Turn Twenty:conein:Skeletons, attack them.
[2-1(QV)+1=2]
Your minions ignore your command. If looks could kill, they'd all still be dead.
Me, more fireball action
[1-1(pinned)+1(repeat)+1=2]
Your fireballs down't work either. Meanwhile, the two unwounded guards begin to run. The wounded one cannot move.
Andres:Get him to take me to a dark, isolated place.
[1+6=7]
He leads you deeper into the alley, then through a side door to the right. Inside it is pitch black, but you can see in the darkness well enough to make out a small room containing only a sleeping cloth on the ground.
Draw a runic circle on the ground.
[5-1(instant writing)+1=5]
Since you see no chalk at hand, you form the circle using instant writing. The process makes it more difficult, and you think you might have made an error in the process. You are sure it shall work nonetheless.
Cover the circle under a rug.
The only object in this room that you could use is the sleeping cloth. You drag it over the faintly glowing runes - made more obvious by the complete darkness - until they are no longer visible. Suddenly, a spirit necromancer glides into the room, behind him is a priest who held the door for him - oblivious to the fact that it did not hinder him in any way. You feel uneasy. The spirit is definitely a necromancer, but that is not the reason. The real reason is a feeling that you can't place. Some kind of instinct telling you of a powerful, dangerous magic. Something very, very important.
Generally me:Go find that priest that John was talking about.
[4]
You wait for the carriage to enter the capital. Once inside, you search fervently. You cannot find the priest that John described, but you find a church where you think he might be located. You feel uncomfortable about entering, due to your unholy nature.
While on holy ground, you will receive a -1 to all actions.If he is in a church do not go in. Instead wait for him to come out.
[8]
Your patience proves worthwhile, since a moment later, the priest in question leaves the building, using a side door. You walk over to him, and he smiles.
If he is in a church do not go in. Instead wait for him to come out.
[7]
After thinking of a convincing reason why he should follow you, you lead him into an alleyway. You take him through a door and into a room. Once you enter you see something he cannot. Through the grey darkness, you see the figures of a half-lich teeming with necromancy, and a young but dirty man whom he seems to have enthralled into his service. The priest stands in the doorway, uncertain about entering.
Once he is out, wait till he is alone and Vonzun him.
You're too surprised to act. Only when you've fully assessed the necromancer do you realize how long you've been standing there.
Delekates:Cast smoke and run to the carriage.
[8]
You cast the spell in the blink of an eye, and easily out-maneuver his clumsy grasp. You jump into the rider's seat before he can respond!
"Quick! Make horses move"
Strangely, your minion does not respond. Out past the shadow, you think you can see a small pile of ash. He was thrown into the sunlight when the horses stopped!
- while saying that take an umbrella and throw at overgrown dude.
[3+2(immobile target)-1(obscured)=4]
You notice that the your attacker is lying on the ground in the shadow, flailing his arms and legs. You take the moment to throw your umbrella at him, but you can't get a good hit because of the smoke obscuring him. The umbrella lands beside him, and a moment or so later he stops his spasm.
The Moonlit Shadow: shove Delekates into the sunlight!
[1+2(super-stimmed)=3]
You lunge forward, but a sudden burst of smoke detonates from where Delekates is laying, obscuring your vision and allowing her to escape. Your clumsy surge forward causes your muscles to lock, and you fall to the ground, paralyzed. As you spasmodically begin revert, an umbrella hits you in the arm, bouncing off and onto the ground beside you. Exhausted, you finally return to your regular form. The smoke shows no signs of dissipating.
ATHATH:Walk towards town.
[8+1(heroic action)-1(scary)=8]
When you enter town, you are treated like a hero. People look at you as you pass by and nod in your direction. You feel truly at ease. However, this feeling doesn't last long. It seems that your patron god isn't happy about your recent actions (though the GM is quite amused) and has sent you a warning. It hurts like hell itself, but soon you manage to pull the divine arrow out of your back. It is only visible to you, but the townspeople are too happy to notice you rubbing-your-back-or-whatever-that-was. You however get the message quite clear. Return to your quest or pay the price. (You can be nice to people, but please be nice to people on your way to the capital
You are essential to the main plot.)
ATHATH has won, and the monetary award shall be given to him tomorrow! Stay tuned!Status: Normal Linked Pinned
Infamy: Extremely High!!!
Lair: Small Cave
Inventory: Magical Shield (Skeleton)
Minions: 9 Skeletons & 1 Qeth Vol
Quest: Get the Caladrius's eyes and feathers for the court wizard
Status: Normal
Infamy: None
Lair: Wizard's Workshop
Inventory: Ruby Ring Containing Fire Demon
Minions: 4 Fresh Zombies, 3 Vonzun (1 Official!), & 1 Vonzun Spellcaster (John)
Quest: Identify Strange Magic Ring... Why isn't it complete yet?
Status: Normal Metal Linked
Infamy: Very Low
Lair: None
Inventory: Giant Glowing Metal Sword w/ Sheathe
Minions: None
Quest: Kill King Bill
Status: Normal, Thirsty Stemmed
Infamy: Low
Lair: None
Inventory: None
Minions: None
Quest Completed: [Debtor killed]
Status: Normal
Infamy: None
Lair: none
Inventory: Nothing
Minions: none
Quest: Kill conein and Generally me
Status: Normal Linked
Infamy: None
Lair: Mugger's Hideout
Inventory: Rusty Ceremonial Dagger
Minions: Hypnotized Mugger
Quest: Prevent a trap from killing other players.
Status: Scratched Sated Exhausted
Infamy: Low
Lair: None
Inventory: None
Minions: None
Quest: Place phylactery into cage of the unharmed Caladrius (in the king's bedroom).
EDIT: First, Moonlit had the umbrella. Now Delekates threw said umbrella at him. Urgh... I mixed them up so badly, I thought he had the umbrella since the beginning!