okay here we go, lets add another carry to the game, because clearly we don't have enough carries
Side: Radiant
Icarus, the War MachineBackstory: Alucard experimented again, finaly destroying the world in the process, good going. The inhabitants of the RotmG world now are forced to defend ancients for a living.
Melee
Stats: Primary stat: Agility
Strength: 20
Agility: 35
Intelligence: 15
Active: Overdrive
Icarus puts her systems into overdrive, increasing her stats and movement speed by 15%/30%/45%/60% and gaining 10%/15%/20%/25% evasion for 10/15/20/25 seconds. Manacost 130/140/150/160, cooldown 60 (whatever that means in turns)
Passive: High-Frequency Blade
Icarus blade adjust the frequency it vibrates at to the material she is cutting, reducing the enemies armor by 1/2/3/4 points with every consecutive hit to the same target. The debuff lasts for 10 seconds.
Active use: Can be used to chop down a tree, 0 Mana cost, 20 seconds cooldown.
Passive: Robotic Sensors:
Icarus sees more than the eye. Each level increases her range of vision (usualy 1800/1000) by 200 units. Additionaly on the first level she gains night-vision, true-vision on the third level, and flying-vision on the 4th.
Active use: Scan. Icarus can set her sensors to scan a certain target, giving her a 25% chance to crit for 2x damage on that target for 10 seconds. While this ability is on cooldown, the passive bonus is removed. Manacost: 50, 20 seconds cooldown.
Active: Combat Manouver 12-Alpha: Shooting Star
Icarus flies up into the air and charges at an enemy at slightly above sonic speeds, stunning the target for 1/2/3 seconds upon arrival, and criting for 4xBase Damage. (does not stack with scan) The enemy needs to be a minimum distance of 800 units away, and a maximum of 2500 units. (whatever that means in tiles). Manacost: 150/200/250, cooldown 80/70/60
that's it so far. Designed to be an Illusion hero with Manta and built with stat-items