Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: Peasants of Mass Destruction - Turn 3 [Open!]  (Read 1042 times)

SCREE

  • Bay Watcher
  • Delicious Friend
    • View Profile
Re: Peasants of Mass Destruction - Turn 2 [Open!]
« Reply #30 on: Today at 07:17:02 am »

Turn 3
20-ish minutes spent since arrival.
You take a moment to catch your breath.

Most of you are standing in the 30 ft by 20 ft empty room, the walls of which are punctuated by torch sconces. To your East is Carl in an abandoend bedroom, wearing a suspicious tiara and looking sheepish, John in the doorway in front of him. To the west, a diamond shaped room is lit by a brazier, granting you light into the room to the south and further down the west corridor. Murals cover the walls in this room, along with an old bloodstain on the ground. Ah yes, and somehow a giant misty doorway, flanked by statues of agony and worship of chthonic gods, has randomly appeared in the wall.

Exits:
North Wall, Memorial Room: A thick wooden door, swollen in it's frame. A horrendous odour comes from the North.
East Wall, Memorial Room: The door you have just come through, leading to the empty room.
West Corridor, Memorial Room: You see a long flagstone corridor, dissapearing into darkness after the brazier's light fails to reach further.
South Wall, Empty Room: Diseased Rat Lair, it's bulbous corpse must be stepped over to enter this room.
North-East Wall, Empty Room: Mysterious Ornate Bronze Door, flanked by finely carved blood-red statues.
East Wall, Empty Room: Carl looks guilty.
Spoiler: Quests (click to show/hide)
Spoiler: Items Around (click to show/hide)
Spoiler: Mechanics (click to show/hide)


Inventory Changes
Each wand used in combat has lost a charge, but you don't need to worry about that right? Charges renew at sunrise.
« Last Edit: Today at 07:20:05 am by SCREE »
Logged

Megam0nkey

  • Bay Watcher
    • View Profile
Re: Peasants of Mass Destruction - Turn 3 [Open!]
« Reply #31 on: Today at 09:13:29 am »

Ran immediately got to work. First, he checked that book that dropped near him, and the gate for hints on what they are. Secondly, he turned to the group. ”Does anyone have anything to write or carve with?” If given something, he puts a 1 on the wand he used, to remind him what it is.
« Last Edit: Today at 09:37:22 am by Megam0nkey »
Logged

Criptfeind

  • Bay Watcher
    • View Profile
Re: Peasants of Mass Destruction - Turn 3 [Open!]
« Reply #32 on: Today at 09:57:56 am »

"Whew...." John attempts to breath a sigh of relief. Attempting to catch his breath. He shuffles returns his wands to his pockets and then picks up the potion and walks back into the room, offering the potion to Bobby. "Given the timing, this seems to have come from your wand." He attempts to say. He then makes his way over to Ran, joining him in studying the book that fell on him. "So, my first wand summons a book above the the caster.. Weird. But okay. My second wand didn't seem to do anything." The headless man attempts to say.


Spoiler: Ongoing Wand Questions (click to show/hide)

Going to guess that Wand of book has the effect of summoning a book or magic tome with a target of above the caster. Cure? Burn the book :P. But lets see what it is before we test that theory.
Two questions as well: do I get the 10XP for the Wand of Book Duration as a freebie, or is that not given since we got it for free?
And am I able to talk?
Logged

Megam0nkey

  • Bay Watcher
    • View Profile
Re: Peasants of Mass Destruction - Turn 3 [Open!]
« Reply #33 on: Today at 10:31:35 am »

"It definetly Did, Mr Dullahan. Id guess that that wand might Turn the Casters Head Invisible Considering your...somehow alive without one I can see.." Ran stated, pointing at the mans head.
Logged

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Peasants of Mass Destruction - Turn 3 [Open!]
« Reply #34 on: Today at 04:26:16 pm »

[Note - no interest lost, for the last few days 9/10 times I try to post or view anything it 500 server errors, I'll check back if the bay isn't doing that in... a few days]
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

SCREE

  • Bay Watcher
  • Delicious Friend
    • View Profile
Re: Peasants of Mass Destruction - Turn 3 [Open!]
« Reply #35 on: Today at 04:42:33 pm »

Turn 3 continued
20-ish minutes spent since arrival.
Ran examines the tome, realizing it is not an ordinary book but in fact a Spellbook, the pages scrawled in arcane runes and a magic worker's thoughtful scribblings. As a peasant the arcane arts evade you, but as you grow in experience perhaps learning magic will become possible.
Charm Person - Level 1
Comprehend Languages- Level 1
Erase - Level 1
Sleep  - Level 1
Friends - Level 1
Message - Level 1
Mirror Image - Level 2
Fool's Gold - Level 2
 
John Smith scoops up the potion that landed at his feet and brings it over to Bobby, as he squirrels his wands away back into his pockets. As Ran informs him of his headless situation, the Rat-Catcher approaches the summoned door. The huge bronze door fills the party with a sinister feeling, a carving above the archway speaks of the Lost Temple of Zaharan, honouring evil Chthonic gods of legend that you would realise have not been spoken of in many centuries.




Criptfeind - guess slightly more specific on the type of book and you will have it ;) You can gain the 10xp for the Instant duration. John can speak just fine.
Effect of Quirk:
Target of Quirk: Above the Caster
Duration of Quirk: Instantaeneous
Optional - Cure for Quirk:


Second of John's Wands quirks correctly guessed:
Effect of Quirk: Turn the Head invisible
Target of Quirk: Caster
Duration of Quirk:
Optional - Cure for Quirk:

35 XP up for grabs but I'm happy to split it 20 each if that works better, since John can't see it for himself without a mirror or pond reflection.

Inventory Changes:
Ran: Caster's Spellbook, 1 Slot
Bobby: option to take 1x Mysterious Potion, 1 Slot

Spoiler: Exits (click to show/hide)
Spoiler: Quests (click to show/hide)
Spoiler: Items Around (click to show/hide)
Spoiler: Mechanics (click to show/hide)

[also no worries Crazyabe, I've been having the same problem so glad it's not just me. If it's easier to edit your post in with an action I'll keep an eye out. I've been able to edit easier then post but that might be a placebo..]
Logged

Megam0nkey

  • Bay Watcher
    • View Profile
Re: Peasants of Mass Destruction - Turn 3 [Open!]
« Reply #36 on: Today at 05:11:43 pm »

Even 20 split or maybe even John gets the full 35 works better I think, it’s his wand afterall



"Hmm…so I guess this wand opens a door to the Temple of Zaharan, then. " Ran stated, then searched the room the rat came from.
[/quote]
« Last Edit: Today at 05:16:02 pm by Megam0nkey »
Logged
Pages: 1 2 [3]