"Technology": Chijindum and Chijindum's Code of Laws
The nomadic people who migrated across the Askian Savannah and into the Tu Desert were, for all intents and purposes, perfectly mundane flatland human tribals. They contended with the environment, flora, and fauna exactly as well as one would expect. Indeed, the rate of advancement of the Askian tribes was perfectly average.
There were a number of separate Askian tribes at first. This changed when Chijindum [Author's Note: Igbo for "God holds my life" - us and twin being god eheheh] came of age. Legends say that as a child Chijindum killed an attacking lion with a single blow to the head from a stone held in his hand, and the tales only get more fantastical as time goes on. The facts we've managed to verify still tell quite the story. Chijindum's father was killed by the tribal leader, Chijindum and his mother were exiled from their tribe, and they were forced to shelter with another tribe who was quite wary of outsiders. Chijindum learned how to fight and trained hard and constantly until he'd grown to be an adult as well as the most fearsome warrior of the tribe that had adopted him. His mother had passed of illness a couple of years before Chijindum felt capable of exacting revenge, and with the nights getting longer warriors weren't seeing as much use in general. This left Chijindum with nothing to keep him from setting out toward his old tribe.
Chijindum had played the part of outgoing curious child plenty of times when travelers crossed the tribe's path, and he'd managed to keep track of the migration of his first tribe. He came upon them with a sling and a spear, announced himself, and demanded satisfaction in single combat with his father's killer - who by this point was getting old. Still, the man ran the tribe through fear, and when Chijindum's challenge was announced, a single wave commanded two tribesmen he had as personal guards to club Chijindum to death.
However the fight went, Chijindum gained leadership of his old tribe and used his close ties to his adopted tribe to merge the two while retaining leadership. The uniting into a "supertribe" led to greater needs, which led to settling land, agriculture, and territorial claiming. With the singular tribe settling and expanding rapidly, Chijindum needed to delegate duties to those who could act in his stead. In order to regulate the actions of these Governors it fell upon Chijindum to create the Code of Laws. These nearly 300 rules established standards, fines, and punishments across the tribe, and is the oldest known collection of deciphered writings to date. The Code of Laws was etched onto stone pillars at the center of every village and settlements, and are the clearest indicator of ancient Askian presence.
----
(Average) (6+6)+0 = 12: Unexpected Boon
Since before recorded history, the Askian people have been masters of a vast savannah, and an even more vast desert. The savannah was given life by the river Konoo, flooding several times each year each year, and providing floodplains ripe for agricultural cultivation. Around the river and it’s tributaries, roving nomads started to settle, learn to farm. Tribes built up across the Askian Savannah, coming into contact and conflict over their farmland and hunting ground nearly as regularly as the river’s floods. When a conflict ended, those who had not been killed or taken for slaves were often sent off into the Desert Tu, either to live in exile in it’s oases or die in it’s dunes.
Chijindum’s life is shrouded in mystery and the exaggeration of generations upon generations of oral tradition. They say the man was a human mountain, a warrior without peer, and yet soft spoken and thoughtful. He spent as much time pondering philosophy as he did with a spear, they say, and when he spoke, his quiet but strong voice carried the same weight as that of the gods. His father had been the chief of his tribe, murdered by a rival. When he came to avenge the murder of his father, he did so not with wrath and arrogance but with calm determination. The murderer’s men did not strike. They couldn’t bring themselves to. The battle was short, and Chijindum tried to avoid inflicting too much pain - he inflicted death, but tried to avoid inflicting more suffering.
Chijindum united his adopted tribe and that of his birth, the pair becoming the single largest population in the region. And it didn’t stop there. Chijindum had decided that none would suffer the pain he had when his father had been slain for his position again. He took his tribe on a campaign of unification - the other tribes of Askia would join his. Either by the strong arguments and words he made, or by his peerless military command, they would be united. Various accounts of the Askian Unification comprise one of the oldest historical records, second only to Chijindum’s Code.
The Great Unifier would not live forever, and he knew it - so he laid down laws to govern the Askian people past his death. The Code is the first documented code of laws, chiseled into stone monuments in the middle of Askian villages. They laid out a variety of rules and codes for the people to follow with harsh punishment for violation - the harshest, by some standards, being exile into the Desert Tu. Perhaps most importantly, it laid out succession clearly; when Chijindum died childless, his position fell to a close nephew who had been trained for the role, rather than causing the chiefdom to falter and fracture.
Considered by many to be the greatest philosopher-king of the ancient world, Chijindum and his code would have ripple effects through history. Foreign historians are critical, pointing to the man’s military unification, the harshness of his code, and the way it favored the shamans and later the priesthood and nobles - but, Askian scholars argue, that was normal for the time and Chijindum’s code was unique in that such classes could commit crimes (besides treason, that is). While there was initial resistance among the tribes, they were pushed into line in short order. The discipline instilled in the armies and people would last for millenia, and while the Code fell out of use in time, it did inspire the society that would form. Some believed that the great leader never died, but instead ascended to godhood. At the very least, he ascended to chapter one of nearly any book discussing the origins of civilization.
Resource: Magnetofumic Vents, Magnetofumes, and Magnetofumic Navigation (Sphere - Electromagnetism)
Magnetofumic Vents are holes thrust deep into the earth that constantly emit a light grey, slightly reflective, weakly-bound magnetic smog. The Magnetofumes are the product of some element deep within the planet being heated and escaping through gaps in the mantle and crust to the surface. The fumes themselves are nontoxic, and have the peculiar tendency to drift consistently towards the nearest magnetic pole. At least until the Magnetofumes dissipate into the atmosphere. This behavior aided the ancient Askians in their travels across the near-featureless Tu Desert, acting as a compass before the invention of the device.
----
(Easy) (3+5)+1 = 9 (Above Average)
The Tu Desert has very few landmarks. The odd oasis, some rocky plateaus, and sand dunes upon sand dunes. But these are spaced far apart, and it is nigh impossible to use them as reliable landmarks due to the distance between them; one might go off course and never find one, or even could get turned around and end up back where they started with the only progress made being through their supplies. The desert was known for this particular facet, and it’s why it was used as a death sentence by the Askian tribes: After one lost sight of the savannah, it became a nearly impossible task to find it again. A few times, people exiled from their tribes banded together with intent to build settlements around the oases, but even these were doomed to fail for their lack of navigational skills.
Magnetofumes, referred to by ancient Askians as “Guiding Gas”, was something of a novelty in our earliest days. It was a gas that came out of holes in the ground, and always went one direction even as the wind blew it another direction, barring some extreme winds indeed. It would be a long time before we became aware of it’s true power and versatility, but it assisted us in our earliest days in leaping ahead of our peers.
The story is told to children across Askia to this day, as a lesson in the value of intelligence just as much as strength. There was an Askian chief who, when angered by a lesser, offered them the choice of a contest of strength or of wit to remain. Any that chose strength were allowed to remain, and those who chose wit were forced to leave - he only had use for strong men and women, he would tell them. After losing a battle, he lashed out at all his warriors and gave them all this test - and sent those who failed and their families into the Tu. Among those who “failed” the test, was the husband of a woman named Olamide. Olamide, rather than fall to despair in her imminent exile, had an idea. The village was built around one of the magentofume vents, an object of worship for them. She shaped a clay vessel with great skill, and brought it to a vent and prayed. She filled the vessel with the gas, which struggled to escape, and put a cap on it to keep it mostly contained. She repeated this several times, and put each into a leather bag. When the time came to go into exile, she gave each exiled man and woman a bag.
As the savannah disappeared, Olamide opened her bag just a little bit. Fumes drifted out, and quickly diverted to the North. With this, she said, they could cross the desert. The first oasis was known, and from there, they just had to keep heading to the West. As long as the fumes drifted to their right, they would be going straight.
It took a long time, and some of the men and women did not make it across the desert. But with the help of the Magnetofumes and the first rudimentary compass, Olamide’s group became the first to make it across the desert. It is said that this demonstrates that a quick mind can be far more important in surviving an impossible situation than a strong body, although of course the story has likely been embellished over time. What was not embellished was that the magnetofumes and the pseudo-compass that was made using them was the first example of Askia using the substance, and the first tool that would lead to them becoming masters of the desert Tu.
Magnetofumes are a Special Resource with the sphere of
Electromagnetism.
----
Some accomplishments were more or less grand and wide reaching than others. It is now the Revision phase, and you will have
two revisions this turn to do with as you please. For the preliminary phases, you can either improve existing designs, bring them to the current age, or make less impactful new things.
Designs
Chijindum and Chijindum’s Code of Laws: The Great Unifier Chijindum and the laws he committed to writing inspire the Askian people to this day as one of the greatest leaders in early history and the first codified set of laws, as well as being the man credited with the creation of one of the first states.
Magnetofume Compass: Jars, pots, or other tightly fit containers that can hold magnetofumes. When opened slightly, pierced, or otherwise given a hole, the magnetofumes escape and drift north. This is incredibly useful for navigation, and was essential to not getting lost in the vast and rather featureless Tu Desert.
Revisions
Resources and Interactions
Magnetofumes: A thick, gray gas found in holes and vents across Askia with unique electromagnetic properties. At this time, not much is known about it, but it surely has potential. It will persistently drift north when exposed to the air, in defiance of the direction of the wind. This resource has the sphere of Electromagnetism.