Turn 25
TURNTURNTURN
The Shaman's Hut goes up. You admire the strange gunk piles, herbs hanging from the ceiling, and strange symbols laid out in geometric patterns on the floor.
"This is a good start." observed the Shaman with satisfaction. "I can start to consult the Small Gods from within this place of power."
"We will, of course, need Spirits to be our envoys. Luckily, our researchers have already thought long and hard about it. We need to make the forest safer if we plan on venturing out further and deeper to consult with the unseen forces."
Event Ended
The Shaman stares into the smoke. "They're helping by occasionally improving our output. It's seems to be random according to their whims, which resources they attempt to help with. Luckily, I think they have gotten bored.
Effects:The Spirits were contributing this turn and trying to be helpful.
The event has ended at the end of this turn.
Resources: 10 / 35 Food [0, +7 from Workers]
11 / 30 Mud [-4]
7 / 20 Herbs [-4]
10 / 10 Flint [Maxed This Turn]
4 / 10 Sticks [+2]
4 / 20 Planks [-4, +2 from Worker]
4 / 10 Mud Bricks [-4, +2 from Worker]
0 / 10 Crushed Brick [-1]
6 / 10 Putrefied Gunk [ -2, inedible]
1 / 16 Felled Tree [ 0 ]
0 / ? Strange Symbols [-2]
3 / 3 Mudpies [+2]
1 / 3 Flimsy Shovel [1 Use(s) Remaining]
0 / 3 Flimsy Palette Knife
0 / 3 Flimsy Axe
Workers:
11 / 11 Workers
0 x Layabout Laborer
0 x Gatherer - Mud
7 x Forager - Food
2 x Crafter - Bricks
1 x Crafter - Planks
1 / 1 Wise Man
1 / 1 Shaman
Buildings: 9 x Mud Hut, Workers
1 x Cruck Hut, Workers
1 x Workshop
1 x Lumberyard (increased Plank and Tree storage by 10, allows Workers to craft planks)
2 x Gatherer's Hut - Food (20 x Food protected from Rot, increased Food capacity)
1 x Healer's Hut (10 x Herbs protected from Rot, increased Herbs capacity)
1 x Wise Man's Hut (Access to Research)
1 x Shaman's Hut (Access to the Unseen)
ResearchedCrude Tools (100%)
Big Mud Pile (100%)
Healing Arts (100%)
Think Tank (100%)
Woodworking (100%)
Brick Crushing (100%)
"Sacred" Mud Pies (100%)
Distillation (100%)
Do one thing:>[] Forage for Food (chance to gain herbs)
>[] Gather Mud (chance to get flint)
>[] Fell Tree (100% chance to gain sticks)
>[] Find Strange Symbols
>[] Remove Strange Symbols
>[] Heal the Sick (requires: 2 Herbs)
>[] Crush Brick (requires: 1 Brick)
>[] Craft: Mud Brick (requires: 1 Mud)
>[] Craft: Mudpie (requires: 2 Mud)
>[] Craft: Planks (requires: 1 Felled Tree)
>[] Craft: Flimsy Shovel (requires: 1 Stick, 1 Flint)
>[] Craft: Flimsy Palette Knife (requires: 1 Stick, 1 Flint)
>[] Craft: Flimsy Axe (requires: 1 Stick, 1 Flint)
>[] Craft Totem: Basic Totem (requires: 2 Planks)
>[] Craft Totem: Crude Envoy of Mud (requires: 1 Basic Totem, 3 Spirits, 5 Mud, 3 Flint)
>[] Craft Totem: Crude Envoy of Food (requires: 1 Basic Totem, 3 Spirits, 5 Food, 3 Herbs)
>[] Craft Totem: Crude Envoy of Wood (requires: 1 Basic Totem, 3 Spirits, 5 Planks, 3 Sticks)
>[] Craft Spirit Net: Flimsy Spirit Net (requires: 5 Herbs)
>[]Use Tool: Flimsy Shovel to Gather Mud (can be used twice, by two different players, before breaking. The creator can use it in the same turn it is crafted)
>[]Use Tool: Flimsy Palette Knife to Craft Mud Brick (can be used twice, by two different players, before breaking. The creator can use it in the same turn it is crafted)
>[]Use Tool: Flimsy Axe to Fell Tree (can be used twice, by two different players, before breaking. The creator can use it in the same turn it is crafted)
>[] Research: Crude Weapons [5/10]
>[] Research: Trapmaking [0/18]
>[] Research: Kiln [2/12]
>[] Research: Punishment [1/10]
>[] Research: Herb Drying [5/10]
>[] Build Hut, Hire Worker/Thinker - please specify (requires: 5 Mud Bricks, homes 1 Worker or 1 Thinker)
>[] Build Cruck House for a Worker/Thinker - please specify (requires: 6 Planks, homes 2 Workers or 2 Thinkers, or 1 of each)
>[] Build Gatherer's Hut (requires: 5 Mud Bricks)
>[] Build Healer's Hut (requires: 7 Mud Bricks)
>[] Build Shaman's Cabin (requires: 4 Planks, 4 Bricks, 4 Herbs, 3 Strange Symbol, 3 Mudpie, 2 Putrified Gunk, 1 Crushed Bricks)
>[] Build Even Bigger Mud Pile (requires: 30 Mud)
>[] Build Wise Man's Hut - Research Skill trees, i.e., what researches unlocks what other immediate research (requires: 10 Mud Bricks)
>[] Build: Workshop (requires: 3 felled trees, 3 bricks)
>[] Build: Lumberyard (requires 2 felled trees, 4 planks)
>[] Assign Gatherer's Hut (Food / Mud / Bricks / Flint / Sticks)
>[] Re-assign Gatherer's Hut (Food / Mud / Bricks / Flint / Sticks)
>[]Assign Worker: Forage Food / Gathering Mud / Crafting Brick / Crafting Planks
>[]Re-assign Worker: Forage Food / Gathering Mud / Crafting Brick / Crafting Planks - cannot re-assign sick/ afflicted worker[/hider]