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Hi there, I’ve been registered on this forum since 2009, but I got a new account now with my real name, since it’s more convenient.
I've only been lurking for the past few years anyways, so it doesn't matter.
I needed a place to log the development of this project, so I don’t keep it all to myself in a dungeon somewhere forever, and this forum
has always been a pretty pleasant place for these kinds of interactions in my experience.
For the past year or so I’ve been working away at a project that I just call Yugopunk. I don’t know when or if it will be released,
or what will happen to it, but it might be fun to share with you here in anyhow.
It’s set in an alternate future inspired by mainly socialist Yugoslav aesthetics, something I found to be a rather interesting subject not
portrayed often in western media. It is also a huge excuse for me to learn more about the cultures of the former yugoslavia, and learn a bit of
the serbo-croatian language.
It is a bit like a smashing Mount & Blade and Jagged Alliance together into a weird cocktail, but with a heavy focus on exploration and character interaction.
It is "open-world", but think more about how Fallout 1 is open world, maybe.
There's no crafting or quests, or deep conversation-trees, but plenty of places to explore, and people to meet.
A lot of the inspirations behind this project are games like Fallout, Stalker, Jagged Alliance, Mount & Blade, Battle Brothers etc.
Setting:Hundreds of years after the cold war started, in a far away region of the galaxy, lies an ancient, mysterious, and largely unexplored planet.
The Socialist Federal Republic of Yugoslavia claims the planet as their own but lack the means to fully harness its secrets, for the planet is
treacherous and inhospitable; Dust, anomalies and trapped structures make traversing the abandoned world dangerous and unpredictable,
but in the sands, hidden by time, there are remnants long forgotten.
Survive in this world through sheer determination, and grow stronger by exploring dark tech-vaults, old bunkers and
quarries of rare materials -- scavenge everything that isn’t bolted down! Make friends and enemies through your own actions,
but make sure you don’t antagonize the wrong factions…
Features:- Dynamic characters who do a lot of the same tasks that you do, exploring, scavenging etc. Some will be your enemies and some will be your friends
- Handcrafted locations to explore; Ancient tech-vaults, abandoned buildings and old caves, as well as human settlements in some of these locations.
- Lots of strange Items, weapons and artifacts to buy, sell and otherwise procure.
- Tactical, mostly real-time combat featuring ranged and melee weapons.
- Light RPG mechanics, with some relevant skills and traits.
- Travel system a bit like Mount&Blade/Battle Brothers, with a similar sense of who’s the “big and small fish in the pond.”
- Hand-pixelled world, environments and items
- A unique sci-fi Yugoslav inspired setting.
The game's systems are currently only partially implemented so I will try to keep this log updated with further developments. I don't post anything anywhere else, really.
I would absolutely love for people who are interested to ask any questions they have, or any suggestions.
If you're from the former yugoslavia, I would also be very happy to hear about anything cultural that needs to be included!
If you want more frequent, smaller updates(and see my artwork I guess) then you can follow me on
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