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Author Topic: Overhang - Sorry  (Read 30300 times)

Empiricist

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Re: Overhang - Questionably Safe Harbor
« Reply #225 on: February 19, 2016, 12:32:15 am »

((Guess I could go with eight players (assuming Blitz is still interested), sure. Though you'll have to a few real-life days before you can spawn since I'll have to write stuff up for what your character did.

I suppose after eight, it's Sentient's call.))
« Last Edit: February 19, 2016, 12:43:27 am by Empiricist »
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Adragis

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Re: Overhang - Questionably Safe Harbor
« Reply #226 on: February 19, 2016, 12:56:21 am »

Lily shrugs.
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thincake

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Re: Overhang - Questionably Safe Harbor
« Reply #227 on: February 19, 2016, 01:03:50 am »

((after eight it's nine))
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Empiricist

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Re: Overhang - Questionably Safe Harbor
« Reply #228 on: February 19, 2016, 01:08:45 am »

Lily shrugs.
You stand alone in an unfamiliar world. Abominations of mutilated flesh and caricatures formed out of raw ideas hurtle past you, too concerned with their own unknowable priorities to even acknowledge your presence. Your jacket is ruined. Your skin is burned. Your phone non-functional. You cannot recall much of what happened, hardly a new problem for you, but perhaps for once you may wish this was not the case. You know not of how you got here, nor what you did here, only that you are here. And so, you simply shrug, standing there on a slowly-rotating gear beneath a metallic sky.

((:P))

((after eight it's nine))
((So, you don't care how many people there are in? Shall I just put a cap when I can't feasibly run any more people with slowing the game down then?))
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

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Re: Overhang - Questionably Safe Harbor
« Reply #229 on: February 19, 2016, 01:20:14 am »

((no, you said its up to me what's after the number eight. i opted to keep logic in check and say nine.
eight players seems about ok))
Stacy continues snuggling the Mochi, and offers Rachel the corgi.
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crazyabe

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Re: Overhang - Questionably Safe Harbor
« Reply #230 on: February 19, 2016, 01:57:25 am »

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Empiricist

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Re: Overhang - Questionably Safe Harbor
« Reply #231 on: February 19, 2016, 02:04:13 am »

((Yeah that works. Need a bit of clarification though, who decides what the hell METAMAN does? Me or you?

Guess you'll be spawning with either Pencil and/or Blitz.))
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Quote from: Caellath (on Discord)
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crazyabe

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Re: Overhang - Questionably Safe Harbor
« Reply #232 on: February 19, 2016, 02:13:32 am »

((Yeah that works. Need a bit of clarification though, who decides what the hell METAMAN does? Me or you?

Guess you'll be spawning with either Pencil and/or Blitz.))
((Flip a Coin, Heads I get to tell him what to do, Tails You get to.))
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Empiricist

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Re: Overhang - Questionably Safe Harbor
« Reply #233 on: February 19, 2016, 02:17:56 am »

((In that case, you can control him normally. I'll just assume control when Impulse dominates. Amongst various other effects.))
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

Empiricist

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Re: Overhang - Questionably Safe Harbor
« Reply #234 on: February 19, 2016, 03:07:56 am »

Stacy continues snuggling the Mochi, and offers Rachel the corgi.
Something in the crowd is moving, no moving's not the right word, it's precipitating towards you. With each stride, the other individuals in the crowd seem to blend together more, becoming indistinct as the figure becomes clearer, as if it's stealing detail from its very surroundings. You still can't make out much right now, only a humanoid form, clad in some kind of cloak.
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

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Re: Overhang - Questionably Safe Harbor
« Reply #235 on: February 19, 2016, 03:20:19 am »

Stacy hugs her mochi and stares the figure down.
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Empiricist

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Re: Overhang - Questionably Safe Harbor
« Reply #236 on: February 19, 2016, 03:30:32 am »

Stacy hugs her mochi and stares the figure down.
It takes a while before it fully forms. Before the crowd fully collapses into a featureless smear. Before you can see it's details clearly. A smooth face, almost devoid of features. If you look closely, you'll see the stitches that sow their eyes shut and where the metallic plates that replaced their missing features have been bolted on. You don't have to be that close to see their mouth though. That gaping maw that goes from cheek to cheek, filled with rusted needle-like teeth, locked in a perpetual smile.

As they move, half-dancing with unearthly grace, their hooded robes, sown together from flayed skin and still-writhing tapeworms flutters open and closed, revealing what lies beneath. A nervous system lies bare, supported by what little of its skeletal structure remains. Blood vessels criss-crossing the interior like a spider's web of sorts, securing its ghastly garment to its mutilated form.

It becomes abundantly clear that their arms are bolted onto their outfit rather than being attached to their actual body. The appendages of ossified flesh so thin that they noticeably bulge at the joints, before terminating in glove-like hands. Their palms marked with numerous puncture wounds, each of which contain an eye.

It dances towards you, slowly, inching closer and closer. Its form flickers, seemingly dislocating and appearing in a differing location for brief instances. As it draws near, you hear a noise. It starts out faint, too faint to hear. But it grows. It's a women's wail. Repeating, echoing. It takes a few more seconds to realize that it's your voice, or at least identical to it. And it's coming from behind you, drawing ever closer.
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

SOLDIER First

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Re: Overhang - Questionably Safe Harbor
« Reply #237 on: February 19, 2016, 03:54:43 am »

Stacy continues staring at them, her arms trembling.
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Adragis

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Re: Overhang - Questionably Safe Harbor
« Reply #238 on: February 19, 2016, 03:55:57 am »

She slips the phone into her pocket and takes a while to bemoan her headache.
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thincake

Pencil_Art

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Re: Overhang - Questionably Safe Harbor
« Reply #239 on: February 19, 2016, 05:00:35 am »

Spoiler (click to show/hide)
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