Your team status have been added to the second post for your viewing pleasure.
More rules have been added to the first post.4TH DIVISION ARM TEAMS
Team Scarlet StarCommander:
Ray Lanceheart[Baretta Scarlet] GZ-2187 INVOKER (Handler:
Natashia Argis)
[Capella Scarlet] GY-2296 DEFENDER (Handler:
Johnathon Smith)
Funds: 2000EC
Cyclic Expenses: 400EC
LIVING: 400EC
Decent Canteen: 100EC
Decent Quarters: 100EC
Decent Recreation Room: 100EC
Decent Landscape Area: 100EC
MEDICAL 0EC
None
TRAINING 0EC
None
OPTIMISATION 0EC
None
LIVING
Decent Canteen: restores 0.5 Power. Doubled on Rest. Cannot heal Weakness.
Decent Quarters: restores 0.5 Harmony. Doubled on Rest. Cannot heal Turmoil.
Decent Recreation Room: restores 0.5 Courage. Doubled on Rest. Cannot heal Fear.
Decent Landscape Area: restores 0.5 Love. Doubled on Rest. Cannot heal Hate.
MEDICAL
None
TRAINING
None
OPTIMISATION
None
Name: Baretta Scarlet
Designation: "Ginette Zephyrus" GZ-2187
Type/Subtype: Pure / Innocent
Description: Small / Brown Eyes / Gray Hair
Background: Loved her Handler
Trauma: Betrayed by her Handler
Likes: brave people, planning things, ancient firearms, gelato desserts
Dislikes: mad love, changes in plans, cakes
Favored Weapon: Revolver
Favored Style: Invoker
Attributes
LIFE 5
MIND 1
HEART 2
SOUL 3
Qualities (Level and Potential)
Weakness - Power: 1 max 7
Turmoil - Harmony: 1 max 3
Fear - Courage: 3 max 4
Hate - Love: 1 max 5
Combat:
STRIKER: 1/5
CASTER: 2/5
DEFENDER: 1/4
INVOKER: 3/7
Non-Combat:
SENSES: 2/5
AID: 2/6
LABOR: 1/4
PUZZLE: 1/3
EMPATHY: 1/3
CLEANSE: 1/4
Name: Capella Scarlet
Designation: "Gabrielle Yeung" GY-2296
Type/Subtype: Innocent / Pure
Description: Small/Silver Eyes/White Hair
Background: Spy
Trauma: Wanted by the government
Likes: cool people, drums, "stakemetal" music, very spicy food
Dislikes: weak people, classical music, sweet foods
Favored Weapon: Hand to Hand
Favored Style: Defender
Attributes
LIFE 2
MIND 3
HEART 3
SOUL 4
Qualities (Level and Potential)
Weakness - Power: 3 max 4
Turmoil - Harmony: 2 max 5
Fear - Courage: 3 max 5
Hate - Love: 2 max 6
Combat:
STRIKER: 1/5
CASTER: 1/3
DEFENDER: 3/5
INVOKER: 1/4
Non-Combat:
SENSES: 2/5
AID: 0/6
LABOR: 2/6
PUZZLE: 1/3
EMPATHY: 1/5
CLEANSE: 3/5
Team GreenCommander:
Charles Deer[Malakim-12] XH-2111 CASTER (Handler:
Jocelyn Alabaster)
[Raven-621] AC-2621 CASTER (Handler: Walter)
Funds: 2000EC
Cyclic Expenses: 400EC
LIVING: 100EC
Basic Canteen: 0EC
Decent Quarters: 100EC
Basic Recreation Room: 0EC
Basic Landscape Area: 0EC
MEDICAL 100EC
LG Surgical Unit: 50EC
LG Decontamination Sphere: 50EC
TRAINING 200EC
HG Combat Simulator: 200EC
OPTIMISATION 0EC
None
LIVING:
Basic Canteen:
Decent Quarters: restores 0.5 Harmony. Doubled on Rest. Cannot heal Turmoil.
Basic Recreation Room:
Basic Landscape Area:
MEDICAL
LG Surgical Unit: can fix up to 1 Wounds.
LG Decontamination Sphere: restores 1 Love.
TRAINING
HG Combat Simulator: provides up to 30 cycles to train a Combat Skill, up to a maximum level of 5.
OPTIMISATION
None
Name: Malakim--12
Designation: "Xili Han" XH-2111
Type/Subtype: Brave / Cool
Description: Tall/Silver Eyes/Indigo Hair
Background: Loyalty
Trauma: Family Abuse
Likes: brave people, kung-fu, bamboo shoots, quiet
Dislikes: firearms, beef, noise
Favored Weapon: Tonfa
Favored Style: Caster
Attributes
LIFE 1
MIND 3
HEART 4
SOUL 2
Qualities (Level and Potential)
Weakness - Power: 2 max 3
Turmoil - Harmony: 3 max 5
Fear - Courage: 3 max 6
Hate - Love: 1 max 4
Combat:
STRIKER: 1/5
CASTER: 3/4
DEFENDER: 2/5
INVOKER: 1/4
Non-Combat:
SENSES: 1/4
AID: 3/4
LABOR: 2/4
PUZZLE: 0/4
EMPATHY: 1/5
CLEANSE: 2/4
Name: Raven-621
Designation: "Airi Corra" AC-2621
Type/Subtype: Cool / Innocent
Description: Tall / Beige Eyes / Blond Hair
Background: Self Punishment
Trauma: Killed people
Likes: brave people, computers, science fiction, coral
Dislikes: merciless people, guns, violence
Favored Weapon: Chains
Favored Style: CASTER
Attributes
LIFE 2
MIND 4
HEART 1
SOUL 4
Qualities (Level and Potential)
Weakness - Power: 3 max 4
Turmoil - Harmony: 3 max 6
Fear - Courage: 3 max 3
Hate - Love: 1 max 6
Combat:
STRIKER: 1/5
CASTER: 3/6
DEFENDER: 2/5
INVOKER: 2/3
Non-Combat:
SENSES: 1/3
AID: 2/5
LABOR: 1/3
PUZZLE: 2/4
EMPATHY: 2/4
CLEANSE: 2/5
Team Gunmetal RoseCommander: Aleksei Vasilyevich Belov
[Carla (temporary)] CI-2921 INVOKER (Handler:
Sarah Finch)
[Jeannie Xian] JX-2344 CASTER (Handler: Roland Thompson)
Funds: 2000EC
Cyclic Expenses: 400EC
LIVING: 200EC
Basic Canteen: 0EC
Decent Quarters: 100EC
Basic Recreation Room: 0EC
Decent Landscape Area: 100EC
MEDICAL 0EC
None
TRAINING 0EC
HG Combat Simulator: 200EC
OPTIMISATION 0EC
None
LIVING:
Basic Canteen:
Decent Quarters: restores 0.5 Harmony. Doubled on Rest. Cannot heal Turmoil.
Basic Recreation Room:
Decent Landscape Area: restores 0.5 Love. Doubled on Rest. Cannot heal Turmoil.
MEDICAL
None
TRAINING
HG Combat Simulator: provides up to 30 cycles to train a Combat Skill, up to a maximum level of 5.
OPTIMISATION
None
Name: Carla
Designation: "Carla Ishari" CI-2921
Type/Subtype: Cool / Cool
Description: Small / Ocean Blue Eyes / Platinum Hair
Background: For herself
Trauma: Crippling accident
Likes: innocent people, running, animals, sour foods
Dislikes: lazy people, doing nothing, meat
Favored Weapon: Spears
Favored Style: Invoker
Attributes
LIFE 2
MIND 4
HEART 2
SOUL 4
Qualities (Level and Potential)
Weakness - Power: 2 max 4
Turmoil - Harmony: 1 max 6
Fear - Courage: 3 max 4
Hate - Love: 2 max 6
Combat:
STRIKER: 1/6
CASTER: 2/5
DEFENDER: 2/3
INVOKER: 3/7
Non-Combat:
SENSES: 2/6
AID: 2/6
LABOR: 3/5
PUZZLE: 2/5
EMPATHY: 0/6
CLEANSE: 2/6
Name: Jeannie Xian
Designation: "Julie Xian" JX-2344
Type/Subtype: Pure / Innocent
Description: Small/Emerald Green Eyes/Light Green Hair
Background: Revenge
Trauma: Witnessed parents death
Likes: cool people, extreme firepower, flowers, insects
Dislikes: weak people, small caliber, fish
Favored Weapon: Heavy Machine Gun
Favored Style: Caster
Attributes
LIFE 4
MIND 2
HEART 2
SOUL 2
Qualities (Level and Potential)
Weakness - Power: 1 max 6
Turmoil - Harmony: 2 max 4
Fear - Courage: 3 max 4
Hate - Love: 3 max 4
Combat:
STRIKER: 1/3
CASTER: 3/7
DEFENDER: 1/3
INVOKER: 2/5
Non-Combat:
SENSES: 2/5
AID: 1/4
LABOR: 3/6
PUZZLE: 2/6
EMPATHY: 1/3
CLEANSE: 0/6