Hey IcyTea, what the fuck is this
That there is how to get you to explain yourself with minimal obstinacy. As they say, the best way to get the right answer is to give a wrong one.
Of course I didn't follow up. I might want to lynch Questor in the future. I've already got the part of the trap that makes them look suspicious intact and preserved.
Though I don't completely understand why you would want to keep an RVS case for later use instead of using it to determine alignment now, this does match with your playstyle in past games. In your experience, has an RVS case ever been a meaningful linchpin of a late game case leading to a lynch, and not just an easily-overturnable "oh, and also this" point?
You don't get to accuse me of artificially distorting the types of content that weaker players are producing and then complain that I'm not dictating the terms by which a newer player I have no meta information on should attempt to shift suspicion away from theirself, ICT.
That second part is your words, not mine.
your answer is both technically sound and sensible. 8/10, minus one point for presentation.
My answer was a bullshit non-answer. I don't like yes/no RVS questions so I put in some filler to make it even less useful than a single-word "No." and make it look like I'm in your head even though it was literally my first post this game. Still, it created a conversation so it wasn't a total loss on either side.
Assuming no serial killers or vigilantes in play
it is very likely the scumteam we're looking for is a two-man team.
Given that there are no trackers and watchers
It's a semi-open setup with several vanilla townies. We know that there are no serial killers, no vigilantes, and exactly two scum. The only part where guessing might matter is which of the three setups we have. Beyond that, outguessing the mod is useless for this game.
Depends on the circumstances, but given mechanical evidence such as night actions, I'd go for the logical. Social is good too, but you have to know what you're going for and to anticipate the reaction you'll get.
This implies that you don't know what to go for with social scumhunting methods. How are you planning to puzzle out scum logically in this game where the presence of vanilla townies lets practically everyone say they didn't do anything on a night?