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Author Topic: (YAD&D3.5) - For the Good of the Village OOC  (Read 8800 times)

Gentlefish

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(YAD&D3.5) - For the Good of the Village OOC
« on: September 27, 2014, 04:50:12 pm »


For the Good of the Village
D&D 3.5

Your village has been the victim of a rash of food theft recently. Tracks indicate the thievery has been done by kobolds. With the village guard too busy protecting the village from other threats, you have been recruited by the village elders to stop the theft of the sustenance necessary to survival in this harsh jungle landscape.

Spoiler: Actual talking stuff (click to show/hide)

IC Thread here. Also post your waitlist here if you feel like it.

Characters:

Waitlisted folks:
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« Last Edit: September 28, 2014, 07:02:20 pm by Pufferfish »
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Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #1 on: September 27, 2014, 04:51:11 pm »

Books to be used:

PHB I & II
The DMG
All of the Complete Books
Dragon Magic
Tome of Swords
Lords Of Madness - The Book Of Abberations
Fiend Folios I & II
Unearthed Arcana
Magic Item Compendium
Spell Compendium

That should cover all of the goodies you guys need to have fun.
« Last Edit: September 27, 2014, 05:14:44 pm by Pufferfish »
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Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #2 on: September 27, 2014, 04:51:50 pm »

Spoiler: Character Generation (click to show/hide)

Spoiler: House Rules (click to show/hide)
« Last Edit: September 27, 2014, 07:28:05 pm by Pufferfish »
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Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #3 on: September 27, 2014, 04:53:44 pm »

Yep another one. Why not.

tryrar

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #4 on: September 27, 2014, 04:57:37 pm »

except for feats and flaws(specifically if they are allowed or not :P). Oh, and I might be in depending on if I can figure out a good char concept.
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #5 on: September 27, 2014, 04:59:05 pm »

Haha, good question. Sure, one flaw and one feat, to my discretion. The flaw really has to affect your character.

tryrar

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #6 on: September 27, 2014, 05:02:32 pm »

whoops meant trait, not feat :P

Also, is this normal 4d6 drop lowest or point buy or what?
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #7 on: September 27, 2014, 05:05:45 pm »

Oh fuck I said 7d6 yeah haha. it's 4d6 and re-roll 1's

tryrar

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #8 on: September 27, 2014, 05:08:27 pm »

Also, the standard for char sheets is Mythweavers. It's not a dealbreaker, but I'd prefer to use that since that's where all my char sheets are.
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #9 on: September 27, 2014, 05:11:40 pm »

Go for it. I'll update and figure out the site myself. This is my first Play-by-Post D&D, heh.

tryrar

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #10 on: September 27, 2014, 05:15:52 pm »

BTW, Stat roll. Are we doing WBL of a third level char or just starting gold for our class?
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #11 on: September 27, 2014, 05:22:38 pm »

You're getting 3rd level character gold, 2,700 gold. 100 gold maximum left over.

Heads up, you can also be any class with an LA of +1.
« Last Edit: September 27, 2014, 05:25:21 pm by Pufferfish »
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Tawa

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #12 on: September 27, 2014, 05:27:24 pm »

I would be in, except for how your 4d6 rolling makes characters I don't like because I can't have my stat-maxing-at-18.

Will watch.
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I don't use Bay12 much anymore. PM me if you need to get in touch with me and I'll send you my Discord handle.

Gentlefish

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #13 on: September 27, 2014, 05:33:57 pm »

I would be in, except for how your 4d6 rolling makes characters I don't like because I can't have my stat-maxing-at-18.

Will watch.

What do you mean? I've rolled up a character with 16-17-18-17-18-17 with this method. I usually always get at least one 18 on six iterations of rolls.

E: Wow that was super unclear sorry guys.

tryrar

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Re: (YAD&D3.5) - For the Good of the Village
« Reply #14 on: September 27, 2014, 05:35:09 pm »

I think that's what he was complaining about :P
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.
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