FAIL
*looks at Commander notes*
Uh huh, just what I expected from you.
Why should a Mission 1 team be failed? Especially one from me?
Dude, stop pretending not to be Spy. Guess it's time for me to role claim.
Role: Rebel. Vanilla Rebel if you prefer. I'm no Commander, no Bodyguard, no Spy.
Insinuating that I'm a Spy reinforces my belief that you're a spy. Lame attempts at roleplay are a bad idea right now. Accurate information benefits the Rebels, inaccurate info benefits the Spies.
Also, any REAL Commander wants his team to be failed, because this conveys to the Bodyguard who is not spies, without revealing that they are the Commander. You are a fake, most likely Spy trying to draw out the real Commander.
Funny thing about Commander: Only two Rebels know who the Commander is, and the three Spies know they're NOT the Commander. Less than half the team is completely in the dark about the Commander's identity. I'm one of those. You COULD be the Commander, but if so you've basically already sold out the rebels by claiming. So no Commander would be so blatant. Probably Spy.
Vector, you ninja'd me. I'll try to refrain from editing my posts. Old habits die hard and all that. Shouldn't Rebels have a reactionary feel?
Jim Groovester, another ninja. Answer: I honestly believe, based upon the last game, that the first team pick should fail. Rebels need more info. Info benefits the Rebels. Lack of info benefits the Spies. Also, should probably point out my n00b status, although I had hoped to avoid that out of some personal shame.