Knights of the Skies: Kingdom of Verusa Thread
If you're looking for the Core Thread: click here!The year is 1915, and the Great War rages in Europe. After a succession crisis in Verusa and a popular revolution in Kolechia, these two nations have returned to warring for control of the small continent of Aurelia in the South Atlantic. The war in Europe is no longer fought only on land and at sea: in the air, warplanes report valuable information on enemy movements, and duel whenever they encounter each other. After hearing of the success of Allied observation aircraft in turning the German tide at the Battle of the Marne, both nations have scrambled to build up their air forces to control Aurelia.
However, it has been discovered that the general in charge of building the fledgling air force has bought inferior planes from abroad and pocketed the difference for himself. He has been disposed of, and in his place you – a group of engineers – have been brought in to oversee the design of our new air force.
A sleek black automobile with the King’s crest on the bonnet pulls up at the Aerodrome, and you step out to survey it. The Experimental Aerodrome is a cluster of long, low buildings adjoining a mowed field which serves as the runway. As you watch, a biplane wobbles down to an unsteady landing, rolling over with a snapping of wooden wings. The driver sniggers as the bruised pilot clambers out of the wreckage and begins poking around in it to retrieve his sabre.
In the meeting room, the other engineers are gathered around a large table strewn with blueprints. Servants are removing crates of single-malt whiskey from the former general’s office, watched over by bored guards in the purple berets of the regimental police. What do you propose to your fellow engineers?
Planes:
-‘Rhino’ Biplane: A unarmed, single-seater reconnaissance plane. Very misleadingly named, as its fragile wood-and-canvas frame can’t withstand the slightest collision. On the other hand, it’s about as easy to turn as a charging rhino. At least it gets up to a good speed, powered by a five-cylinder rotary engine. Cost: 3/1
Pilots:
-Daring: For King and Country! Verusan pilots are more aggressive and willing to take risks in combat.
-Uniforms: Blue with purple accents. Pilots are commissioned with a ceremonial sabre, which they bring along for every mission, stored in a sheath in the cockpit.
Technology:
-Basic biplane design
-Basic monoplane design
-Wooden frame construction
-Basic control surfaces: wing warping, elevator and rudder
Resources:
-1 Air Academy: Trains new pilots how to take off. Landing is left as an exercise for the student.
-1 Experimental Aerodrome: Designs new planes and other air-related equipment. Produces five dice worth of progress every turn.
-10 Production Points
Equipment
-Vodak Camera: A film camera the size of a large purse, taking pictures on 120 film to be later developed. A focal length of 3 inches means it’s good for taking cool pictures of aviators posing in their planes, but pilots must fly low to get pictures with sufficient resolution to be of use. Cost 1 PP
-M1905-5.2 Shell: This isn’t a 5.2-inch shell as one might expect, it’s actually a 5.17-inch shell. Questionable calibre decisions aside, the M1905-5.2 is a high-explosive shell with a direct-action fuse, weighing in at 85 pounds. Cost: 1 PP.