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Author Topic: Ring Out, Wild Bells!  (Read 735 times)

Ring Out, Wild Bells!
« on: September 17, 2007, 06:46:00 pm »

Have bells, or other signal devices, which can be linked with mechanisms. Have pre-programmed task lists set to a given signal. When a specific signal goes off, all dwarves within range of the signal switch to the tasking for that signal.

Oooh - and an "if no task, wait _here_" setting. Along with a "forbidden zone" setting.

Caravan comes? Lever pulled, bells ring across the complex, most/all of the hauler dwarves switch to 'haul imports', reset their job lists, and head to the designated 'wait for jobs' zone linked to this particular task-list.

Siege time? Soldiers are sent to their duty stations, militia is mustered, civilians are forbidden to go to the front sections of the fort.

Oh, and can we link stockpiles to specific task-lists? Maybe a dwarf can only use the stone in the stockpiles next to the catapults if he's set to 'siege mode' or 'godmonsterkillitkillitkillit' mode. (Although you'd need to be able to stock a stockpile at any time, I guess.) Or soldiers could be required to give up their copper armor when a certain kind of bell rings, then when another kind of bell rings they can all put armor on again, only you've locked the coppor armoury and the steel armoury is now unlocked.

Elves come? Bell rings, designated dwarves change their tasking to 'priests', put on their robes, and grab their ceremonial knives. Maybe even have a "Blood for the blood god!" chant.

-Albert

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Mechanoid

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Re: Ring Out, Wild Bells!
« Reply #1 on: September 17, 2007, 07:20:00 pm »

quote:
Originally posted by Albert the Absentminded:
[alarm traps are always a good idea]
[use meeting halls, zoos, and statue gardens so your dwarves will stay in those areas in their off-hours]
["forbid area" is already in next version]

[Most of the other suggestions are already in various gameplay arcs that Toady will do over time]


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"Have all the steel you want!", says Toady, "It won't save your ass this time!"

Felix the Cat

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Re: Ring Out, Wild Bells!
« Reply #2 on: September 17, 2007, 09:11:00 pm »

quote:
[use meeting halls, zoos, and statue gardens so your dwarves will stay in those areas in their off-hours]

Would be nice to designate an area where workers go when idle and looking for work.

Dwarves tend to throw month-long parties if two or more of them are left idle for a whole ten seconds. Then you have to go manually make them bugger off to work by uncreating and recreating the room.

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