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Author Topic: Crafting Statistics 42.06  (Read 14092 times)

Blue_Dwarf

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Crafting Statistics 42.06
« on: February 24, 2016, 03:00:00 pm »

Urvad Rosatathel, Soldier dreamt of crafting a masterwork someday, and this dream was realized. Urvad Rosatathel, Soldier was a dabbling Carpenter in Zulbanabir, "Bannerromances" in the year 150.

Wait, what? Dabbling dwarves can make masterworks now? They sure can...

Not much has changed since my previous crafting test. I figured it was time to check it again after one of my soldiers made a masterwork scroll roller while on stress-relief crafting break. This time I did a more extensive sample for Dabbling and Legendary+5, including attributes and preferences. The tests were done by producing 1000 Carpentry items with various dwarves. I used DFTools and the newly updated Therapist, with some modded raws (included at the bottom of this post if anyone is curious).

It seems that a preference is roughly equal to 1000 attribute difference, at least for a L+5 dwarf. It's probably a bit less, since the dabbling dwarves with a preference did not perform as well as dwarves with an extra 1000 of attributes.

A dwarf makes the 1000 items in something more than a year, for single items. That increases all relevant attributes by about 60. If the 1000 items are produced in one job, as in this test, the increase is just 20, so such jobs are probably training attributes slower to compensate.



Legendary+5, 1000 attributes

               No preference                          Likes item                    Likes item and material


*
+
-
.......
273
630
47
23
19
8
301
627
36
17
11
8
272
640
43
26
10
9
265
646
47
25
13
4
279
632
51
19
12
7
275
641
51
15
14
4


*
+
-
.......
300
667
26
4
3
310
646
33
8
2
1
282
681
26
7
4
327
640
27
5
1
314
660
20
4
2
281
655
43
14
6
1


*
+
-
.......
344
649
7
286
700
9
3
334
651
14
1
318
663
17
2
275
716
8
1
317
662
21


*
+
-
.......



Legendary+5, 2000 attributes

               No preference                          Likes item                    Likes item and material


*
+
-
.......
277
691
25
5
2
308
659
26
4
3
296
666
32
3
2
1
298
667
26
5
3
1
333
635
23
8
1
278
683
23
9
6
1


*
+
-
.......
329
662
6
3
319
674
7
290
696
14
321
670
8
1
304
684
11
1
316
678
5
1


*
+
-
.......
321
678
1
307
690
3
336
664
328
672
325
673
2
320
680


*
+
-
.......



Dabbling, 1000 attributes

               No preference                          Likes item


*
+
-
.......
.
.
1
17
237
745
.
.

23
219
758
.
.
6
67
252
675
.
.
2
38
269
691
.
.
4
29
298
669
.
.
3
48
234
715


*
+
-
.......
.
2
185
315
362
136
.
1
160
295
399
145
.
4
164
291
423
118
.
2
217
335
314
132
.
2
167
275
418
138
.

197
298
361
144


*
+
-
.......



Dabbling, 2000 attributes

               No preference                          Likes item


*
+
-
.......
9
203
333
198
169
88
9
170
309
219
181
112
7
155
333
209
175
121
7
147
356
187
195
108
13
171
337
189
168
122
13
192
318
190
191
96


*
+
-
.......
54
517
316
62
45
6
70
487
303
70
60
10
45
448
360
85
58
4
71
519
294
78
28
10
74
472
298
88
51
7
66
484
304
74
63
9


*
+
-
.......



Modded raws:

creature_standard
Spoiler (click to show/hide)

reaction_test
Spoiler (click to show/hide)

entity_default
Spoiler (click to show/hide)
« Last Edit: February 25, 2016, 10:31:46 am by Blue_Dwarf »
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Crafting Statistics 42.06Farming Statistics

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khearn

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Re: Crafting Statistics 42.06
« Reply #1 on: February 24, 2016, 03:14:02 pm »

Good info. Thanks for sharing!
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Niddhoger

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Re: Crafting Statistics 42.06
« Reply #2 on: February 24, 2016, 10:23:40 pm »

I always knew low level dorfs could kick out masterworks, as I've seen 10 masterwork bone xbows before I got even level 7 in bowyer for a dorf... but its nice to see that even DABBLING dorfs can kick out a masterwork or two if they have the right stats.
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Urist9876

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Re: Crafting Statistics 42.06
« Reply #3 on: February 25, 2016, 09:07:31 am »

Does having unfulfilled needs or the opposite, "focused by fulfilled needs" matter for making masterworks?
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Sanctume

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Re: Crafting Statistics 42.06
« Reply #4 on: February 25, 2016, 09:38:13 am »

Does creativity affect this chance to make better quality also?

I filter my founder mason, carpenter, weaponsmith and armorsmith based on creativity, then preferences.

Diamond

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Re: Crafting Statistics 42.06
« Reply #5 on: February 25, 2016, 09:58:54 am »

How exactly are attributes taken into account for this?
Both dabbling and legendary dwarf have same ones?
Are both fit for the job, having high Strength, Agility, Creativity, Spatial Sense, Kinesthetic Sense?
If not I can see how results of this are pretty much random.
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Blue_Dwarf

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Re: Crafting Statistics 42.06
« Reply #6 on: February 25, 2016, 10:22:25 am »

Does having unfulfilled needs or the opposite, "focused by fulfilled needs" matter for making masterworks?

Can't really tell, it would not be easy to test. I specifically didn't want that to be a factor in the testing, so all crafts were made straight after embarking with fresh unstressed dwarves.


Does creativity affect this chance to make better quality also?

I filter my founder mason, carpenter, weaponsmith and armorsmith based on creativity, then preferences.

Yep, that's one of the attributes :)

I think creativity is more useful for general crafting, especially for a carpenter early on (making spiked balls to sell). Useful preference combinations are very rare, and only work for a single item type or material. A clothier is maybe slightly better off with a cloth preference, or a bookbinder that likes scrolls.


How exactly are attributes taken into account for this?
Both dabbling and legendary dwarf have same ones?
Are both fit for the job, having high Strength, Agility, Creativity, Spatial Sense, Kinesthetic Sense?
If not I can see how results of this are pretty much random.

I gave all tested dwarves a flat 1000 or 2000 value in all attributes with the DFTool.

I didn't test each attribute separately, so I can't tell if something like Spatial Sense is actually making a difference. I suspect only Creativity really matters.
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Crafting Statistics 42.06Farming Statistics

Blue Dwarf has been happy lately. He did some !!science!! recently. He admired a fine forum post lately. He was enraged by a forum troll recently. He was upset by the delayed release of the new version of Dwarf Fortress lately. He took joy in planning a noble's death recently.