Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Dog's owner has died!  (Read 3882 times)

Wizis

  • Bay Watcher
    • View Profile
Dog's owner has died!
« on: July 16, 2008, 09:55:44 pm »

One of my hunting dog is seriously injured, but his owner is busy resting in a coffin.  Is there any my to reassign the dog?  Can another dwarf heal him?  Another question: do dwarfs or animals die of old age?
Logged

Kagus

  • Bay Watcher
  • Olive oil. Don't you?
    • View Profile
Re: Dog's owner has died!
« Reply #1 on: July 16, 2008, 10:01:02 pm »

Dwarves don't actually heal animals...  The animal care job is the equivalent of "don't and say you did", where the dwarf will gain experience for being around wounded animals, but won't actually do anything.

It should be possible to reassign the dog by just using the "assign hunting animal" option on another dwarf.  And yes, creatures die from old age.  but you're not likely to see dwarves dying of old age any time soon, as it takes at least a hundred and fifty years to do the trick.  And dwarven lifespans average out at about two years.

Joseph Miles

  • Bay Watcher
  • DF isn't a game, its a way of life!
    • View Profile
    • http://bugger92.proboards91.com/
Re: Dog's owner has died!
« Reply #2 on: July 16, 2008, 10:27:47 pm »

Dwarves don't actually heal animals...  The animal care job is the equivalent of "don't and say you did", where the dwarf will gain experience for being around wounded animals, but won't actually do anything.

It should be possible to reassign the dog by just using the "assign hunting animal" option on another dwarf.  And yes, creatures die from old age.  but you're not likely to see dwarves dying of old age any time soon, as it takes at least a hundred and fifty years to do the trick.  And dwarven lifespans average out at about two years.

If they're living that long, you're playing wrong ;)
Logged
Cog - He's the new Urist.
Yes they are a bunch of drunken unstable retards, but they're MY drunken unstable retards, and I will take care of them.
It could be worse, that cat could be alive.

1138

  • Bay Watcher
    • View Profile
Re: Dog's owner has died!
« Reply #3 on: July 16, 2008, 10:35:45 pm »

A quick and bloody experiment says that, no, work animals stay owned even after their owner's death. You can't reassign them. I suggest sacrificing it and burying it in its master's tomb to guard him in the afterlife.
Logged

Osmosis Jones

  • Bay Watcher
  • Now with 100% more rotation!
    • View Profile
Re: Dog's owner has died!
« Reply #4 on: July 17, 2008, 12:15:49 am »

Quote
A quick and bloody experiment says that, no, work animals stay owned even after their owner's death. You can't reassign them. I suggest sacrificing it and burying it in its master's tomb to guard him in the afterlife.

I beg to disagree. Admittedly it was in 38c, but I had a dog that lost its owner. I then trained the bugger as a war dog, and was able to reassign him. He went on to kill/help his owner kill 3 goblins before getting a spear through the ribs.
Logged
The Marx generator will produce Engels-waves which should allow the inherently unstable isotope of Leninium to undergo a rapid Stalinisation in mere trockoseconds.

1138

  • Bay Watcher
    • View Profile
Re: Dog's owner has died!
« Reply #5 on: July 17, 2008, 12:36:10 am »

Quote
A quick and bloody experiment says that, no, work animals stay owned even after their owner's death. You can't reassign them. I suggest sacrificing it and burying it in its master's tomb to guard him in the afterlife.

I beg to disagree. Admittedly it was in 38c, but I had a dog that lost its owner. I then trained the bugger as a war dog, and was able to reassign him. He went on to kill/help his owner kill 3 goblins before getting a spear through the ribs.

Yes, these were already trained and assigned war dogs whose owner I killed, assuming a hunting dog would work the same way. I didn't try it with a regular pet, though I remember putting orphaned horses and whatnot up for adoption.
Logged

Angellus

  • Guest
Re: Dog's owner has died!
« Reply #6 on: July 17, 2008, 01:39:30 am »

Dwarves don't actually heal animals...  The animal care job is the equivalent of "don't and say you did", where the dwarf will gain experience for being around wounded animals, but won't actually do anything.

It should be possible to reassign the dog by just using the "assign hunting animal" option on another dwarf.  And yes, creatures die from old age.  but you're not likely to see dwarves dying of old age any time soon, as it takes at least a hundred and fifty years to do the trick.  And dwarven lifespans average out at about two years.

If they're living that long, you're playing wrong ;)
I once locked a single dwarf up in a small room and trew food in :) he had a well and everything was allright for him, but I stopped playing after year 8 though.
Logged

tp12

  • Bay Watcher
    • View Profile
Re: Dog's owner has died!
« Reply #7 on: July 17, 2008, 02:51:26 am »

Dwarves don't actually heal animals...  The animal care job is the equivalent of "don't and say you did", where the dwarf will gain experience for being around wounded animals, but won't actually do anything.

It should be possible to reassign the dog by just using the "assign hunting animal" option on another dwarf.  And yes, creatures die from old age.  but you're not likely to see dwarves dying of old age any time soon, as it takes at least a hundred and fifty years to do the trick.  And dwarven lifespans average out at about two years.

If they're living that long, you're playing wrong ;)
need a test subject... test subject.... YOU! cheese maker! go stand in front of that ballista there.
Logged
Untill recently, before stocks ran out, it rained cats and dogs in my fortress...

Loctavus

  • Bay Watcher
  • British Hammerdwarf
    • View Profile
Re: Dog's owner has died!
« Reply #8 on: July 17, 2008, 04:07:02 am »

I had a few animals attached to migrants and I locked the migrants in my bauxite storeroom to starve. The animals were then considered 'available' in the animal section of the stocks menu. I untoggled their availability and had them slaughtered instead.

Logged
Tea and -Elf Tallow Biscuits- anyone?

Haven

  • Bay Watcher
  • Studiously Avoidant
    • View Profile
Re: Dog's owner has died!
« Reply #9 on: July 17, 2008, 07:11:51 am »

Hm... If you swap the slaughter designation around on the animal in question, the 'pet of' indicator goes away. Not sure if that makes them reassignable, but it keeps them from lingering around their owner's death site... Tough to take your Death Pit seriously when it's surrounded by kittens.
Logged

Neoskel

  • Bay Watcher
  • Read or the owl will eat you.
    • View Profile
Re: Dog's owner has died!
« Reply #10 on: July 17, 2008, 07:18:14 am »

Hm... If you swap the slaughter designation around on the animal in question, the 'pet of' indicator goes away. Not sure if that makes them reassignable, but it keeps them from lingering around their owner's death site... Tough to take your Death Pit seriously when it's surrounded by kittens.

Most DF players would just punt the kittens in too.  ;)
Logged
Urist Mcsurvivalist has been accosted by edible vermin lately.

Goblins: The fourth iron ore.

Haven

  • Bay Watcher
  • Studiously Avoidant
    • View Profile
Re: Dog's owner has died!
« Reply #11 on: July 17, 2008, 08:03:19 am »

But then I wouldn't have blood-drenched kittens!
Logged

Boatmurderer

  • Bay Watcher
    • View Profile
Re: Dog's owner has died!
« Reply #12 on: July 17, 2008, 10:16:51 am »

I once locked a single dwarf up in a small room and trew food in :) he had a well and everything was allright for him, but I stopped playing after year 8 though.
I have this hilarious image in my mind of a dwarf in a 10 z-level pit with a well and a butcher shop and every now and again someone chucks a kitten in. He runs out, cuts away the tasty meat, and devours it immediately. There's kitten bones and kitten fat and kitten skin everywhere.
Logged

Neoskel

  • Bay Watcher
  • Read or the owl will eat you.
    • View Profile
Re: Dog's owner has died!
« Reply #13 on: July 17, 2008, 10:50:58 am »

I once locked a single dwarf up in a small room and trew food in :) he had a well and everything was allright for him, but I stopped playing after year 8 though.
I have this hilarious image in my mind of a dwarf in a 10 z-level pit with a well and a butcher shop and every now and again someone chucks a kitten in. He runs out, cuts away the tasty meat, and devours it immediately. There's kitten bones and kitten fat and kitten skin everywhere.

Thats a challenge on the wiki. Too bad cats are [BUTCHERABLE_NONSTANDARD].
Logged
Urist Mcsurvivalist has been accosted by edible vermin lately.

Goblins: The fourth iron ore.

i2amroy

  • Bay Watcher
  • Cats, ruling the world one dwarf at a time
    • View Profile
Re: Dog's owner has died!
« Reply #14 on: July 17, 2008, 01:07:53 pm »

I once locked a single dwarf up in a small room and trew food in :) he had a well and everything was allright for him, but I stopped playing after year 8 though.
I have this hilarious image in my mind of a dwarf in a 10 z-level pit with a well and a butcher shop and every now and again someone chucks a kitten in. He runs out, cuts away the tasty meat, and devours it immediately. There's kitten bones and kitten fat and kitten skin everywhere.

Thats a challenge on the wiki. Too bad cats are [BUTCHERABLE_NONSTANDARD].

What version are you in, because if you remember [BUTCHERABLE_NONSTANDARD] was replaced in version 39a,b, and c with the ethic system. So if you modify your civilization's ethics, you should be able to butcher dead cats.
Logged
Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.
Pages: [1] 2