1]
STR [6+1=7]
DEX [1-1=0]
END [6]
Blake placed a fourth rune on Cuberac's remaining leg and other three flared with pain. The pain rose and the fourth rune glowed, brighter than others. Then the pain peaked and the rune burned up. Maybe it was the burning rune, maybe it was the pinch of glowstone dust that Cuberac summoned, but Blake got distracted and took the bladecube to the side of the head again. He dropped to the ground moaning. There it was, Cuberac's second chance at execution.
fire breath on the wasps then fly away from them, to the tower unless they are in that direction, in the direction with the least mages if they are
SPD [4] vs [6]
CMP [5]
POT [1+2=3]
DEX [6+1=7]
Easter focused, his last few spells were whiffs, but this one would strike true. He focused on form and function, and unleashed perfectly formed and utterly loyal, but also few in number, wasps. There were five of them and they flew off towards Seva, who had about had it with this. With remarkable agility, he bent every which way and spat fire at wasps that had beset him. Insects were burned, larva were boiled and eggs were incinerated. Seva stopped only because he had ran out of firebreath, but he had also ran out of enemies. Deciding he had wasted enough here, Seva flew off back to the Tower. Below, Easter checked his finally regrown wings and wondered if there was any merit to following.
((well, for one, I'm pretty sure I used up those two +1 pot's, and I think I noticed having a few others which I had stated a desire to use up entirely. It's been a bit though, I can't remember super clearly.))
MOAR POWAAAAARRRR!!! (4 +1/+1 essences)
Continue the ritual. +2/+2 essences
{I have checked, and apparently, I forgot to remove essences at least once. I fixed that time, but this is more clusterfuck than I really have time to deal with right now, so I'm going to say that your essences are as they are now and will try not to miss them again.}
CMP [3+1+1+4=9]
POT [6+1+4=11]
CMP [4+1+1+2=8]
POT [4+1+2=7]
{Ritual POT:53 Of it chaotic:4 Sacrifices left:2}
The sword had almost entirely vanished by now. Sharp edges scattered out of sight one by one and only faint remains of strings retained the promise of something at the end of the ritual. And still they could go for more safely, as even if they both failed the sacrifices would still protect them. This was gone far past the original idea, but not to the edge of what could be done.
Doktor Diabolical:
"Well, this is inconvenient."
Doktor Diabolical tries again, building on what's already been done. 1 +1/+1 essence, 1 +1/+2 essence. Afterwards, if he isn't attacked, he makes 3 robots essences. If he is attacked, he sics his cubebots and attack drone on the attacker.
CMP [1+1+1+1=4]
POT [3+2+1+2=8]
CMP [5]
POT [2+2-1=3]
CMP [4+1-2=3]
POT [1]
CMP [2+1-3=0]
LUCK [5]
Doktor focused on his utterly unsuitable footwear and magicked at it again. It worked out less than perfectly. The platform did split in two parts, and it did split into parts, but that was about it. The parts did some mysterious purpose and the "slides" were no better than before.
Poke around for anything like ruins or caves with 'strong presences'. Probe them.
LUCK [9]
CMP [6+1=7]
POT [2+1=3]
LUCK [5]
Khozek looked around the swamp. It was hard to tell which part went "gloop" the least, so he relied on his more mythical senses. So he guessed, and shot out a probe spell into the swamp. The spell bent space, and cut out a piece of rock from somewhere below the water. Upon closer inspection, the stone was carved, and probably was part of a face, as it contained an eye. Khozek traced his spell and figured that the stone was taken from about two meters below, making it strange that swamp was not a bit more solid.
Filtiarn observes the magical screen suspiciously. "What is this now?"
Make three essences.
CMP [3+1=4]
POT [4]
CMP [3]
POT [1-1=0]
CMP [2+1-2=1]
POT [5-2=3]
A screen appeared before Filtiarn. It was a strange thing, apparently a spell of communication. Who would want to talk to him here? Understanding dawning, Filtiarn activated the screen and saw the face of his hated enemy. There were others but they did not matter. He was being taunted, but he would hold for now. Time would come soon enough.
It had been a while since Redrum had last reanimated a creature of this size, and the hydra's polycephalic anatomy was proving to be a more complex obstacle than he'd initially anticipated. Perhaps pausing to perform a simpler task would allow him to recharge his reserves before another attempt.
Further enchant (chaotic +1/+1) the soul-trapping lantern, converting it into an on-demand spirit incinerator.
Following this, craft 3 essences.
CMP [5+1+1=7]
POT [1+1+1=3]
CMP [6]
POT [5]
CMP [3+1-2=2]
POT [4+1-2=3]
CMP [4+1-3=2]
POT [3+1-3=1]
Redrum decided to take some time off from resurrecting the hydra. He had been going for almost five minutes without committing a really-nobody-doubts-an-attrocity and he was getting twitchy. By his command, the lantern walls flared with pale green flame. He looked it over critically. The flame was weak, any soul placed inside would burn for hours. Redrum judged this to be an advantage.
If I haven't made three essences this turn, make three essences.
CMP [5+1+1=7]
POT [3+1+1=5]
CMP [2+1+1-1=3]
POT [3+1+1-1=4]
CMP [1]
POT [2]
Magus N.A. casually listened to the conversation going on. There was some arguing, a few thinly veiled threats, some old salt between Filtiarn and Gloomy. Pretty average for wizards, although far calmer, possibly because fireballing people for disagreeing wasn't an option. Alliances seemed to become slightly more solid as grudges escalated. It would be fun to watch if he wasn't involved in this.
5 essences.
CMP [5+1=6]
POT [1+1=2]
CMP [1]
POT [1]
CMP [6+1-2=5]
POT [3+1-2=2]
CMP [5+1-3=3]
POT [4+1-3=2]
CMP [2+1-4=-1]
LUCK [6]
Duritarum mostly ignored the screen that appeared next to him. He was busy focusing power and he was far too focused to care about some other mages squabbling. There was still no response to his flare. The pools seemed strangely empty and the distant towers seemed to have no skeletons left in them.
Ao stared at the screen in slight disbelieve. Normally, an ordinary beer - especially when your organs can purge alcohol intoxication at will - could not make you see things. Especially so complex and unusual ones. So, was it a foreign intervention or drink sideffect?
"More experiments are needed..."
Observe the screen while tasting another alcoholic beverage, to see if things change. 4 more essences which I'll never use.
LUCK [3+1=4]
CMP [6+1+1=8]
POT [1->6+3+1=10]
CMP [3+1+1-1=4]
POT [4+3+1-1=7]
CMP [6]
POT [2+3+1-2=4]
CMP [6+1+1-3=5]
POT [5+3+1-3=6]
Ao picked up another bottle which turned out to be white wine. It went well with the arguing going on in the screen, cheesy phrases going well with bitter taste. As bottle emptied, Ao began to participate more, though that was probably not related to drunkenness. There were some rules to investigate and positions to challenge. No normal bar could offer amusement as this.