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Author Topic: [50.xx] Kagusagi - playable bunny people civ  (Read 25 times)

SQman

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[50.xx] Kagusagi - playable bunny people civ
« on: Today at 01:19:06 pm »

Kagusagi
Histories  of Love and War

Kagusagi are a race of bunny-eared people from the moon, along with some other stuff from the mod, loosely inspired by the Tale of the Bamboo Cutter, a classic Japanese tale. Since the is already Japanese-themed, I tossed in some other stuff such as yokai, origami, and beetle fights. So your oni slave can fight alongside a war stag beetle while holding an origami kanabo!

Features!

-A japanese-themed civilization of bunny-eared people! Ruled by immortal moon empresses who receive allowance from above, and inspire hope in their people!
-Brand new weapons - katanas (much better than western swords!), seven-branched shichishito, kanabo (an oni's favorite), matchlock muskets, throwing shurikens, and much more!
-New clothes - geta look at those awesome geta sandals! Also kimono, fundoshi, haori, happi, and other articles of Japanese clothing!
-New toys!
-Pets - fuzzy giant rabbits, giant beetles that love to fight, oni servants to fight your battles (totally not slaves though), shisa that you can train to fight evil, so much more!
-Non-pets - fire rats with extremely valuable fur, and flying cowries!
-Semi-mega beast - the jeweled dragon - an intelligent beast that breathes clouds of jade dust!
-New plants - bunny-eared spinach, beggar's bowl mushroom, reed bamboo (edible to pandas!), and the fabled jeweled tree!
-Origami - paper folding workshop that allows to turn sheets into nearly everything! Do you really want a paper war hammer though?

But wait, have't I seen this before?

If you've been observing my work, you probably have. Some of the animals were first created for a story that never happened, then I repurposed them for the Kagusagi race included in my misc stuff mod. Then I realized that maybe that mod should focus more on wildlife, and Kagu don't really fit in. So, I ripped all Kagusagi-related stuff out, modernized it, fixed some bugs (5000 katanas from a single sheet of paper), updated the entity and text files, and... here we are!

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