Here you go Dorsidwarf.
(I know there is the rule of one dwarf per overseer, I'll change it back if darokindefender tells me to.)
13th Limestone, 103The dwarven caravan and the outpost liaison have arrived! hopefully their wagons are a bit sturdier.
I've stationed the military ready to attack froggy. He's made quite the mess as you can see.
15th Limestone, 103Good, the traders are unloading their goods. We'll finally get to trade!
16th Limestone, 103Scratch that... they're leaving again. I really wish I knew what was causing this. I haven't touched anything in the depot area this whole time.
I mean, is Shadowgrave really that bad? Maybe it's the grey langur men? Or is it the corpses outside (which the dwarfs refuse to dump for some reason)?
18th Limestone, 103It looks like Shadowgraves has become a duchy. Also, here's the trade agreement.
21st Limestone, 103The troops have now been sent into the caverns. Lets do this!
Also,
Zan Nebélgoden, Stoneworker has been possesed!23rd Limestone, 103Well, here goes nothing! All our melee dwarfs are in on the attack.
First, Limul attacks and gets a few hits in. Then Iamblichos got a hit in. Now, for some reason, all the dwarfs are showing "No reachable valid target." What? It's right there! They're just standing around like statues. The beast is just shooting them with fireballs. They won't move! Ugh...
* * *
Froggy then singled out our hero mace lord Muthkat. The macelord didn't attack, he just kept dodging (Yes, I upgraded to 40.24. I thought that was supposed to be fixed.
). Eventually crushing Muthkat's head.
Screw it! The caverns are blocked off till further notice. I can still give station orders so I retreated the military and pulled the lever to seal off the caves. We can recover.
* * *
Nevermind! the dwarf I had burrowed in the lever room decided that burrows are stupid and forgotten beasts are stupid and rant...rant...
rant...
rantI order the military for one last charge. Hopefully delaying the beast in time for the bridge to close.
The speardwarf Zastit Sazirtalin gave her life to cripple the beast and give time for Taupe to pull the lever.
* * *
And the bridge has closed, wait what?
The bridge broke? I know bridges can break if a forgotten beast is on it but Froggy is three tiles away! (you can't see it through the smoke, just trust me.
)
Edit: Yes, I set the bridge to retract like a total idiot.
I can't kill it. The military refuses to path to it when I give the kill order. What do I do? I have one option... SOAP!
* * *
Yes, ladies and gentlemen, SOAP will save this fortress. I need to build a wall to block off the caverns, The closest building materials we have is SOAP!
* * *
He he he... Froggy blead to death. Ha ha ha... It's just so FUNNY that this happened. Isn't it FUNNY! HA HA HA...
26th Limestone, 103HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA...
* * *
That's gonna end my update for today. I was short on time today.
Yes, I read Doomforests, that's why I was so exited about the soap.
The other forgotten beast is sealed up in the third cavern layer, So Shadowgraves will live to see another day.
Anyway, that was fun and really frustrating. I have no idea why everything went wrong. The caravan, the pacifist dwarfs, and the bridge...
All the named dwarfs survived BTW.