The gathered avatars first achieve a three-way tie, then a two-way tie. Your tail shudders in irritation, a soft growl under your breath. But eventually, and thankfully, some consensus is achieved. The sleepy-looking
Roden avatar is selected. The votes accumulate, and rest firmly in place by the deadline.
EuchreJack (0):
Jim Groovester (0):
juicebox (1): TolyK
Knightwing64 (0):
Maximum Spin (1): Roden
Nakéen (0):
NJW2000 (2): EuchreJack, TricMagic
notquitethere (0):
Roden (7): webadict, Vector, Maximum Spin, juicebox, ToonyMan, Jim Groovester, notquitethere
TolyK (0):
ToonyMan (0):
TricMagic (1): Knightwing64
Vector (0):
webadict (0):
No Execution (0):
Not Voting: NJW2000, NJW2000, Nakéen
8 to hammer.
The mindshackled scribe marks down every vote, and then the deadline comes, and it is settled.
Roden's avatar is instantly struck by a bolt of death. He collapses, and you watch as he dies. No dragon has been harmed, but by the death of this avatar, he is - most likely - out of the great game of FBYOR. Now to see if you made the right choice, you think.
By the law of FBYOR, the true natures and powers of those fallen must be revealed. In rare situations this revelation may be obscured partly or wholly, but never falsified, for the falsification or such things is considered 'bastard', and must never be done.
The truth is written for all to see.
Roden's alignment was Town.Interesting. Perhaps you are glad - or perhaps saddened.
The truth continues to be revealed, though, and you eagerly pay attention.
Roden's role was Happy Mask Salesman.Happy Mask Salesman (town):
(Night) Bind Spirit [target]: You craft a new Mask! This ability may target a dead player, and only resolves successfully if you do so. You bind the spirit of the fallen player to a mask. They may no longer be revived from the dead, and you gain a Mask Item ability corresponding with their role. A player that you have already made a Mask from will not grant you a Mask if you use this ability on them again.
(Auto) Mask Reclamation: While you are alive, a Mask Item ability that would be dropped upon a player’s death is instead returned to your role. You’re hardly willing to let your precious masks be wasted.
(Auto) Saleswork: You may bypass the two normal Item limits of “being unable to give away an Item the Phase you got it” and “being unable to give away more than one Item per Day” for Mask Item abilities only.
The lights dim. Your avatar has been assigned a bedroom, much like the remaining avatars. There are thirteen of you, now.
Night 1 has begun. Please submit your actions via PM or alignment-confirmed private chat by 5 PM Monday.(Yes, I extended the time a bit past 24 hours, but there's basically no chance I can resolve a Night at 3 AM before a work day. Not in a fourteen (now thirteen) player game.)