Double posting for great justice because Monster Train 2 is a thing!
Was announced this week and a demo got dropped immediately. Direct sequel in terms of story/setting, after being kicked out of hell the angel leader gets desperate and strikes a deal with titans which leads to heaven getting taken over by horrible things. So now you lead an uneasy alliance of survivors from both heaven and hell in order to reclaim the former.
Basic gameplay is the same fun stuff from the first one but with some twists and tweaks to the formula. Buffs work differently now it seems (at least in terms of whats available in the demo, other factions might have the old approach), you get equipment cards which are one time uses per unit but the bonuses are bigger, plus you can apparently merge those to get some cool hybrid stuff going. You also gain access to rooms, which are like floor-wide modifiers, pretty powerful from what I've seen in certain cases. There's also unit abilities you can activate with a cooldown and some new keywords, like shift, which triggers when a unit changes position.
Two factions are present in the demo, Pyre, which has a dragon theme in this case, gets the Pyregel debuff as their gimmick which is basically extra damage per stack on the target, can get real nasty if you can cheese the stacking procs (and the damage is triggered by any instance of damage, so cheap 1 damage spells can quickly turn into nukes), plus some extra stuff based around gaining and spending gold because dragons are big into greed. Second is the Banished which are survivors of heaven from the first game, led by one of the previous bosses. They seem to focus on positional gameplay. Their big keyword being Valor which gives them damage per stack and if they're in front the same amount of armor at the end of combat. Spells that shuffle things around are present as well as ones that focus on certain positions.
Played a couple of runs so far, actually beat it in a damn close finale one time too. Still super fun, more of the same if you enjoyed the first one, but with enough freshness to still be interesting. They also seem to be working on curtailing the absolutely insane stat numbers you could pull off (and in some cases were required to pull off) in the first game.