Name: Cecil Ishim
Class: Rider Trainee->Cavalier->Duke Knight (Mount: Horse)
Character Specific Skill: BlossomAffinity: Personal Fault: Vexed: If Cecil does not move next turn, -2 DEF on next full turn. The heat of battle gets to Cecil sometimes, who hastens to his detriment on occasion.
Personal Skill: Give A Good Greeting: When within 3 spaces of 3 enemy units, gain 2 STR. Giving people a good greeting is always essential to a good first impression, whether it is an appropriately impressive first greeting to a friend, or an intimidating charge against an enemy.
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Personal Skill: My Lance Shall Pierce The Heavens: When under 50% HP, gain 2 AS. Cecil's determination shall shine bright, even in the most difficult moments. No enemy shall quench the flame of justice within his heart.
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Personal Skill: Let's Make This Showy: When within 3 spaces of 3 allies, +15 Hit. As an aspiring playwright, Cecil knows exactly what drives an audience: a good show. One's comrades are no different: a good battle in their favour impresses and increases morale.
Preferred stats: SKL, SPD
Weapon profs: Lances (E)
Level: 1 (0/100)
Total Level: 1
Progression spent: 330/330
HP: 18 (+2) (105)
STR: 4 (+2) (65)
MAG: 1 (5)
SKL: 4 (55)
LCK: 2 (15)
DEF: 3 (55)
RES: 1 (15)
SPD: 3 (55)
CON: 4
AID: 3
MOV: 4
Inventory:Vulnerary- | 3 | Heals 10 HP
Slim Lance- Pier E 1 4 5 10 85 35
Bio: The only son of impoverished nobles, Cecil never really was one for sitting still at home while his parents- never too close, but not too distant- attempted to bolster what was left of the ruined family fortune, which was devastated in years past by the wars with the Reich. Cecil was always more interested in seeing the world around him, hardly paying attention during his riding lessons- given in the vain hope that Cecil would enlist in the army to earn his fortune and possibly theirs back- and preferring the books of the olden tales; tales of legendary heroes slaying evil emperors and wise princes delivering justice to a scheming court full of devious traitors and evil viziers. It filtered into his naturally hot-blooded personality, and eventually he piped up during training, spouting all sorts of catchphrases and slogans. His enthusiasm was both duly noted and considered rather eccentric. Nonetheless, there was the sense that, for Cecil, he never really had any plans to do anything in life, no great ambitions, no chip on his shoulder.
The time, eventually, did come for Cecil to change when he decided once to take himself out to the village to think after an argument with his trainer in the art of fighting- who, much to his chagrin, was not much of a fan of the school of 'yell at the enemy for intimidation'. He chanced upon a travelling theatre troupe putting on a small production in the village square out of the caravan they travelled with for the villagers. The drama they had put on was no complicated affair; it was a slapdash effort, by all accounts, and nothing to compete with the songs of the best bards or the stories of the best legends, but it enchanted the young man nonetheless, as Cecil was enamoured with the idea of seeing his stories played out by real people upon a stage. When he went home, he knew what he needed to do. He apologised to his trainer and began to train his hardest. He was still rather overly enthusiastic, much to his trainer's chagrin, but he did have a new aim.
He believed that he could do better than those actors, and that he could write a play that competed with the most melodious songs of the bards or the most heroic of all epics. By day, he trained hard, knowing that he would eventually need to join the army or at least seek his fortune outside his family's shrunken lands, to build the best of arenas and hire the best players for his troupe. By night, he tirelessly wrote manuscripts and stories, reading to learn the art of writing a drama for actors and adapting some of the great epics to be performed on the stage. When he gave these in secret to the occasional passing troupe and paid them to perform, Cecil enjoyed seeing the amazement of those in the audience who wondered at the fairy tales they were told being performed in front of them.
Indeed, at times, the family exploited this when he made easy friends with the daughter of the Erite family, an affluent commoner family who had made money through mercantile trade. Hoping to exchange the riches of the Erite family for credibility for the politically-worthless commoners, the Ishim clan was able to exploit this to its full use, allowing the children to befriend each other over their love of the performing arts to place another bargaining chip on the table.
Eventually, he set off to seek his fortunes, a horse at his side, a weapon at hand and a bag of scrolls to work on his magnus opus; the greatest story he had ever written, to be performed in the greatest arena he could build by the best actors he could find.
Cecil decided he would create a story to be acted out, one that would be remembered for generations if he had his way. And nothing come death itself would stop him.
Personality-wise, Cecil is rather nice, if somewhat laidback outside of combat, offering to help when whatever, but not always the first to. He can often be found working on his magnum opus, a play of his that he'd been planning since before he set off. In battle, he has a flair for the dramatic, often letting out loud yells to intimidate the opponent, or boost the morale of his allies. The only time Cecil truly shows a harder, more serious side of himself is either while he is in deep concentration over his play, or in the heat of battle, fighting for his life. However, he sometimes seems lonely, compounded by his lack of real friends save Alissa, heiress to the Erite merchant family.