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Author Topic: Colonial Conquest [Turn 3: Creator Tutorial]  (Read 1496 times)

Man of Paper

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Re: Colonial Conquest [Turn 3: Creator Tutorial]
« Reply #45 on: September 18, 2024, 11:14:58 am »

Traps good.

Bow and Arrow is fine, however regarding the name of the planet, it's already Namtar (it's in the OP, just ensuring people I didn't make it up and keep it in the back pocket to whip out on a flex).

Butcher's Complex is within the realm of possibility.
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The Canadian kitten

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Re: Colonial Conquest [Turn 3: Creator Tutorial]
« Reply #46 on: September 18, 2024, 11:17:24 am »

Traps had three votes despite having two names on there
Quote from: Votebox
(3) Creator: Animal Traps - Kashyyk, Bales, TCk
(1) Creator - Bow & Arrow - TricMagic
(1) Creator: Butcher's Complex - Powder Miner


(1) Planet: Mirai, Settlement: New Hearth: TricMagic
(2) Mirai : Nirur, VSkies
(5) New Hearth : ZBridges, IronyOwl, Powder Miner, Bales, TCk
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TricMagic

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Re: Colonial Conquest [Turn 3: Creator Tutorial]
« Reply #47 on: September 18, 2024, 11:25:43 am »


Quote from: Votebox
(3) Creator: Animal Traps - Kashyyk, Bales, TCk
(0) Creator - Bow & Arrow -
(2) Creator: Butcher's Complex - Powder Miner, TricMagic


(3) Mirai : Nirur, VSkies, TricMagic
(5) New Hearth : ZBridges, IronyOwl, Powder Miner, Bales, TCk
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Nirur Torir

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Re: Colonial Conquest [Turn 3: Creator Tutorial]
« Reply #48 on: September 18, 2024, 11:48:23 am »

We have 1 spare food, and the external action is next. I'm voting carts so we can get food from further afield.

Quote from: Votebox
(3) Creator: Animal Traps - Kashyyk, Bales, TCk
(0) Creator - Bow & Arrow -
(2) Creator: Butcher's Complex - Powder Miner, TricMagic
(1) Creator - Wheels and Carts - Nirur


(3) Mirai : Nirur, VSkies, TricMagic
(5) New Hearth : ZBridges, IronyOwl, Powder Miner, Bales, TCk

As for the Hand Mill, I definitely would prefer avoiding a "we find (x)" approach in normal proposals. It's too strong a handwave, especially in a setting where you're ultimately cavemen dropped from space and the intent is more developing from the ground up than leapfrogging haphazardly - or at least they should be able to walk before they run and faceplant into disaster. Electricity and energy is a very tasty fruit for a civ at any point in their lifespan, hands down no questions asked, so it's a tempting thing to build off of immediately, but sometimes the fruit's just out of reach. The most convincing argument I made for myself when debating it was that it comes down to maintenance and the need to replace worn parts before, for example, the (re)discovery of metallurgy. Finding a motor that works would be a(nother) miracle - finding as many as necessary to ensure the hand mill has a tangible impact on the colony for as long as necessary is a little much (and why I didn't include a 3D printer in the starting choices like I'd initially written down eheheh).
Okay, if you don't want to take the story there, that's fine.

For argument's sake though, if we had a motor, I'd expect that a motor would be easy enough to reverse engineer and replace with spaceship scrap and power. An electromagnet's a piece of iron wrapped in copper wire. The only thing needed to turn one into a basic motor is affixing another piece of iron on a radial mount, and they'll try to spin against each other when powered.

I didn't have big early ideas for it, other than a mill and later a powered loom, to save precious early-civ calories.
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TricMagic

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Re: Colonial Conquest [Turn 3: Creator Tutorial]
« Reply #49 on: September 18, 2024, 11:57:52 am »

Quote from: Votebox
(3) Creator: Animal Traps - Kashyyk, Bales, TCk
(0) Creator - Bow & Arrow -
(1) Creator: Butcher's Complex - Powder Miner
(2) Creator - Wheels and Carts - Nirur, TricMagic
Wouldn't mind having wheels if we can get food through an external action.
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ZBridges

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Re: Colonial Conquest [Turn 3: Creator Tutorial]
« Reply #50 on: September 18, 2024, 01:57:57 pm »

Quote from: Votebox
(4) Creator: Animal Traps - Kashyyk, Bales, TCk, ZBridges
(0) Creator - Bow & Arrow -
(1) Creator: Butcher's Complex - Powder Miner
(2) Creator - Wheels and Carts - Nirur, TricMagic


(3) Mirai : Nirur, VSkies, TricMagic
(5) New Hearth : ZBridges, IronyOwl, Powder Miner, Bales, TCk

Though I like the Butcher's Complex too.
« Last Edit: September 18, 2024, 07:18:09 pm by ZBridges »
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