Malachite 1stI have made a list of dwarves' needs and their level of satisfaction, as well as actions I can take.
Socializing
- Bad condition. About half the dwarves want to socialize.
- I already stopped the entire fort, if they don't want to socialize, I can't help them.
Drink Alcohol
- Good condition. A few dwarves want alcohol, but they're all prisoners, former prisoners, or undead.
- No action needed.
Pray
- Very bad condition. Most dwarves want to pray.
- Again, they have all the free time in the world. I can't help them.
Stay Occupied
- Bad condition. About half the fort.
- Give more dwarves crafts? This one was worsened by my work stoppage.
Be Creative
- Bad condition. Almost total overlap with staying occupied.
- Assign creative occupations to bored dwarves.
Excitement
- Okay condition. Lots of dwarves have it, but not very strongly.
- I don't know, drop a goblin in the dining hall? I don't know what these people consider exciting.
Learn Something
- Bad condition.
- I'm leaning very strongly toward drafting the entire fort as engravers.
Be With Family
- Very bad condition. More than socializing.
- I might need to shrink the size of the fort itself. Maybe reduce the number of places dwarves can hang around?
Be With Friends
- VERY bad condition. The worst out of all of them.
- Nobody has any friends. That's about the gist of it. This will probably take the same solution as being with family, only more so.
Hear Eloquence
- Very good condition. Only 4 dwarves care, two are unfettered, two are distracted.
- I have bigger fish to clean. I'm crossing it off the list.
Uphold Tradition
- Good condition. Few dwarves care about it, but they're all unfocused.
- Again, bigger fish. Not worried about it. I'm not even sure what to do.
Self-Examination
- Very good condition. Basically the same as hearing eloquence, but different dwarves.
- See above.
Make Merry
- Okay condition. Half the fort is focused, the other half unfocused.
- More on socialization. Maybe hope for weddings?
Practice a Craft
- Very bad condition.
- Is engraving a craft?
Martial Training
- Bad condition. A fair part of the fortress that isn't in the military.
- Short of drafting the whole damn fort, I can't do much.
Practice a Skill
- Okay condition.
- Kinda lumps in with the whole "engrave the fort" idea.
Take it Easy
- Okay condition.
- I've done all I can.
Make Romance
- Good condition. Again, it's 4 dwarves and they're split on focused/unfocused.
- Any solution that fixes the family and friends problem will fix this incredibly minor problem.
See Animal
- FANTASTIC condition. Everyone who likes to see animals has seen plenty of them.
- If only every other need could be this easy.
Acquire Object
- Bad condition.
- How the hell is this one bad? Do clothes not count?
Eat Good Meal
- Bad condition.
- Can't help this one. It makes me feel a bit useless that I have to pass over a need in bad condition.
Fight
- Bad condition.
- I got rid of all the tantruming dwarves is the problem. But the way things are going, this won't be a problem forever. I might still drop a goblin into the dining room.
Cause Trouble
- Okay condition.
- I don't know, and there are worse problems.
Argue
- Okay condition.
- Socializing again
Be Extravagant
- Fan-FUCKING-tastic condition. The whole fort is unfettered. Thank you, from the bottom of my heart, to whatever overseer set up a clothing industry.
- No action needed!
Wander
- Okay condition. Most don't care, but those that do are distracted.
- Kick them out of the damn fort. That's how I feel after conducting 150 interviews. But instead I'll just make them herbalists.
Help Somebody
- Okay condition.
- I don't know. I can't really do much to this problem on this scale. I guess I'll ignore it.
Think Abstractly
- Bad condition.
- I've already read all the books in the fort. I bet everyone else has too. We need some new books.
Admire Art
- Okay condition.
- You know, if the entire fort was engraved, I bet dwarves would see more artwork...
NOW THEN, after all this data collection, I have two ideas:
- Have the entire fort engrave the entire fort.
- Trap everyone in one room with all the food.
I only have 7 months left. There's only so much I can do. I'm going to go with the first idea to start with, then work from there. If anything, we'll have plenty of pretty things to look at as we all go insane.
Malachite 5thOh look, the duchess has been possessed. She's a gem cutter under all that purple. I guess we're getting a very pretty rock.
... No uncut gems?
Go find a wall nobody will miss, and mine the gems out of it.
Malachite 9thShe started working. Also a performer bit the dust.
Malachite 13thNeat. Kind of boring, but it's worth 60000☼.
Malachite 14thThe work begins! Because this is the actual day I finished planning. I just put all of it on the 1st for convenience's sake.
Haha look at them go!
Hahaha look at me go! I'm engraving! This is fun.
Look, it's a tree.
This is nice.
Malchite 24thInod the mechanic went berserk. Just like Unib, though, he's chained in the jail, so it's fine. Endok died of dehydration.
Galena 9thA visiting peddler somehow managed to fall down the stone dump. I'm not sure when this happened.
Galena 10thOh no.