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Author Topic: Watcher AI - Processing Cycle 19  (Read 12118 times)

Chiefwaffles

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Re: Watcher AI - Processing Cycle 10
« Reply #75 on: November 17, 2016, 10:58:52 pm »

Minor edit taking effect this update: Basic Electronics should be made with metal, not metal ore.

<-- Watcher AI - Processing Cycle 10 -->

>Fabrication_Drone01: Begin program "Salvage" -Non-functional cryopods
[ROBOTICS] Fabrication Drone 01 has started program "Salvage" with goal: Irreparable Drones; at Drone Bay. ETC: 6 processing cycles.
Expected material gain: 25x Advanced Components, 10x Basic Components, 50x Basic Electronics, 30x Basic Metal.

[WATCHER OVERSEER] If required, AI control unit has the ability to skip processing cycles. Phoenix Automated Monitoring will wake the Watcher AI before wake time if required.

>query power/battery level/supply
[PHOENIX AUTOMATED MONITORING] Emergency Capacitors at full capacity. Backup generators at full operational capacity. Automated power distribution systems are in "AI Director" mode - power is being distributed to all non-major systems. Thrusters, Hyperjump Drive, Life Support, Entity Sensors, offline.
>Restore power (50%) to Fabrication.
Error: Cannot resolve system link to Fabrication.

Cycle Report

[ROBOTICS] Fabrication Drone 01 is salvaging Cryovault malfunctioning cryopods via program "Salvage". ETC: 6 processing cycles.
Expected material gain: 25x Advanced Components, 10x Basic Components, 50x Basic Electronics, 30x Basic Metal.

[RESEARCH] Research task "Schematic: Improved Fabrication Drone" has finished.
[DATACORE] New entry added: "Schematic: Improved Fabrication Drone":
10x Metal + 25x Basic Components + 20x Basic Electronics utilizing precise fabrication suite
The Advanced Fabrication Drone is equipped with advanced construction and repair equipment allowing it to do more advanced tasks such as precise wiring, adjustments, and more. Functionally the same as a regular Fabrication Drone, but it can perform more precise tasks.
[RESEARCH] Notice: Research interpretation reported difficulties in interpreting research task. Research system is best provided with more detailed specifications to produce desired result. This message will only be printed once.

[RESEARCH] Research task "Schematic: Advanced Metal" has finished.
[DATACORE] New entry added: "Schematic: Advanced Metal":
2x Metal Ore + 1x Exotic Ore utilizing advanced refinery suite.
Advanced metal is a complex and advanced alloy created from exotic materials used in specialized task. Occasionally used in structure and armor, but the expensive nature of advanced metal means it's most commonly utilized in tasks such as reactor chamber plating.

[RESEARCH] Research task "Schematic: Advanced Components" has finished.
[DATACORE] New entry added: "Schematic: Advanced Components":
5x Basic Metal utilizing precised fabrication suite.
Advanced versions of the basic components. These components involve much more precise and miniaturized equipment like motors and moving parts, higher bandwidth data wiring, and other similarly advanced items. Some of the most common advanced parts available.

[RESEARCH] Notice: [9] currently idle.

Status
Materials
- 39x Basic Components
- 38x Basic Electronics
- 70x Basic Metal

Fabrication
FABRICATION OFFLINE
Spoiler: Schematics (click to show/hide)


Robotics
- Repair Drone 01: Online. Idle. Drone Bay.
- Repair Drone 02: Online. Idle. Drone Bay.
- Fabrication Drone 01: Online. Salvage - Nonfunctioning Cryopods. Cryovault.
Spoiler: Robotics - Programs (click to show/hide)

Research
Available Processing Units: [9/10]
- [1] Schematic: Mining Drone ETC: 6 processing cycles.
« Last Edit: November 19, 2016, 06:10:51 pm by Chiefwaffles »
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

VoidSlayer

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Re: Watcher AI - Processing Cycle 10
« Reply #76 on: November 17, 2016, 11:05:58 pm »

>query Entity Sensors status

We should develop a reconnaissance and command/relay type drone that we can send directly out to observe and oversee tasks at a distance we can not sense right now.

What about researching a way to make repairing the reactor and fabricator less expensive, like removing safety features?  Just a thought, we do not need to go through with it if the reduction in cost is not significant.

Gwolfski

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Re: Watcher AI - Processing Cycle 10
« Reply #77 on: November 19, 2016, 05:57:14 am »



What about researching a way to make repairing the reactor and fabricator less expensive, like removing safety features?  Just a thought, we do not need to go through with it if the reduction in cost is not significant.

Yeah, we probably don't need radiation shields for now.
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Chiefwaffles

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Re: Watcher AI - Processing Cycle 11
« Reply #78 on: November 19, 2016, 06:10:20 pm »


<-- Watcher AI - Processing Cycle 11 -->

>query Entity Sensors status
[PHOENIX AUTOMATED MONITORING] Entity Sensors offline due to subsystem shutdown. Cause: Power.
All other sensors subsystems online. Sensors will not be able to detect entities such as ships or lifeforms.


Cycle Report

[ROBOTICS] Fabrication Drone 01 is salvaging Cryovault malfunctioning cryopods via program "Salvage". ETC: 5 processing cycles.
Expected material gain: 25x Advanced Components, 10x Basic Components, 50x Basic Electronics, 30x Basic Metal.

[RESEARCH] Notice: [9] currently idle.

Status
Materials
- 39x Basic Components
- 38x Basic Electronics
- 70x Basic Metal

Fabrication
FABRICATION OFFLINE
Spoiler: Schematics (click to show/hide)


Robotics
- Repair Drone 01: Online. Idle. Drone Bay.
- Repair Drone 02: Online. Idle. Drone Bay.
- Fabrication Drone 01: Online. Salvage - Nonfunctioning Cryopods. Cryovault.
Spoiler: Robotics - Programs (click to show/hide)

Research
Available Processing Units: [9/10]
- [1] Schematic: Mining Drone ETC: 5 processing cycles.
« Last Edit: November 20, 2016, 03:23:57 am by Chiefwaffles »
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Gwolfski

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Re: Watcher AI - Processing Cycle 11
« Reply #79 on: November 19, 2016, 08:13:11 pm »

>sleep until the drone finishes salvaging.
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Carefulrogue

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Re: Watcher AI - Processing Cycle 11
« Reply #80 on: November 19, 2016, 08:19:41 pm »

>assign processing units [9] to mining drone skematic
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I never thought genocide would look so cute. . .
No reason someone can be dorfed only once. An entire army of Carefulrogue! All in one coffin, it seems.
"Guys if you say 'oops sorry' afterwards it's not a war crime, right?"

Chiefwaffles

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Re: Watcher AI - Processing Cycle 12
« Reply #81 on: November 20, 2016, 03:23:35 am »

EDIT: Meant to include note indicating distance to Founder.

<-- Watcher AI - Processing Cycle 12 -->



>assign processing units [9] to mining drone schematic
[RESEARCH] Research task "Schematic: Mining Drone" assigned processing units set to [9]. New ETC: 1 processing cycle.

>sleep >sleep until the drone finishes salvaging.
[WATCHER OVERSEER] Entering Conscious Control Unit into hibernation mode for 5 processing cycles.
HIBERNATION CYCLE 1

HIBERNATION CYCLE 2

HIBERNATION CYCLE 4
[COMMUNICATIONS] Hyperwave message receieved:
-- S.F.S. FOUNDER WATCHER AI MESSAGE --
UNDER ATTACK BY 3 UNKNOWN HOSTILE CRAFT
SHIP LACKING ANY WEAPON SYSTEMS
THRUSTERS DAMAGED - WEAPONS RANGE IN 2 HOURS
CURRENT LOCATION: JUMP 510-2
REQUESTING AID
[NAVIGATION] Current Location: Jump 509-0. Can arrive at Jump 510-2 in 1 hyperjump.

HIBERNATION CYCLE 5

[WATCHER OVERSEER] Reactivating Conscious Control Unit.


Cycle Report

[ROBOTICS] Fabrication Drone 01 has finished salvaging Cryovault malfunctioning cryopods via program "Salvage".
Material gain: 25x Advanced Components, 10x Basic Components, 50x Basic Electronics, 30x Basic Metal.

[RESEARCH] Research task "Schematic: Mining Drone" has finished.
[DATACORE] New entry added: "Schematic: Mining Drone":
15x Basic Metal + 15x Basic Components + 2x Advanced Components + 10x Basic Electronics utilizing precise fabrication suite.
The Mining Drone is a moderately-sized space-faring drone designed to extract resources from sources such as asteroids. Advanced components are used in small thrusters that allow the drone to navigate space in order to arrive at an asteroid. A small cargo bin allows for the drone to store 10x total combined resources internally. Cannot properly function inside an atmosphere. Will return 5x of a given resource every 2 processing cycles.

[RESEARCH] Notice: [10] currently idle.

Status
Materials
- 49x Basic Components
- 25x Advanced Components
- 88x Basic Electronics
- 100x Basic Metal

Fabrication
FABRICATION OFFLINE
Spoiler: Schematics (click to show/hide)


Robotics
- Repair Drone 01: Online. Idle. Drone Bay.
- Repair Drone 02: Online. Idle. Drone Bay.
- Fabrication Drone 01: Online. Idle. Cryovault.
Spoiler: Robotics - Programs (click to show/hide)

Research
Available Processing Units: [10/10]
- Nothing
« Last Edit: November 20, 2016, 08:53:03 pm by Chiefwaffles »
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

VoidSlayer

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Re: Watcher AI - Processing Cycle 12
« Reply #82 on: November 20, 2016, 03:33:22 am »

We should research a weapon system I think, we can use it ourselves and transmit it to the other ship for possible building.

Also we could turn the entity sensors on, look around, then turn them off to conserve power.

I wonder what our current location is.

Maybe this is what happened to our ship?

Gwolfski

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Re: Watcher AI - Processing Cycle 12
« Reply #83 on: November 20, 2016, 05:52:42 am »

Why is fabrication offline? Is it just damaged, or is there a power supply failure somewhere?

>Query materials needed to repair fabrication.

>Query known weapon systems
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Carefulrogue

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Re: Watcher AI - Processing Cycle 12
« Reply #84 on: November 20, 2016, 10:59:36 am »

Why is fabrication offline? Is it just damaged, or is there a power supply failure somewhere?

>Query materials needed to repair fabrication.

>Query known weapon systems
Fabrication is still offline because it has not been repaired.
Power is running on backups and the capacitor, so it'd be best if we got off those.
>build advanced fabrication drone; (priority)
>repair fabrication bay drone 1,2; (secondary)
« Last Edit: November 20, 2016, 12:25:59 pm by Carefulrogue »
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I never thought genocide would look so cute. . .
No reason someone can be dorfed only once. An entire army of Carefulrogue! All in one coffin, it seems.
"Guys if you say 'oops sorry' afterwards it's not a war crime, right?"

Chiefwaffles

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Re: Watcher AI - Processing Cycle 13
« Reply #85 on: November 20, 2016, 08:52:36 pm »

The build adv. fab. drone action was placed before the repairing of the fabrication bay because 0-cycle actions still finish at the end of the cycle.

<-- Watcher AI - Processing Cycle 13 -->

>Query materials needed to repair fabrication.
[PHOENIX AUTOMATED MAINTENANCE] Data provided by Watcher AI Robotics subsystem. Detected fabrication damage and material repair costs:
MODERATE HULL BREACH: 40x Basic Metal
MODERATE SYSTEM DAMAGE: 10x Basic Metal + 30x Basic Components + 50x Basic Electronics

>Query known weapon systems
[PHOENIX AUTOMATED MAINTENANCE] No weapons currently registered.
[DATACORE] No weapons listed in ship specifications.

>build advanced fabrication drone; (priority)
[FABRICATION] Error: Cannot commence fabrication. Cause: Unable to access Fabrication Bay.

>repair fabrication bay drone 1,2; (secondary)
[WATCHER OVERSEER] Notice: Interpreted command as "Repair" program with parameters Fabrication Bay system damage to Repair Drone 01 and Repair Drone 02. Repair drones unable to commence task due to needed system repairs - passing through command with changed parameters instead. Command now involves issuing program to Fabrication Drone 01.
[DATACORE] Repair Drones are designed to perform simple task such as hull repair.
[ROBOTICS] Fabrication Drone 01 has started program "Repair" with goal: System Damage; at Cryovault. ETC: 0 processing cycles.
Material cost: 30x Basic Components, 50x Basic Electronics, 10x Basic Metal.

[FABRICATION] Systems online. Material access confirmed. Construction systems primed. Fabrication online.
[FABRICATION] 3 fabrication modules detected - now able to manufacture 3 items concurrently.


Cycle Report

[ROBOTICS] Fabrication Drone 01 has finished repairing Fabrication system damage via program "Repair".
Material cost: 30x Basic Components, 50x Basic Electronics, 10x Basic Metal.

[RESEARCH] Notice: [10] currently idle.

Status
Materials
- 19x Basic Components
- 25x Advanced Components
- 38x Basic Electronics
- 90x Basic Metal

Fabrication
Available fabrication modules: [3/3]
- No ongoing fabrication



Robotics
- Repair Drone 01: Online. Idle. Drone Bay.
- Repair Drone 02: Online. Idle. Drone Bay.
- Fabrication Drone 01: Online. Idle. Cryovault.
Spoiler: Robotics - Programs (click to show/hide)

Research
Available Processing Units: [10/10]
- Nothing
« Last Edit: November 21, 2016, 07:58:18 pm by Chiefwaffles »
Logged
Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Maegil

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Re: Watcher AI - Processing Cycle 13
« Reply #86 on: November 20, 2016, 09:47:57 pm »

>Query full systems diagnostics including all operational systems; pin query results.
>Query resources required to repair damaged items; pin query results.

>Query remaining battery charge; pin and update query results.
>Query power required to operate individual systems including an estimate regarding those whose Master Control are not responding; pin query results.
>Query estimated power requirement for scanning the entire system.

>Build Mining Drone on Fabrication Module 1.
>Scan ping of the neighbouring area for asteroids.

>Build 20 Basic Components on Fabrication Modules 2 and 3.

>Research Mining Drone Software: Prospecting and Mining Program; Assign 10 Processing Units.
« Last Edit: November 21, 2016, 07:16:22 am by Maegil »
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What does Maegil have in common with a frag grenade?
Answer: does not suffer fools gladly.

Your friendly mysanthropic machete-toting sail-sailing sailor nut job.
Also, a Serial Editor. Just in case, do check my previous post to see if I didn't change or added to it. I do that, a lot...

Carefulrogue

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Re: Watcher AI - Processing Cycle 13
« Reply #87 on: November 20, 2016, 11:17:57 pm »

>Queue repair drone schematics after Mining Drone software.  Assignment 1 unit;
Logged
I never thought genocide would look so cute. . .
No reason someone can be dorfed only once. An entire army of Carefulrogue! All in one coffin, it seems.
"Guys if you say 'oops sorry' afterwards it's not a war crime, right?"

VoidSlayer

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Re: Watcher AI - Processing Cycle 13
« Reply #88 on: November 21, 2016, 02:57:29 am »

We should probably ping outside the ship to detect for asteroids before actually making the mining drone.

Maegil

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Re: Watcher AI - Processing Cycle 13
« Reply #89 on: November 21, 2016, 07:17:23 am »

We're running low on basic components, better to build it now while we still can. Sooner than later we'll be depending on it. Anyway, I edited the post a bit.


@Carefulrogue: Is it a typo? Really 1, or 10 units?
Logged
What does Maegil have in common with a frag grenade?
Answer: does not suffer fools gladly.

Your friendly mysanthropic machete-toting sail-sailing sailor nut job.
Also, a Serial Editor. Just in case, do check my previous post to see if I didn't change or added to it. I do that, a lot...
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