Salmeuk's Turn:Ah, yes, the important moment where I tell you how m turn went. Essentially, I had the same game plan as Strika, where I tallied up existing skill and sort of left each dwarf to their respective roles, hoping and praying I could provide enough raw material neccesary to skill up by year's end. This was particularly worthwhile with our weaponsmiths, as we had a bunch around 7 or 8 skill, and plenty of material and facilities to give them work. In fact, this was so successful a skill at leveling dwarves, that I wish I had assigned even more dwarves to this profession, as it was only mid-summer when all existing weaponsmiths had popped. Of course, I was not willing to savescum after having lost progress to a second crash. ALAS.
Everyone who I thought wouldn't reach legendary in their existing skill was given a pickaxe, and told to DIG DIG DIG DIG DIG DIG DIG and so on and so forth until they popped legendary. This worked alright, as excluding two, all 25 dwarves or so that were assigned to mining popped by the end of the year. Surprising, honestly, considering the skill nerf, but I think mining is a very fast skill to level as each 'job' is a single tile of stone, with zero time spent acquiring material and whatnot. If only the children could be made to mine.
The only real change I feel like sharing was the fact I covered our dining room in gems:
My final score was 53 legendary dwarves. Applet's Turn:
Upon opening the save, I am greeting with this disgusting muddy pile of trash and dwarf:
The place where legends are madeCan I be a little miffed that THIS was the route to unlocking our dwarves legendary potential? Just a little?
Nothing else has changed about the fortress. Just that one little room. What
horrors took place in there? The dwarves all refer to each other as 'legendary swimmers', but are we supposed to take their word for it when the only place they can show their skill is a dirty mudpit full of rotting plump helmets?
These so-called legendaries are nothing but a bunch of frauds! I'll see to it that the Council on Legendary Skill hears of this. Do you know the punishment for fraudulent claims of legendary skill, if prosecuted to the fullest extent of the law? death i tell you
DEATH.
. . .
Oh, you say that these dwarves flash every few seconds? Well, nevermind then - obviously they are legendary. What fool would think otherwise?
Applets final score was 71 legendary dwarves. Applet has earned the title "
Minimalist" for their use of a muddy trash pit (equivalent to that scene from StarWars where they fall into a trash compactor) to turn 50 odd dwarves legendary.
StrikaAmaru's Turn:A large trap corridor is seen on the surface, perhaps foreshadowing for challenges to come?
A half-finished individually-roomed masoleum of sorts can be found further down:
Overall, I get the sense of everything in it's place from this fortress. Not many additions were made, but an overall refinement of existing room flow has occurred here. And the legendary dwarves are actually useful!
Strika's final score was 39 legendary dwarves. Strika has earned the title "
Worshipper of Vesh", for their use of Vesh's metallic idols in the creation of a mausoleum.
Bralbaard's Turn:The best for last, eh? NO, NOT AT ALL, HE IS ANOTHER DIRTY SWIM-WINNER
would that be called a swimmer?
, DISRESPECT DISRESPECT
. . .wait what? What is this set of rooms, on level 144? Individual chambers for the roosting turkeys?!
What an hornorable fellow, this one! Magnanimous! Take notes, competitors, this is how you play to win!
Hmm, what's
THIS then?
I approach the door to my west. Strained grunting and groaning can be heard from behind, and a foul odor leaks from beneath the frame, halfway between hot dogs and body odor. I enter the room, only to regret it immediately. A majority of the fortress is present in this long, thin hallway. In two rows, mechanical screw pumps have been constructed, and on each sits a sweaty, red-skinned dwarf, churning away at a high-geared spindle that creaks and shudders on each revolution. The dwarves are mostly frail and thin, excluding the arm and shoulder they use to turn the pump: this arm is generally huge and muscular, and threatens to imbalance the dwarves when they walk away from the pumps, which they only seem to do when they are near to death from dehydration.
For what purpose do these dwarves slave over the mechanisms? Who has cursed them to this hell?
. . .
The only non-legendary is Radipon, a fact I find kind of hilarious and saddening at the same time.
Bralbaard's final score was 95, and he will be declared
WINNER OF THE FIFTH ROUND. Bralbaard has also earned the title "
Legendary," for his ability to turn a fortress 100-strong into double-legendaries in less than a year.
GLORY AND PRAISE TO BRALBAARD! HE HAS WON! WHAT ENVIABLE SKILL IS POSSESSED BY THIS CHAMPION OF CHAMPIONS!