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Author Topic: Era of Diesel - OOC Thread - Shadow of the Khans [8/8]  (Read 14328 times)

Glowcat

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Era of Diesel - OOC Thread - Shadow of the Khans [8/8]
« on: December 28, 2014, 02:05:23 pm »

This is the OOC Game Discussion thread. For posting actions, see the IC thread once the game is ready to start.

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Era of Diesel – In the Shadow of Khans

It is the year 1900. 322 years ago the Tigurid Khaganate's continent-wide domination finally fell, the bulk of the hordes, having been rendered obsolete and scattered by military loss after military loss against newer firearms or spent by internal power struggles and assimilation into the cultures they conquered, no longer were able to exert any unified dominance across the region and either started new governments of their own or fled back to the eastern steppes from whence they came. New kingdoms and independent towns began to emerge, or old ones began to test their new found freedom, followed by empires local and global, until finally the geopolitical dynamism settled and the modern nations took shape... Newer forms of government are emerging alongside the old ways, just as new technologies arise that promise to again reshape the face of the world in the coming decades...

This is an "Era of Diesel" based game, originally created by Haspen, in a fantasy early 1900s setting.

I've implemented a few changes to the overarching rules, such as using d8s for combat and a few changes discussed in the game threads (such as armies retreating on a tie). I've also “soft nerfed” trade and research deal stacking to deal with a few exploit starts but made it easier to start reaping their benefits for smaller nations while removing hard caps. This should help create more early game strategies based on specialization. There are also a few more technologies and traits to play with, as well as some changes (especially to Science technologies). Plus Navies (though different from Sheb's game). More below.

Sections moved due to post limit overflow (see 3rd post): Major Changes Summary, New Technologies, Nation Traits, and Random Events

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Spoiler: Game (click to show/hide)

Spoiler: Research Topics (click to show/hide)

Spoiler: Improvements (click to show/hide)

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Spoiler: Starting Positions (click to show/hide)

Players [8/8]:






Spoiler: 6.PSFDR (a1s) (click to show/hide)



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NPC NATIONS


Spoiler: 10.Bishe Khaganate (click to show/hide)

« Last Edit: January 02, 2015, 10:29:55 am by Glowcat »
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10ebbor10

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [0/8? Players]
« Reply #1 on: December 28, 2014, 02:21:02 pm »

Just as a note, resource exchange seems to me as something that can be easily abused.

Spoiler (click to show/hide)
« Last Edit: December 28, 2014, 02:39:49 pm by 10ebbor10 »
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Glowcat

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [0/8? Players]
« Reply #2 on: December 28, 2014, 02:22:40 pm »

ORIGINAL POST OVERFLOW POSTED HERE
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Spoiler: Major Changes Summary (click to show/hide)
Spoiler: New Technologies (click to show/hide)

Spoiler: Nation Traits (click to show/hide)
Spoiler: Random Events (click to show/hide)
« Last Edit: December 30, 2014, 11:39:25 am by Glowcat »
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10ebbor10

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [0/8? Players]
« Reply #3 on: December 28, 2014, 02:38:49 pm »

I can't count, apparently.
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Tiruin

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [1/8? Players]
« Reply #4 on: December 28, 2014, 03:36:38 pm »

Editing in stuffs ._.

Name: Auros (The Republic of)
Leader's Name:  Caduceus Lorn (Tiruin)
Government Type: Republic
Traits (Points left): [Republic][Enormous][Modernized][Adequate][Enlightened][Pacifist]
Capital Province #: 99
National Color: Blue <Like this shade (which is Cornflowerblue) in forum code>
History: Renown for their leader's charisma, the Aurosian state carried wealth through its philosophy and teachings; the Republic was a consortium of people who advocated a peaceful lifestyle, as well as the pursuit of wisdom in all benevolent forms, which resulted in a widespread unity and loyalty far among the lands, and a leap in the technologies and ideologies of the people in the recent century. This came about when the populace accepted the unity of military and civilian life--encompassing both fields by advancing the process of education and treatment of the scholastic personnel, and integrating self-discipline into the field of humanism as well as a severe overhaul of economic and academic processes. While in this time period the country flourished, this led to a notably lack of militaristic force despite the citizenry being considered aptly able to act as a competent militia on-the-spot as well as the training methods of the state. In this time, the people of Auros look to their leader for guidance, as the multiple advisors-of-the-state have noted a marked increase in hostile skirmishes across the border-perimeters of the nation. War was nearing, and the choice on whether to engage it in arms, or brave it through with a trusted neighbor became a very pressing notion to fulfill...
« Last Edit: December 29, 2014, 11:13:23 am by Tiruin »
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Toaster

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [1/8? Players]
« Reply #5 on: December 28, 2014, 03:37:36 pm »

Oh man why am I signing up for a third one of these?  I must be CRAY CRAY


Name: Citizen's Union of Allabard
Leader's Name: First Citizen Hill
Government Type: Dictatorship
Traits (1): Dictatorship, Big, Developed, Small, Militaristic>
Capital Province #: 72
National Color: Northern Green
History: General Hill lead the First Army of the Kingdom of Allabard, serving under the popular King Jacobs the Third.  The king died suddenly, leaving the kingdom to his weak-willed son Jacobs the Fourth.  After three years of recession, impotent rule, and unpopularity, General Hill lead a military coup and deposed the monarch, usurping power, declaring himself First Citizen, and putting the kingdom under the tight grip of a military dictatorship.  Leading a firm but fair government, First Citizen Hill has his eye on expanding the reach of his Union...


Questions:
What is the island between 22 and 34?
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Glowcat

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [1/8? Players]
« Reply #6 on: December 28, 2014, 03:46:03 pm »

Questions:
What is the island between 22 and 34?

It's just a part of 22 that I thought would be slightly more clear as being a part of #22 with another link. I guess I'll have to reconsider its effectiveness.
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Haspen

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [1/8? Players]
« Reply #7 on: December 28, 2014, 03:48:06 pm »

Spoiler: Talmurian Empire (click to show/hide)
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Glowcat

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [4/8? Players]
« Reply #8 on: December 29, 2014, 05:25:28 am »

* Glowcat bops Tir for not editing rest of info in yet

Need more players on the peninsula and near S/SW, or the east is gonna be very interesting.
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a1s

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [4/8? Players]
« Reply #9 on: December 29, 2014, 05:27:19 am »

* A1s Provisionally reserves a spot until midnight GMT
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Sheb

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [4/8? Players]
« Reply #10 on: December 29, 2014, 05:30:21 am »

Oh, I'm in!

Name: United Socialist Alliance
Leader's Name: Supreme Praesidium President Kennedy
Government Type: Democracy
Traits (Points left):
- Governement: Democracy
- Size : Tiny
- Development : Normal
- Armies : Small
- Other : Enlightened, Militaristic, Military Tradition
Capital Province #: 56
National Color: Dark Grey
« Last Edit: December 29, 2014, 05:53:38 am by Sheb »
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a1s

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [4/8? Players]
« Reply #11 on: December 29, 2014, 05:50:16 am »

Name: People's Self-governing Federation of Democratic Republics
Leader's Name: Chairman Meow
Government Type: (you guessed it!) Dictatorship
Traits (1): Dictatorship, Tiny, Developed, Small, Militaristic, Enlightened, Miliatry Traditions>
Capital Province #: 31
National Color: Olive
Slogan: Democracy is as easy as herding cats!
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Glowcat

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [6/8? Players]
« Reply #12 on: December 29, 2014, 06:32:06 am »

Alright, starting position map updated. Giving exact hex colors (or RGB values) will help me get a better idea of what you intend color-wise (and easier to input into map).

I changed Sheb's color to a bit-less-than-dark grey due to

Quote from: OP
Anything not too dark, particularly not dark greys
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Sheb

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [6/8? Players]
« Reply #13 on: December 29, 2014, 06:39:33 am »

Ooops, missed that part, sorry.
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Glowcat

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Re: Era of Diesel - OOC Thread - Shadow of the Khans [6/8? Players]
« Reply #14 on: December 29, 2014, 09:45:08 am »

Tir, your traits are now one short :p

Base: 5 points
Huge: -3
Modernized: -2
Enlightened: -1
Pacifist: +2
5-6+2=1

Just two more players and we can probably begin by by the end of the day or tomorrow.
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