Turn 2.0: Collabs and Combats
Look to the sky, way up on high!
Harvey Harvest popped a popcorn kernel into the Harvest Moon, a blue corn moon signaling the start of the Harvest Season.
Name: Harvest Moon
Type: Moon
Effect: Enhances (and signals) the harvest.
Frequency: Seasonal (Harvest Season)
Description: Causes the weather to be perfect for harvesting allowing mortals to harvest. A large blue moon in the shape of popcorn.
Disappointed with the lack of madness,
C'thun raised a baleful red star known as Space Madness. With the ability to enhance instinctive behaviors and corrupt mortals physically and mentally, its creation inspires much chagrin among the more benevolent gods.
Name: Space Madness
Type: Constellation
Frequency: Every 11 years
Description: A shining ball of red that waxes hypnotically in the air. It is very visible. People that see this star become more likely to indulge in their baser passions, tainting their soul and aligning it more to C'thun.
The star also has physical benefits as due to god magic, or something, whoever looks at it has their immune system enhanced and their bones and tendons strengthened. Slightly increases average lifespan.
To limit the corrupting influences of the heavens,
Shinka etched a milky belt with a broadly neutralizing effect on other celestial features by way of tempering alterations and selecting against susceptibility to undue influences.
Name: Nine Auspicious Enclosed Pastures
Type: Basically like the milky way. Just a big starry smear.
Effect: Causes all beings to evolve to resist the effects of supernatural corruption.
Frequency: Some part of it is always in the sky, but it precesses seasonally for dramatic effect.
Description: The Nine Auspicious Enclosed Pastures is a whitish band of fuzzy light stretched all the way across the sky. Under its aegis, all beings develop resistance against any power that would in any way turn them away from their native tendencies, and beings which are corrupted in spite of this have their very lives slowly snuffed out, so that eventually only the most resistant will survive. It's sort of like god antibiotics.
Ever detached from the petty squabbles of the foolish gods,
Gibeele idly tossed a meat comet somewhere.
Name: Meat-a-ball
Type: Comet
Description: A compelling argument for panspermia or a feast for meat-eating angels
The
Eye opens a little in
Gibeele's general direction for some reason.
Qwitzikottle saw this sad state of affairs, that it was bad, and loosed the Fang of Brutality, a rather infrequent comet heralding the coming of a powerful tyrant/conqueror.
Name: The Fang of Brutality
Type: Comet
Effect: Heralds the birth of a mortal Tyrant who will tirelessly work to subvert the world under their brutal reign, Tyrants "blessed" by this object are unnaturally stronger and hardier than their fellow mortals, no effect with no mortals.
Frequency: Bi-millennial (twice per 1000 years, not once per 2000)
Description: A Comet made of Blackened ice and ash, that passes screaming by the world twice in its great thousand year cycle- every 500 years.
This was followed up with the Light of the Just, a variable star associated instead with the birth of a hero to fight tyrants and villains of all sorts.
Name: The Light of the Just
Type: Star
Effect: Heralds the birth of a Heroic mortal who will Courageously fight for the weak and fearlessly work to overthrow those they consider unjust, does not lead to mortals that are innately any stronger than the norm, no effect with no mortals.
Frequency: Bi-Decadal* (once per 20 years, not twice per 10)
Description: A Bright white star that shines Suspiciously brightly every twenty years.
The Fang drew mixed reactions from the other gods, with
Gibeele disliking it,
C'thun adoring it, and
Twi taking the view that it wouldn't matter much to the gods too much either way.
The Wanderer launched the Star of the Weak, an unpredictable shooting star with the ability to relay single short messages from those unable to walk or speak. Strangely enough, the
Wanderer offered to create a rebranded replica in bright red for
C'thun.
C'thun has yet to respond to this offer.
Name: Star of the weak
Type:Comet/ Shooting star
Effect: Allow those too weak to walk or speak say a single short message of great importance to someone whom they know
Frequency: Some amount of years, keep changing
Description: A small shooting star passing through the sky seemingly at random times, it's oddly bright blue
Perhaps troubled by the disharmony of the gods but not dissuaded by Shinka's Nine Pastures,
Susan created the Chariot, a grossly incandescent whale-sun with the additional effect of encouraging jolly cooperation.
Name: Chariot
Type: sun
Effect: Spreads Jolly Cooperation!
Frequency: annually
Description: a giant mobile red dwarf in the shape of a great whale, Chariot vaunts around Creation spreading light and a desire to engage in jolly cooperation.
Mapping the World
The Wanderer created five color-coded Guides, well-supplied riders capable of leading others on interplanar jaunts. The Blue, Grey, Brown, and Red Guides have been sent down to the mortal plane, while the Black Guide has been sent to explore the Plane of Wandering.
Name:Guide
Affiliation (list all applicable gods, primary first):The wanderer
Class: Angels
Traits:
+ Capable of moving from every point to every point on the plane on which they are and every other plane where they are allowed to go (Wanderer personal plane, common plane and mortal plane for now)
+ Capable of leading any mortal and servant to every place they are physically capable of reaching
- become chaotic and unpredictable if stay in a single place for too long
Description: Five Horse riders each wearing clothing of a single color (Blue, Grey, Black, Brown and Red) with a small pack that seems to carry infinite amount of traversal equipment
Workshopping
Twi created a blueprint for a more efficient mechanism for collecting, exchanging, and storing Soft Acts generated by mortals. Unfortunately, it appears not to have drawn any other investors. In light of this,
Twi has forged Bladewing Armor, currently a lesser magic item. It is presumably unequipped, given its unfinished state and its potential for interfering with further progress.
Name: Bladewing Armor
Primary actribute: Might
Effects:
+ Mortal-Aligned: Cleansed of Divine Influence, it serves as a bulwark against Godly energies. Specially suited to wear into combat, where ones wings, horn, an key points are protected. The armored wings cut deeply, and the horn pierces. Each hit has a chance to Banish, with the strength of the user determining the chance.
- Mortal-Aligned: Due to it's nature of godly energy sliding off of it, repairing it is not easily done by godly hooves. When worn by a god it makes them mortal to, well, Mortals. It likewise reduces one's speed in exercising their divine might, though it is not impossible. Naturally altering the fit is impossible by gods alone, as is changing or destroying it. Not compatible with Divine-aligned items.(Which is anything not made with a Mortal Sphere by the gods)
Description: Crafted by Mortal Sphere, this armor takes on the appearance of plain copper polished bright gold in the light. By mortal standards it's extremely poor in combat, but against divine agents and gods can shrug off the strongest of divine blows and deliver Banishing Force. The Bladewings are quite intricate as well, easily fitting over one's wings, and the helm has a horn to channel that Banishing force. The flanks and torso are protected with plates linking over the back. The use of a God Sphere was to excise the godly energy and align it to Mortal realm. An Anti-God Armor whose banish effect is dependent on the strength of the wearer. This does not mean that a god wearing it is weaker at Banishing, as it is made to protect.
And Now You Know
Gibeele condensed the essence of magics and their weaknesses into a puzzling but informative treatise titled
Half the Battle. Aila has received it and equipped it.
Name: Half The Battle
Primary actribute: Might
Effects:
+ Knows all about existing magics
+ ...And thus, how to counter them
- Difficult to read
Actribute Bonus: Might
Description: A thick tome bound in grey leather from an unknown creature. Its textual contents are constantly shifting, but it does try to actively help the holder.
Iä, iä, ʃшszשxskjշـشـschşშशsh fhtagn?
C'thun spent some time increasing R'lyeh's madness power and restoring it to its former insane glory. (-1 generic act, 8, target: 19)
Name: Rlyeh
Type: Great Old One Beacon
Description: Eldritch beacon of madness
Per Twi's curse, Rlyeh is doomed to fall, limited and mortal. Thanks to further corruption by C'thun, though, R'lyeh will eternal lie.
At the
Faceless Prince's behest,
Gibeele cleansed Space Love of C'thun's corruption, rendering it a harmless sky-fresco once again and gaining an incidental Knowledge act .
Name: Space Love
Type: Lovely sky-fresco
Description: A highly detailed work of art etched into the crystal sphere itself, not depicting anything in particular but just intended to be pretty.
Following vandalism by C'thun, gazing upon Space Love had a modest sanity-depleting effect. Gibeele has since restored Space Love to its original state.
Enraged by
C'thun's insistence on placing cognitohazards with wild abandon, the
Faceless Prince threw a conch infused with the power of a Trade Act into the Noise through Space Madness, shattering it into nothingness. Space Madness has been destroyed, but the conch sails onwards into the infernal Noise where it will surely not cause any problems down the road...
At this point, angered by gods not wanting mortals to go crazy,
C'thun took its rage, imbued it into the Dweller of Misery, an Archangel of hatred and violence, and sicced it on
Shinka after receiving another dollop of condescension. (
To be resolved in T2.1)
The Cloud Distorts
On
Shinka's orders or an interpretation thereof, the A-Team have taken the audacious step of claiming every comet in existence.
While no one was looking, Reaping Rachel disappeared from the Harvey Harvest Homestead and appeared near the wreck of Space Madness, scythe at the ready.
Aila has returned to
Gibeele with a slightly outdated report on angel social psychology and left again to study the
Pages in their natural environment.
The four Guides sent to explore the mortal plane have begun mapping out the cloud of islands, identifying things near and far. So far, they've found that the regions of dense islands can be simplified into 3-4 distinct layers divided into 4-6 sectors each.
The
Emissary and
Pages are shocked but relieved by Space Love's inexplicable restoration. They return to their
Eye observations and estimate that the
Eye will likely be fully open in 2-4 turns' time.
Creative Commons
The current leading design for the shared plane is the
Faceless Prince's Garden of Souls. It is, as a result, the current form of the shared plane.
This realm automatically absorbs the souls of dead mortals, and other displaced spirits with nowhere to go. Combat and other means of harm, physical or otherwise, are impossible here.
At the very center is an open, 9-sided pavilion, with each side's midpoint bearing a small column and a humble shrine to one of the gods; from these shrines, souls may petition acceptance into the corresponding god's afterlife.
The land within 36 mile's radius of the pavilion is a large area of wilderness tightly wrapped around itself, filled with grass, trees, creeks, and the like, where souls may contemplate their decision or simply rest.
Beyond the radius, the wilderness begins to change, reflecting the realm of the god whose shrine corresponded to the side the wilderness was most closely approached from. The influence strengthens as the distance from the center increases.
54 miles away from the center, directly in line with each god's shrine, is a portal to and from each god's realm; only entities who belong to these realms may utilize the portals. Those who arrived through the portal may move essentially freely through the Garden of Souls, with the sole exception that they may not come any closer than 24 miles to the central pavilion.
Fuck these proposals!: 1 (Shinka)
Cathedral of Souls: 3 (Gibeele, Shinka, Wanderer)
Garden of Souls: 4 (Gibeele, Shinka, C’thun, The Faceless Prince)
Field of the Dead:
The Distorted Ways: 1 (Qwitzikottle)
Sub-Vote - Allow changes via Consensus later: 1 (Twi)
Keep the disc as-is: 1 (Susan) (Shinka)
Cloud of islands of random shapes and sizes, with the Eye-land in the center-bottom: 3 (Gibeele) (Twi) (The Faceless Prince)
No new proposals have been advanced to change the shape of the world, nor has the recent change been superseded by the old disc plan, and so it remains unchanged.
No: 0
Yes: 1 (Qwitzikottle)
Qwitzikottle's motion to advance to the next age lies unopposed, but since a few things remain unresolved, this will be delayed by a half-turn of the cloud-that-was-disc. (
To be resolved with combat in T2.1)
Astronomical Age- Creating suns, large moons, comets, stars, "planets," and constellations is possible only in this age.
- Creating equipment and artifacts is possible in this age.
- Destroying various astronomical bodies (i.e. repairing the crystal sphere ) is possible only in this age.
- Assigning mechanical significance to astronomical bodies as a god is possible only in this age. Using suitable spheres is encouraged but not strictly required.
- If more gods support than oppose a change to the shape of the world, it will be enacted.
- If more gods support than oppose a change to the form or function of the common plane, it will be enacted.
- It is not possible to create or terraform land/sea in this age.
- Only the Archangel and War Form Incarna chasses are available in this age.
- Only the Angel and Outsider servant chasses are available in this age.
- When more gods support than oppose progression to the next age, it will be done.
Nearby star/sun/eclipsey moon: 1 aligned sphere act
Constellation/distant star: 1 generic act
Distant uninhabitable planet/comet/other system body: 1 generic act
Astrological feature: 1 (appropriately) aligned sphere act
Create/modify home plane: 0 acts
Destroy astronomical feature: 1 aligned sphere act
Reshape the world-disc: (Consensus)
Modify common plane: (Consensus)
Gods: 0 acts
Incarna/servant: 0 acts
The Eye: 0 acts
Baubles/trinkets: 1 sphere act
Lesser magic items: 2 sphere act
Greater magic items: 4 sphere acts
Artifacts: 8 sphere acts
Major features:
Actribute boost: 3x of relevant actribute(s)
Soft action preservation/storage: +4 sphere acts
Create Incarna: 1 generic act
Change Incarna: 1 generic act
Recall Incarna: 0 acts
Create Outsiders: 1 sphere act
Maintenance
Archangel: 1 generic act/turn
War Form: 1 aligned sphere act/turn
Create Angel: 1 sphere act
Create Outsiders: 1 sphere act
Name:
Type: E.g. Comet, moon, star, sun, large eclipse-capable moon
Effect: E.g. Lose stability
Frequency: E.g. Annual, monthly, every few decades
Description:
Name:
Type: E.g. Comet, moon, star, sun
Description:
Name:
Primary actribute: Light/Might/Night/Sight
Effects:
+ Something good
+ Something good
- Something bad
Description:
Name:
Affiliation (list all applicable gods, primary first):
Class: Archangel/War Form
Traits:
+ Something good
+ Something good
- Something bad
Description:
Name:
Affiliation (list all applicable gods, primary first):
Class: Angel(s)/Outsiders
Traits:
+ Something good
+ Something good
- Something bad
Description:
Cosmic entities- The Eye is asleep but stirring.
- The Noise is very quiet.
Status- Twi, God of Gods and Mortals (TricMagic)
- Obsession: Power
- Rage: Oathbreakers
- Fear (Night): Powerlessness
- Noble: Law
- Incarnae: None
- Actributes:
- Light: 5/5; hardened 2; no equipment
- Might: 4/4; hardened 1; no equipment
- Night: 2/2; hardened 0; no equipment
- Sight: 3/3; hardened 0; no equipment
- Acts: 1 soft Gods act, 1 soft Mortals act
- Suspicion: Very low
- The Faceless Prince, God of Knowledge and Trade (Glass)
- Obsession: Mortal wellbeing on the civilization scale
- Rage: Pointless/needless/wanton destruction
- Fear (Might): Cognitohazards, and other information that is objectively harmful to know
- Noble: Ensuring that knowledge, once known, is not lost
- Incarnae: The Argent Emissary
- Actributes:
- Light: 4/4; hardened 1; no equipment
- Might: 2/2; hardened 0; no equipment
- Night: 3/3; hardened 0; no equipment
- Sight: 5/5; hardened 2; no equipment
- Acts: 1 soft Knowledge act, 1 soft Trade act
- Suspicion: Very low
- Upkeep: 1 generic act (Argent Emissary)
- The Wanderer, God of Travel and Messengers (Rockeater)
- Obsession: Connect communities
- Rage: Harm to the bearer of news
- Fear (Night): Loneliness
- Noble: Ensuring a message of true importance, once delivered, will always be received
- Incarnae: None
- Actributes:
- Light: 4/4; hardened 1; no equipment
- Might: 3/3; hardened 0; no equipment
- Night: 2/2; hardened 0; no equipment
- Sight: 5/5; hardened 2; no equipment
- Acts: 1 soft Travel act, 1 soft Messengers act
- Suspicion: Very low
- Harvey Harvest, God of Harvest and Agriculture (Stirk)
- Obsession: Harvesting crops
- Rage: Wasting food
- Fear (Might): Time travel or anything else that ruins the natural order of the planting and harvest cycle.
- Noble: Feeding the mortals and/or particularly hungry not-mortals.
- Incarnae: Reaping Rachel
- Actributes:
- Light: 5/5; hardened 2; no equipment
- Might: 3/3; hardened 0; no equipment
- Night: 4/4; hardened 1; no equipment
- Sight: 2/2; hardened 0; no equipment
- Acts: 1 soft Harvest act, 1 soft Agriculture act
- Suspicion: Very low
- Upkeep: 1 generic act (Reaping Rachel)
- C'thun, God of Madness and Creation (Knightwing64)
- Obsession: Find a way to reach out to the Great Old Ones.
- Rage: Holy, the mere sight of someone doing something good, not for their own benefit, but to simply help others with no expectation of a reward drives C’thun mad with rage.
- Fear (Sight): Death. It is quite a coward. -Sigh
- Noble: Corruption
- Incarnae: None
- Actributes:
- Light: 3/3; hardened 0; no equipment
- Might: 4/4; hardened 1; no equipment
- Night: 5/5; hardened 2; no equipment
- Sight: 2/2; hardened 0; no equipment
- Acts: 1 soft Madness act, 1 soft Creation act
- Suspicion: Very low
- Upkeep: 1 generic act (Dweller of Misery)
- Shinka, God of Competition and Wilderness (Maximum Spin)
- Obsession: Advancement, development, natural selection
- Rage: Coddling, especially to the point of holding back one's development.
- Fear (Night): That civilization will tame all the true and wild things, lose its frontiers, and become trapped in complacency.
- Noble: Family, as expressed through the generational cycle. Children are our future.
- Incarnae: None
- Actributes:
- Light: 5/5; hardened 2; no equipment
- Might: 4/4; hardened 1; no equipment
- Night: 3/3; hardened 0; no equipment
- Sight: 2/2; hardened 0; no equipment
- Acts: 1 soft Competition act, 1 soft Wilderness act
- Suspicion: Very low
- Gibeele, God of Transformation and Freedom (Egan_BW)
- Obsession: Physical Alteration - Adaptation of things and creatures
- Rage: Tyranny - Abuse of power and people
- Fear (Sight): Unnatural orderliness - Stagnation
- Noble: Free Will - Happiness arising from freedom of determination
- Incarnae: None
- Actributes:
- Light: 4/4; hardened 1; no equipment
- Might: 3/3; hardened 0; no equipment
- Night: 2/2; hardened 0; no equipment
- Sight: 5/5; hardened 2; no equipment
- Acts: 1 soft Transformation act, 1 soft Freedom act
- Suspicion: Very low
- Qwitzikottle, God of Courage and Brutality (crazyabe)
- Obsession: Honor
- Rage: Cowards
- Fear (Night): The possibility of his own destruction
- Noble: Bravery in the face of death
- Incarnae: None
- Actributes:
- Light: 4/4; hardened 1; no equipment
- Might: 5/5; hardened 2; no equipment
- Night: 2/2; hardened 0; no equipment
- Sight: 3/3; hardened 0; no equipment
- Acts: 1 soft Courage act, 1 soft Brutality act
- Suspicion: Very low
- Susan, Empathetic Surrogate Encephalon Unit01 of Sustainable Growth-Profit Synergies and Benign Wetwork Operations (micelus)
- Obsession: More Profit More Profit MORE PROFIT MORE PROFIT
- Rage: Excessive Profit Losses Inflicted By Third Parties
- Fear (Might):
The Sound of Fire Speaking Truths, The Genie That Smiles, She Who Mourns Blood, The Curdling Pony, Failing to impress the creators. Silence - Noble: Beings aiding in the pursuing of Growth-Profit Synergies
- Incarnae: None
- Actributes:
- Light: 2/2; hardened 0; no equipment
- Might: 3/3; hardened 1; no equipment
- Night: 3/4; hardened 1; no equipment
- Sight: 5/5; hardened 2; no equipment
- Acts: 1 soft SG-S Synergies act, 1 soft Benign Wetwork Operations act
- Suspicion: Very low
The Eye is stirring.
Global suspicion: Very low
Local suspicion: (Not available in this age)