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Poll

Which team did you play in the last game?

Glorious Arstotzka
- 17 (16%)
Glorious Moskurg
- 13 (12.3%)
Ingloriously Didn't Play
- 76 (71.7%)

Total Members Voted: 106


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Author Topic: Intercontinental Arms Race: Finale  (Read 603818 times)

VoidSlayer

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6030 on: May 15, 2018, 10:36:46 pm »

Aren't these a national effort right now even if we make it not complex.

Powder Miner

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6031 on: May 15, 2018, 10:38:44 pm »

A: only with radar B: if we drop the oil cost one, which is the plan of this revision then it becomes E without radar and VE with
Quote from: votes
Better Engines To Drop VV Frightening Oil Cost By One: (3), QuakeIV, evictedSaint, Powder Miner
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Taricus

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6032 on: May 15, 2018, 10:52:37 pm »

And then next turn we decomplexify the RADAR and the cannalans will never be able to take to the skies again.

Also, just a note, the VV does have a bomb load equivalent to the Haast. In a way, we might have rendered their flak useless as well!
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evictedSaint

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6033 on: May 15, 2018, 10:53:52 pm »

Quote from: Revision
aT-J30-Q

A variant of the freshly-designed aT-J30 engines.  Makes greater use of fuel-efficient designs, allowing it to capitalize on the kerosene/hydrazine fuel blend, as well as optimizing exhaust ports for afterburner use.  This redesign allows the aT-J30-Q to burn at the same thrust as the aT-J30 at a greater efficiency, dropping the overall cost of the VV Frightening by 2 Oil, since it has two engines 1 Oil.

This variant is named after the remarkably brilliant Professor Gottfried Q. Wolfram IV of Leipzig University, who spearheaded the new design.


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(3) aT-J30-Q: QuakeIV, evictedSaint, Powder Miner
« Last Edit: May 15, 2018, 11:50:45 pm by evictedSaint »
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VoidSlayer

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6034 on: May 15, 2018, 10:54:44 pm »

And then next turn we decomplexify the RADAR and the cannalans will never be able to take to the skies again.

Also, just a note, the VV does have a bomb load equivalent to the Haast. In a way, we might have rendered their flak useless as well!

I would assume we would primarily have the bomb load be missiles to take out their bombers from a distance.

QuakeIV

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6035 on: May 15, 2018, 10:59:51 pm »

I actually don't think the radar decomplexify is worth it, maybe if we make a new pass on radar tech in general and put it into the jet as an afterthought.
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evictedSaint

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6036 on: May 15, 2018, 11:00:40 pm »

And then next turn we decomplexify the RADAR and the cannalans will never be able to take to the skies again.

Also, just a note, the VV does have a bomb load equivalent to the Haast. In a way, we might have rendered their flak useless as well!

I would assume we would primarily have the bomb load be missiles to take out their bombers from a distance.

Plus, the Haast is Cheap.  Even with this revision, the VVF is still at least Expensive.

VoidSlayer

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6037 on: May 15, 2018, 11:01:28 pm »

I actually don't think the radar decomplexify is worth it, maybe if we make a new pass on radar tech in general and put it into the jet as an afterthought.

I want radar we can put on a long range rocket with automatic switching for targeting.

RAM

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6038 on: May 15, 2018, 11:32:04 pm »

Do the Canners still have furnacetanks? And if so, are our Haasts shooting missiles at them?
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Taricus

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6039 on: May 15, 2018, 11:37:50 pm »

Canners still have furnacetanks, though I dunno about haasts shooting missiles at them, haven't heard much about that yet.
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NUKE9.13

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6040 on: May 16, 2018, 01:17:40 am »

Yes, we've shot at least one missile at a tank and hit it. The jungle canopy obstructed our line of fire, though. But now we're fighting in the desert, the fact that their tanks are literally glowing targets for our missiles will start to hurt them a lot more.
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Powder Miner

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6041 on: May 16, 2018, 01:28:24 am »

There's no way they don't at least try to address their tanks, they're so hot I think they wouldn't be able to run in the desert.
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Olith McHuman

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6042 on: May 16, 2018, 01:32:20 am »

Quote from: votes
(4) aT-J30-Q: QuakeIV, evictedSaint, Powder Miner, McHuman

And here I though we would roll two ones, then spend our revision "revising" the buildings in downtown Forenia into rude phrases. Or maybe a national effort deathball made from an entire mountain peak...
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NUKE9.13

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6043 on: May 16, 2018, 01:44:17 am »

Quote from: votes
(5) aT-J30-Q: QuakeIV, evictedSaint, Powder Miner, McHuman, NUKE9.13
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evictedSaint

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Re: Intercontinental Arms Race: Winter 1943 (Revision Phase)
« Reply #6044 on: May 16, 2018, 01:46:38 am »

I'm almost wondering if maybe it's good enough as-is, and if we should try revising a better RPG or sniper or tank turret...how much can a good fighter effect the battlefield?  Is having it one tier cheaper worth an RPG equivalent to Cannala's, or a stabilized turret?
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