CaptainRank/Occupation: Captain
Name: Mikaere Reier
Age: 32 Standard Terran Years
"Planet" of Origin: Moon
Appearance: At a startlingly large 198 centimetres in height, and enough muscle that he resembles something more akin to a normal 'terran' human than one of the moon. With fairly tanned skin and green eyes accompanying a bald head that's been tattooed heavily.
Background: The select CO for the mission to retrieve Forge, Mikaere is a consummate warship commander with scant few equals to his abilities. Raised in a rather traditional family, his own childhood was rather sheltered and comfortable, with fairly middling academic performance during his first few years of schooling. Mikaere's enlistment into the officer corps was a turning point; he start pressing himself harder and more thoroughly applying himself. A rigid disciplinarian at heart, and a loyalist to boot, Mikaere's command style is based on unquestioning obedience to his rather succinct orders, more concerned about the end result than the process.
Shipboard Skills (See 'Crew Positions' for point totals)
Piloting:
l-Combat
l--Starfighter Combat: 0
l--Ship-to-Ship Combat: 10
Ship/Fighter Weapons:
l-Ballistic Weapons: 6
l-Beam Weapons: 6
Other
l-Communications: 3
"Ground" Skills
Held/Mounted Weapons:
l-Type
l--Ballistic Weapons: 4
l-Range
l--Close Quarters: 4
Engineering
l-Armor Maintenance: 1
l-Weapons Maintenance: 1
Other
l-Hacking: 5
First OfficerRank/Occupation: First Officer
Name: John Greer
Age: 31
"Planet" of Origin: Moon
Appearance: A gray moon man, just sitting there and probably not wantin to be. 5 ft 11 in tall. Green eyes. There was a time when he wanted to believe you, but he don't. Hiding it behind a straight faced military look, his exoskeleton isn't harder than anyone else's but his heart is.
Background: It's very dangerous to be right when somebody in power is wrong, and upset about it. Corrupt people don't like getting caught or the people who catch them. Damn it all, they damn you if they can to keep from gettin damned. There's a Major General back on the moon selling favors for pretty much anything, but the point is however you pay, he's the one you pay it to. Finding that out is dangerous and isolating, and that's how John ended up being sent to who knows where, except it would be the hell away from home. Isn't that just perfect? God damn it.
It was gonna be different. O yes. Join the army, get out of the mining life where you're worth less than the equipment. Work your way up. You can be somebody if you do something and work hard. It's a system based on merit.... John bought it and it was a fat fucking lie. The people in charge destroyed the whole damn earth, and the great grandkids or whoever of the ones who made it off are running stuff today just as bad. They like it that way. Blunt, doesn't like it either, and that's how it is pretty much describes his style, if he has one.
Go to school, get an education and skills. All your professors and instructors know how things work and they'll teach you how to do things, from a book. Some of that stuff actually is useful, especially the applied stuff, but the theory, good luck applying that. John focused his studies on things he thought would be most useful to keeping himself and those around him alive as long as possible when things went bad. Flying those big ships when the ones in charge got themselves in trouble, figuring out where the hell in space we all are, sensors and coms, stuff like that. Of course, he started out on the ground and ended up in the fleet without really believing it. All those skills he learned for when things went to hell, came in handy when things went to hell. Captain Wantedtomakeanameforhimself, got that name on a tombstone and tore the ship half to hell while sending most of the crew there. John managed to crash land the ship andsSomebody actually took notice, did something about it, and it stuck. John still can't believe he got promoted for crash landing a half a ship and still doesn't care.
John is a soldier's soldier, because that's who he believes matters. The Brass, have a lovely advantage of not being in the line of fire when they tell other people to get into that line, and isn't that just magic? John wasn't recruited so much as he woke up on a spaceship leaving the solar system by an experimental method. Maybe if he gets through this he'll come out of it halfway alright, and let's see if he can't get everybody else home while they're along for the ride.
Shipboard Skills35
Piloting:
l-Small Ship: 1
l-Large Ship: 3
l-Atmospheric Flight 1
l-Combat
l--Ship-to-Ship Combat: 5
l-Navigation:
l--Normal Space: 3
l--Subspace: 3
Ship/Fighter Weapons:
l-Ballistic Weapons: 1
l-Beam Weapons: 1
Other
l-Communications: 2
l-Sensors: 2
"Ground" Skills
Navigation
l-Wilderness Navigation: 1
l-Urban Navigation: 1
Held/Mounted Weapons:
l-Type
l--Ballistic Weapons: 5
l-Range
l--Melee: 1
l--Mid-Range: 5
Medical
l-Diagnostics: (Ability to determine medical problems of a patient)
l-Field Dressing: 1
Other
l-Stealth: 1
l-Mobility: 1
Chief Medical OfficerRank/Occupation: Chief Medical Officer
Name: Oliva Cortal
Age: 32
"Planet" of Origin: Moon (Luna)
Appearance: A lunar gray woman with ashen hair, and slight exoskeleton, Oliva's face are angled panes sheer of gray ice. Focused and analytical over emotional, the term "ice queen" has been used, secretly and sparingly. She has focused almost entirely on her career to the exclusion of most friends and her appearance, while not neglected, isn't polished, but functional. Her clothing is functional and always consists of white scrubs and/or a labcoat. It has been years since she wore anything else. She always sports diagnostic instruments, from the traditional stethoscope, to medical scanners, to diagnostic analyzers, chem identifiers, magnifying eyeglass attachments, and others. She also makes a point to keep common antidotes and medications on hand. She has two purses, one jet black leather with a metal clasp for medical matters, and another brown leather one for personal effects.
She does not seem to see people, but looks right through them to their problems and solutions. Her gaze pierces and appears far more sharp and biting than she would chose to be. She is not looking at you; she is seeing your liver, lungs, pancreas, stomach, heart, and small intestine. That said, she cares quite a lot about her patients and tends to get attached to them, while not letting it show.
Being lunar in origin, she has the characteristic genetic modifications of her home. She does not seem to notice the differences in people that might be "cosmetic," but she does. Still waters running and rushing deep....
Background: Finishing 2nd in her biology, and 3rd in her medical class, she became a resident physician in West 37th Lunar General Hospital with a focus on genetic engineering and surgery. She has also taken a hands on approach in the past, occasionally piloting ambulance response ships directly. She has learned a great deal concerning genetic modification and is an advocate of temporary, reversible modifications to speed healing, ward off exotic viral infections and aid in emergency medicine. Additionally, she has overseen and corrected abnormalities in lunar infants to stabilize and standardize their genetic modifications. Even so, Oliva will often favor a surgical intervention before such modifications are undertaken. Her mentor's medical license was revoked for unethical modifications on laboratory specimens. Oliva felt, and was, obligated to report him. This career setback had a profound influence upon Oliva, but could not dull her skills.... That said, "Loss of integrity is worse than loss of life."
Oliva makes few friends, and slowly, preferring the conversations from her violin performances, usually solitary. A skilled if obsessed player, Oliva pours her emotions into strings and notes. Each movement a reflection of a skilled and unshakable surgeons hands, she hones an all but lost art from an all but lost world wondering if ancient humans looked upon the moon as she looked upon earth from the moon.
She volunteered for this mission, using it as an escape from her past and distractions therefrom. She will do no harm and find solace in space among the stars.
Shipboard Skills
Piloting:
l-Small Ship: 1
l-Atmospheric Flight 1
l-Navigation:
l--Normal Space: 1
Engineering
"Ground" Skills
Medical
l-Diagnostics: 7
l-Field Dressing: 5
l-Surgical: 10
l-Genetic Engineering: 10
l-Xenobiology: 5
Chief Engineering OfficerRank/Occupation: Chief Engineering Officer
Name: Richard 'Rusty' Warburton
Age: (Age of your character)
"Planet" of Origin: Mars Surface
Appearance: A tall man, slightly overweight with knobby joints that have a tendency to creak and crack like poorly oiled machinery. His head is framed in a veritable mane of blond tightly curled hair streaked with rust from decades of showering is rust stained water. His face and skin is a burnished brown with hints of red as though darkly tanned from long summers outside. Piercing blue eyes shine outwards from his deep set eye sockets shadowed in the blue-purple of a permanent sleep-deprived state. His small, scarred lips are set in a perpetual smile covering up his coffee stained teeth.
Background: From his work in the production and ongoing maintenance of the vital terraforming machines of Mars, Rusty slowly worked his way up from a lowly assistant to a renowned mechanic of large regard. His childhood was largely devoid of friends, his study and tinkering with the many machines took up his entire life and only recently now later in life has he started to regard his fellow man. Highly content with his position, and an eternal optimist Rusty takes joy in working the long days needed to keep the vast networks of machinery operating. With this knowledge, skill and passion it drove him to develop some of the best mechanical technology that Mars had to offer and when he received word that his 'children' (the products of his mind and hard work) were going to be used on this mission he could hardly wait to volunteer to be the lead engineer for the project. So with an shining smile, and box of well oiled tools Rusty boarded the ship his dreams already filled the the magnificence that the well operating ship would soon become.
Shipboard Skills
Ship/Fighter Weapons:
l-Missiles: 1
l-Bombs/Mines: 1
l-Ballistic Weapons: 1
l-Beam Weapons: 1
l-Tractor Beams:2
Engineering
l-Shield Operation: 3
l-Reactor Operation: 3
l-Life Support Operation: 3
l-Engine Maintenance: 3
l-Subspace Drive Maintenance: 3
l-Fighter/Transport Repair:3
l-Hull Repair: 3
Other
l-Communications: 1
|-Sensors:1
"Ground" Skills
Driving
l-Ground Vehicles: 2
Navigation
l-Wilderness Navigation: 1
l-Urban Navigation: 1
Held/Mounted Weapons:
l-Type
l--Ballistic Weapons:1
l-Range
l--Melee: 1
l--Close Quarters: 2
Engineering
l-Ground Vehicle Maintenance: 1
l-Armor Maintenance: 1
l-Weapons Maintenance: 1
Starship PilotShipboard position: Starship Pilot
Name: Ilse Jaeger
Birthplanet: Luna
Appearance: Ilse has the typical grey exosceleton found on Lunarians, as well as long black hair kept in a permanent loose ponytail. She's thin and willowy, and stands at about 5'3". She has icy blue eyes that always twinkle like she's just heard the worlds funniest joke. Her uniform is constantly wrinkled and disheveled, even if she literally just put it on.
Background: Before she even learned how to walk, Ilse was learning how to fly. Having a freighter pilot as a father played no small part in this. She entered the flight academy at 13 years old, and quickly rose to the top of her class. The only reason she didn't graduate at 17 were constant complaints from her teachers about "attitude problems."
Shipboard skills:
Piloting: Large Ships- 5
Atmospheric flight- 5
Combat:
Ship-to-Ship Combat- 5
Navigation:
Sub-space Navigation- 5
Normal Navigation- 5
Other:
Comms- 3
Scanners- 2
Rank/Occupation: Co-Pilot / Navigator
Name: Klaas Busch
Age: 28
"Planet" of Origin: Titan (Venus)
Appearance: Slightly taller and thinner than average, with a Venusian tint and a military haircut.
Background: Coming out of education with excellent results and the world ahead of him, Klaas, much to the surprise of most who knew him, decided to join the Venusian military. Having been shortlisted as a suitable candidate to become a pilot, he and his instructors soon found out that his real skill lay not so much in the actual piloting as in the navigational side of things, so following the completion of his training he was soon assigned as a co-pilot on a Venusian cruiser. Following several such assignments, Klaas was suddenly transferred away, with no explanation given to his former crew, to be assigned on this most important of missions.
Shipboard Skills:
Piloting:
l-Small Ship: 1
l-Large Ship: 3
l-Atmospheric Flight 1
l-Combat
l--Ship-to-Ship Combat: 3
l-Navigation:
l--Normal Space: 6
l--Subspace: 6
Other
l-Communications: 1
l-Sensors:1
"Ground" Skills
l-Type
l--Plasma: 1
l-Range
l--Mid-Range: 1
Medical
l-Field Dressing: 1
Weapons TechniciansRank/Occupation: Weapon Technician
Name: Will 'The Bastard' Jacobson
Age:
"Planet" of Origin: Mercury
Appearance: A 5'11" obviously Venutian man with darting sharp green eyes. He doesn't seem to be the most well-built man, but he holds the military mandated fitness and strength, even if there is to be some lacking in that area. Another extremely noticeable feature is easily his right hand, or mostly the fact that he is lacking an actual organic hand. It seems he has a robotic right arm going from his upper arm down. His actual face is rather slim, though his face holds a thin and well-groomed mustache whilst the rest of his facial hair is held as sideburns down to the middle of the sides of his face. His hair is generally stereotypical for man, short, masculine, and well-groomed.
Background: Will Jacobson was a Venutian man from Venus' colony of Mercury. As Will grown up was fascinated with Venus in general, with a hearty but non-irrational patriotic upbringing. As he grew up he seemed to be taking up a quick-witted and perceptive skillset. When he had hit the legal age to enlist in the Venutian military, he had took it up, he had even missed his actual High-School graduation. He had worked as a gunner in several ships, despite him actually beginning his career as a land armored vehicle gunner. At one point when on a drill handling the reloading of a turret, a faulty low-explosive ammunition had set-off and blown his arm from the brachium (upper arm) down. He had then went through the process of replacing that arm, and he had only adapted to it after deciding that he's going to stay in the military. His title of 'The Bastard' had been gained by his excessive use of the word bastard, calling everyone and anyone a bastard, even himself and occasionally his superiors. Especially when someone complains about being called a bastard, he would often say "'Course ya a bastard, but man, I'm THE BASTARD over you!" His aptitude in weapon systems and other generalist skills is what had led to him to be called upon to be on the LSS Judgement
Shipboard Skills 25
Ship/Fighter Weapons:
l-Missiles: 5
l-Bombs/Mines: 2
l-Ballistic Weapons: 5
l-Beam Weapons: 5
l-Tractor Beams: 1
"Ground" Skills
l-Type
l--Ballistic Weapons: 1
l--Energy Weapons: 1
l--Plasma Weapons: 1
l-Range
l--Mid-Range: 2
Engineering
l-Ground Vehicle Maintenance:
l-Weapons Maintenance: 2
Transport PilotsRank/Occupation: General Ground Forces
Name: Allison "Foxy" Brendan
Age: 24
"Planet" of Origin: The Moon
Appearance: Slightly gray exoskeleton, but happy. Allison (or Ally for short), has blonde hair and green eyes. Her shoulder length, layered hair is well maintained along with the rest of her. She takes pride in her appearance, having been reprimanded for being out of uniform once or twice, but maintaining her usual social self the whole time. Every room around her is a silver pool of light among all those gray moon people. There's a fairly sincere smile on the optimist's face here
Background: The communications call to her best friend went something like this, "Guess what!! ... Nope.... Nope not that either.... They want me to fly a starship! ... I know, right? ... Even though I haven't piloted a large vessel for more than 2 years, they said my skillset was perfect for what they were looking for? Can you believe it.... I know, I told them I was usually better with smaller craft but who am I to pass up flying a cruiser?"
And then Ally figured out they wanted her to be a transport pilot.
Still optimistic. Still good, but just a lil less so. It did make more sense though. I mean, Allison was rated as a small combat pilot and had proved her mettle in several tough situations piloting small craft. She could fly a large ship, but had always gotten the smaller ones.
Shipboard Skills 25
Piloting:
l-Small Ship: 3
l-Large Ship: 1
l-Atmospheric Flight 3
l-Combat
l--Starfighter Combat: 5
l-Navigation:
l--Normal Space: 2
l--Subspace: 1
Ship/Fighter Weapons:
l-Beam Weapons: 5
Engineering
l-Life Support Operation: 1
l-Fighter/Transport Repair:1
Other
l-Communications: 1
"Ground" Skills
Navigation
l-Wilderness Navigation: 1
Rank/Occupation: Transport Pilot
Name: Lionel Modalis
Age: 30
"Planet" of Origin: Asteroid Belt
Appearance: A well-built (but by no means musclebound) man, Lionel's skin is tinted a shade of dusty olive like he's covered in a layer of dirt that never washes off. To many protests, requests, and pleadings of his friends and family, he keeps his sandy - almost ashen - hair down to his shoulder blades. At least he has it in a ponytail or bun most of the time... His eyes are a bright, unnatural blue, contrasting with his dark and serious face. He compliments the interstellar travel uniform with an ancient hat his great-great grandfather once owned. Nobody really knows what it came from. The hat might have said something on an ovular piece of metal on the front, but it's long faded.
Background: Since e was a young boy, Lionel's mother told him stories passed down through generations of the Modalis family; stories of hulking, disorganized behemoths, made of an archaic material from human past. It was said people had the beasts set on strips of metal thousands of miles long, and they connected groups of them together on top of the strips. People would fill the beasts with all sorts of different things - goods, construction materials, foods, you name it - and, the best part of all, the beasts could move. Burning their fuel instead of producing it, the beasts ran by evaporating liquid water and forcing it in and out of a device on the front; in and out, in and out. A shaft connected to the device turned the force of the water into turning force that caused its wheels to move. Imagine something so primitive and strange - yet it could move hundreds of tons much faster than anything else during its time.
Lionel found the entire idea absolutely amazing. From his childhood to his adulthood, Lionel dreamed of living up to something so wonderful as that, so he decided to enlist in a pilot's school once he was of age. A natural pilot, Lionel was almost the top in his class, and soon found a position - a low one ag that, but a great position all the same - on the Judgement.
Shipboard Skills [Please note I will only include groups with stats included.]
Piloting:
l-Small Ship: 5
l-Atmospheric Flight: 5
l-Navigation:
l--Normal Space: 5
l--Subspace: 3
Ship/Fighter Weapons:
l-Ballistic Weapons: 2
l-Beam Weapons: 1
Engineering
l-Fighter/Transport Repair: 3
Other
l-Sensors: 1
Medical Assistant/Ground MedicsRank/Occupation: Medical Assistant/Ground Medic
Name: Altem Corvose
Age: 28
"Planet" of Origin: Venus (Venus)
Appearance: Altem is extremely lanky and a little ill-shaven, with longer brown hair kept in check by a green bandana. He may not always appear to be aware of his surrounding, but he's quite eager and excitable, and has a ready smile once he realizes you're there. His orange tint is darker than most, and you can barely distinguish his pupils in his dark brown eyes. He wears little armor overtop his rather dishevled uniform, and carries a ballistic carbine, plasma pistol, knife, medkit, and satchel.
Background: Altem was more or less a nobody before enlisting as a field medic in the Venusian forces quickly after reaching the age of majority, due to his slim prospects in the academic or business worlds. While a more than capable medic, his potential really began to show when he was assigned to a series of remote monitoring stations on the Venusian surface. There he accumulated a stack of journals detailing the unusual adaptations and mututations of Venusian biology. After finally getting published he was quickly recognized as a rising star in the field of practical xenobiology. Years of balancing a new-found appetite for study, military obligations, and his continuing xenobiology work paid off when he was tapped for this mission and the possibility of meeting a genuine alien lifeform in person.
"Ground" Skills
Navigation
l-Wilderness Navigation: 1
Held/Mounted Weapons:
l-Type
l--Ballistic Weapons: 1
l-Range
l--Mid-Range: 1
Engineering
l-Weapons Maintenance: 1
Medical
l-Diagnostics: 3
l-Field Dressing: 8
l-Surgical: 1
l-Xenobiology: 9
Rank/Occupation: Ground Medic
Name: Everett Owen
Age: 28
"Planet" of Origin: Asteroid Belt (Mars)
Appearance: Everett is short, with large quanities of black hair covering much of his body, and skin that is pale for a martian. Must have had to do with his background.
Background: Everett was born on to one of the smaller clans of miners who enjoyed quazi-independence under Martian rule in return for material and them working for the Martian goverment when required. with the low population and high workload, Everett was put to work at a young age in helping to maintain ship systems.
At the age of 20 terran years Everett took an opurtunity to get off his famlies ship, and joined up with the Martian miltary, where he was primarially trained for low-G combat.
Shipboard Skills
Piloting:
l-Small Ship: 1
l-Combat
l--Starfighter Combat: 1
l-Navigation:
l--Normal Space: 1
Engineering
l-Life Support Operation: 1
l-Fighter/Transport Repair: 2
"Ground" Skills
Navigation
l-Urban Navigation: 2
Held/Mounted Weapons:
l-Type
l--Ballistic Weapons: 2
l-Range
l--Melee: 2
l--Mid-Range: 3
l--Long Range: 1
Medical
l-Diagnostics: 2
l-Field Dressing: 2
l-Surgical: 1
Other
l-Hacking: 2
l-Mobility: 2
EngineersRank/Occupation: Engineer (Shield and Reactor Technician Specialist)
Name: Torvin Vanush
Age: 25
"Planet" of Origin: Venus
Appearance: Torvin is a little sickly and always has been. He is thin and wears glasses over his blue eyes. His blue skin, and the rest of him in general, has always loved electricity and power. The idea of capturing the power of a star and then projecting it over something always fascinated Torvin, and it's the thing that makes him smile. He is somewhat shy and never wants to leave the ship, devoting himself entirely to its systems, and you'll often see him among them. His short hair stands on end, undoubtedly due to electrical exposure.
Background: Torvin was always sick. He sat on a couch for months as a child, not unable to move, but only able to move with pain. The only thing he had within reach to entertain himself was a book on resonance harmonics and electrical theoretical application. At first he just looked at the pictures, but then that got boring, so he tried to sound out the words. Before long he had taught himself how to make a weak rudimentary shield generator out of common household items, although it couldn't block more than a spitball (which is what Torvin found himself needing to block sadly enough). He won several science fairs and attended the Venusian Poly-technical University, where he aced shield harmonics, electrical triangulation applications and similar classes. Torvin can make a rudimentary power source out of nearly anything, but even if it would only light up a tiny area.
Despite being shy, Torvin can be social. He does seem to love board games and will talk with anyone who will play one of his favorites with him.
Shipboard Skills
Engineering
l-Shield Operation: 9
l-Reactor Operation: 9
l-Life Support Operation: 1
l-Engine Maintenance: 1
Rank/Occupation: Engineer (Repairs & Maintenance Tech)
Name: Gary Langley
Age: 28
"Planet" of Origin: Mars
Appearance: Martian-orange man, with medium-short black hair kept in a faux hawk, and dark brown eyes. He is fairly well-built, but not overly muscular, slightly underweight. Gary almost always wears dark cargo pants and shirt, and his trusty toolbelt passed onto him from his father.
Background: Gary, since he was a teenager, has always helped his father at a ship factory where he worked. As a born engineer, he enjoyed it, and picked up many useful skills during this time. Upon finishing college with a major in aerospace engineering, he began to work for a large ship construction company, building various atmospheric and space ships. After hearing about the expedition, he immediately volunteered to test his engineering prowess.
Gary keeps to himself most of the time, but he loves talking about space and space vehicles. He is emotional, but doesn't like showing it.
Shipboard Skills
Engineering
Engineering
l-Shield Operation: 1
l-Reactor Operation: 1
l-Life Support Operation: 1
l-Engine Maintenance: 4
l-Subspace Drive Maintenance: 2
l-Fighter/Transport Repair:4
l-Hull Repair: 5
l-Weapons Repair: 1
l-Array Repair: 1
Rank/Occupation: Prisoner/Engineer
Name: Stavus Ice
Age: 26
"Planet" of Origin: Europa (Mars)
Appearance: Stavus is short for a martian, with close cropped orange hair and sharp features. He tends to have a scowl on his face most of the time recently. He is rather thin and moves in a cautious manner. Around his left arm forearm is a locked black location tracking device.
Background: Stavus was raised on a Europan research station. He had only a few close friends growing up but excelled at schoolwork, earning an internship working with Dr. Forge on subspace research and engine design. He later joined the the doctor's close knit team, helping with the design of the engines on both the prototype ship and the one eventually constructed for the expedition ship.
When the research team stole the ship, he remained behind to sabotage the pursuit and communications to give them time to escape. He was included in the mission due to his handing himself in and cooperation with authorities after the incident and his extensive theoretical and practical knowledge of the subspace systems. A personal connection may prove useful if the crew is still alive and some suspect he is leaving out things about the escape that might be useful on the expedition.
He enjoys small, comfortable spaces, computer games and simulation. He has always been eager to spend time with others but his status on the ship has seen him have few people to do so with recently.
Shipboard Skills
l--Subspace: 8
Engineering
l-Subspace Drive Maintenance: 8
"Ground" Skills
Other
l-Hacking: 4
Rank/Occupation: Engineer
Name: Brian Zlatar
Age: 24
"Planet" of Origin:Moon
Appearance: He is almost tall for a lunarian, somewhat thin, and has dark brown hair and eyes.
Background:Raised in a middleclass family, Brian was pushed towards being a scientist by his parents. He followed these wishes until his teens, when he learned he was much better at fixing things.
Shipboard skills
Engineering:
l-Reactor operation: 2
l-Life support operation: 3
l-Engine Maintenance: 2
l-Fighter/transport repair: 1
l-Hull repair: 1
l-Weapons repair: 4
"Ground" skills
Held/Mounted weapons:
l-Energy weapons: 1
Engineering:
l-Ground Vehicle Maintenance: 2
l-Armour Maintenance:2
l-Weapon Maintenance:2
Ground Force CommanderRank/Occupation: General Ground Forces
Name: Jacob 'Visa' Salivar
Age: 26
"Planet" of Origin: Mars Surface
Appearance: Lean, wiry, hungry, and ever so slightly tinted a rusty orange, Jacob is quiet, but direct when speaking. Always shaved bald and often wearing light, maneuverable armor, he projects a calm, internally focused demeanor. His clothing is fairly spartan, field survivable, purposeful, and effective. He always carries at least one bladed weapon, the largest of which is his sword, concealed in his back armor. He has several knives, and a a pistol, preferring to take an assault riffle with him whenever leaving the ship. His frame, like his attire, are lithe and maneuverable. Jacob prefers melee weapons because you can't shoot a hole in the hull with one or run out of ammo. To compensate for the obvious range limitations, he is quiet, stealthy, and mobile. His brown eyes casually gaze at the world, appearing unhurried, and not bothered.
Background: Just because people reached space doesn't mean they became angels. Jacob fought bullies as a child, usually with skilled fists. The best of them never could beat him in a fair fight, so they never fought fair. Experience was a good teacher, but not a kind one. Jacob saw a lot of medical attention and learned a lot about fighting the hard way. He became good at it, made sure not to get caught to be blamed for it, and eventually turned it into a career.
Civilian police recognized the necessity of using firearms, but frowned upon doing so due to bad PR and hull breaches. Jacob excelled at melee combat when required. Catching someone was a matter of moving into the right place, staying hidden until the right time, and then striking. They started calling him "Visa" - everywhere you want to be.... Thankfully, Jacob didn't have to kill anyone in the line of duty, but more than a few resisting violent felons regretted their violence, or rather Jacob's violence against them. His non lethal effectiveness was noticed and Jacob moved up the ranks of the police and security forces, commanding a small squad of men and serving excellently with primarily quiet professionalism.
Jacob was asked to join the mission to provide security and possibly combat expertise if needed. Of course, his primary mission, like everyone else's is to bring Dr Forge back, alive if possible.... Shooting would not aid in the "alive" part of that goal.... Melee and non lethal takedown restraints it is, or rather will be....
"Ground" Skills
Driving
l-Ground Vehicles: 1
Navigation
l-Wilderness Navigation: 2
l-Urban Navigation: 2
Held/Mounted Weapons:
l-Type
l--Plasma Weapons:1
l-Range
l--Melee: 6
l--Mid-Range: 1
Engineering
l-Armor Maintenance: 1
l-Weapons Maintenance: 1
Other
l-Stealth: 4
l-Hacking: 1
l-Mobility: 3
General Ground ForcesRank/Occupation: General Ground Forces (Sniper)
Name: Kimby "Whisky" Rice
Age: 27
"Planet" of Origin: Mercury (Venus)
Appearance: Kimby stands at 6'5" with a long lean body from growing up in low gravity. Her hair is dark brown, shoulder length, kept asymmetric with pins and clips when out of field. When on a mission, her hair is kept in a ponytail to avoid it drifting in the way of her scope in a heated firefight. Her eyes are a dull brown, liker her hair. Her uniform is always kept tidy, but her living space is usually at least slightly chaotic. She means others well, but maintains a serious attitude most of the time. Like most other Venusians, her skin is tinted light blue.
Background: Kimby lived a life of ease on Mercury til her late teens coasting through school, good grades, decent life, but never truly content. After a few years of university education she dropped out, joined the Venusian military to clear her university debt and find who she was. The training was rougher than anything she'd ever experienced in her cushy life. It was a wake up call to her, and she liked it. The tension in the air, the smell of sweat, gunpowder, laser-heated barrels, and even the sounds. It was refreshing, and she loved it all. After two tours accompanying Venusian ground forces as a long range wilderness scout, she found herself at peace, and at the boarding doors of the LSS Judgement.
"Ground" Skills
Navigation
l-Wilderness Navigation: 3
Held/Mounted Weapons:
l-Type
l--Energy Weapons: 4
l-Range
l--Long Range: 7
Other
l-Stealth: 5
l-Mobility: 1
Rank/Occupation: General Ground Forces
Name: Rico "Metal" Galvez
Age: 25
"Planet" of Origin: Moon
Appearance: A tall grey man, with a dense exoskeleton and very short black hair. He has heavy burn scars on his back. His uniform and person is usually well-kept and he tries to keep himself in peak physical form. While he tends to be professional, he has a mostly relaxed personality.
Background: Having grown up as a homeless orphan on the lunar cities, he was no stranger to all the dangers of living in a slums sector. He would constantly fight with other children and sometimes even adults for food and shelter, however he was saved from a life of destitution by a couple who took him in. After getting a formal education and a proper upbringing he decided to enlist with the Lunar Military and quickly rose to the top of his unit. He was one of two people who had successfully passed the lunar military's "Metal" Challenge and was given the title "Metal".
"Ground" Skills:
Driving
l-Ground Vehicles: 4
Held/Mounted Weapons:
l-Type
l--Ballistic Weapons: 3
l--Plasma Weapons: 2
l-Range
l--Melee: 1
l--Close Quarters: 1
l--Mid-Range: 4
Engineering
l-Ground Vehicle Maintenance: 1
l-Weapons Maintenance: 1
Other
l-Mobility: 3
Rank/Occupation: General Ground Forces
Name: Terrance "ET" Booker.
Age: 23.
"Planet" of Origin: Mars.
Appearance: Well-built, standing in at around 6'3". Black hair cut short, with skin barely registering as red; upon first glance, one could hardly tell he was a martian. Bright blue eyes, protruding nose, thin eyebrows. Rather unassuming and easy to forget. Pathologically tells the truth.
Background: Ever since he was young, Terrance had been fascinated b y the stars. His family had a long history of piloting, dating way back to the days of Earth and the first colonization efforts. To him, it seemed like humanity was always reaching out to space and the inevitable extraterrestrials that would be encountered among them. He knew that life out there existed, and it was his dream to be the one to fly out and meet them. This ambition drove him through much of his childhood, until he finally took his pilot exam - and failed miserably. Turned out he was just a terrible pilot. Terrance enrolled in the military with the faint hope that it would someday take him to the outer reaches of the galaxy. There was no way he'd miss out on this mission. His interest and intensive learning in alien life earned him the nickname "ET".
Held/Mounted Weapons:
l-Type
l--Ballistic Weapons: 3
l--Plasma Weapons: 1
l-Range
l--Melee: 1
l--Close Quarters: 6
l--Mid-Range: 1
Engineering
l-Armor Maintenance: 1
l-Weapons Maintenance: 1
Medical
l-Diagnostics: 1
l-Field Dressing: 1
l-Xenobiology: 4