This tournament is amazing. Thanks for running it, Unraveller!
As am I chum, I'm really glad that I haven't screwn up this tournament and that you peoples are enjoying it. I'm planning on doing one or two more stages if I get around to it, any suggestions?
I don't know how well it would lend itself to the 1-Z level camera, but I always liked the fighting games where you could knock your opponent off an edge and down onto a lower platform, then continue the fight there.
Another idea: Water sources lining both/all sides of the arena constantly forcing everything towards a chasm, so if anyone is knocked off their feet they're swept away. (I was trying to think of something to create a constantly buffeting wave-pool in the arena, but I don't see any toggle-able features)
Edit: Some testing later shows that chasms don't work how I thought they did, and water sources have to be on an edge. I built a large water spout 3 levels up and had them start fighting on it. One threw the other off the slippery ledge by the foot, dove in after (I think), and then they both drowned. Will continue testing.
Edit 2: Put a large floor surrounded by fortifications under the "faucet". The fight inevitably ends up with people being thrown onto this floor, where either the water runs red with the blood of victory, or someone gets thrown through a fortification and drowns. Either way, success. Getting late so throwing progress so far on pastebin. I'm sure someone else can make it more elegant, if it's something you'd want to use:
http://pastebin.com/Hi2dxPKf . Look in the lower left corner a few levels up, and just spawn fighters in that flume.