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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 808538 times)

boatie

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4380 on: January 26, 2017, 09:10:45 am »

I've clicked through 3 different locked threads to get here!

I was hoping to find a Windows executable of the original Whales version of the game. Anybody have one floating around?
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IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4381 on: January 26, 2017, 09:33:53 am »

I was hoping to find a Windows executable of the original Whales version of the game. Anybody have one floating around?
Based on my cursory search, the download site seems to have been taken by domain squatters. The source code is still available on Github if you have the know-how to compile it.

I also have a personal copy on my hard drive, but I'd rather not get into throwing it around if it can be avoided.
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forsaken1111

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4382 on: January 26, 2017, 11:05:37 am »

You could ask Whales for a copy. I know he's still active on twitter at least:

https://twitter.com/whalesdev
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4383 on: January 26, 2017, 11:09:02 am »

dear whales;

is cdda2.0 still a thing?
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
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forsaken1111

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4384 on: January 26, 2017, 11:10:25 am »

As of last march he said he hadn't touched cata2 in 'over a year'
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4385 on: January 26, 2017, 11:51:40 am »

I was hoping to find a Windows executable of the original Whales version of the game. Anybody have one floating around?
Based on my cursory search, the download site seems to have been taken by domain squatters. The source code is still available on Github if you have the know-how to compile it.

I also have a personal copy on my hard drive, but I'd rather not get into throwing it around if it can be avoided.

With MinGW it's not too hard to compile.
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boatie

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4386 on: January 27, 2017, 08:07:35 am »


I also have a personal copy on my hard drive, but I'd rather not get into throwing it around if it can be avoided.

Why not? It's just for my own personal use, I'm not a file sharing website!
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Strife26

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4387 on: January 27, 2017, 12:02:42 pm »

It's been a while since I played this. Has there been any development on objectives or things to do? The most interesting thing I remember is helping the refugees build up a base at a ranch, but it was the same for each character.

No.
Dev team seems to be spinning wheels on fixing behind the scenes things right now.
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Random_Dragon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4388 on: January 27, 2017, 12:22:53 pm »

No.
Dev team seems to be spinning wheels on fixing behind the scenes things right now.

Lot of it's been fixing bad code, even worse as lot of features added in the past few months have generated a lot of fixing immediately afterward. -w-
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scriver

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4389 on: January 28, 2017, 07:47:51 am »

Allright, in that case for most turrets you need to be on the tile, with nothing in your hands, and then use the "fire' key you have for guns. You can get them working on their own, but its a bit of a pain and requires quite a bit of skill(or finding a few atomic minitanks and taking the turret systems out of their secondary armaments)

I eventually figured out why I couldn't get this working no matter how I tried.

I kept overlooking that "with nothing on your hands" part.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4390 on: January 28, 2017, 08:06:01 am »

 Hey, who thought it was a bright idea to move bayonets to be an underbarrel mod? It makes it kinda hard to do a WW1 doughboy(or anything similar) when I cant put a bayonet on a 1903 Springfield.
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Azated

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4391 on: January 29, 2017, 11:55:47 am »

I can kill a horde of zombies and cut through swathes of mi-gos', but a single moose kicks me in the head and before I know it, I'm dead.

Moose, man. Never again.
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4392 on: January 29, 2017, 12:04:46 pm »

:o

Moose are afraid of fires.  And shouting at them.  The trick is to see them ahead of time, and light a fire or to make yourself not the closest target.  ALL monsters will path the the closest target to them unless they possess one of the relatively new ai pathing tags, so putting yourself away from them will let you run.

Remember that if you see a jabberwock closing.


But yes, moose kicks are bad bears.  Smash is one of the most dangerous attacks a monster can possess.  Smashing knocks you back and down, hitting walls or trees hurts, hitting the floor hurts, you can be knocked off buildings if applicable, and the more bashing D it does the more D you take from the hit.

Ive pitted titans against each other, and one that smashes will beat one with more raw damage output.  Because a successful smash attack will guarantee that there cannot be a counter, and its a painful process.  Youll take a lot of pain to slow you down.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Random_Dragon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4393 on: January 29, 2017, 12:17:13 pm »

Yeeeaaah, that's why I don't use PK's Rebalance. Last I checked, moose aren't capable of pimp-slapping you into next week, and that's literally my first experience with the mod.
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On DF Wiki · On DFFD

"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #4394 on: January 29, 2017, 12:27:12 pm »

Even without the rebalance they are evil mofos. Not on the same level as they used to be, but still evil.
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